JB940

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JB940
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  • I believe this can honestly be divided in 3 groups, I believe that last group I'll mention to be the largest, but I'm not sure. I hope I don't offend anyone by "grouping them".

    First group: The explorers. They explore all the time, and g…
  • Whether it was a "pro-fab timers" or "Against-fab" or just a script kiddy, I don't care. One person is not the opinion or the attitude of a whole group.
    I'm just sad it happened, but I'm incredibly happy that they make back-ups this often (see…
  • I've always wondered, they're keeping "land changing" with buildings, IE -> the building "saves" removed land around an area (which is not the same as voxel terrain), I always wondered, can't they do that with a "fake small building" ala terrafor…
  • (Quote)
    I am not as much as I am for a bigger tutorial, but more for a guide (optional ofcourse!)
    Some people don't like searching through all the information available, so that's fine.

    So you swim around, gathering some …
  • I've posted it on the steam forums too, but I don't get why they can't just have a toggle on level creation ("Editable terrain? (Warning, can lag your game serverely and causes huge save files).

    It'd require 1 single bit of extra data to…
  • (Quote) https://steamcommunity.com/app/264710/discussions/0/359543951718678900/
    I suggest reading the comments there. It literally takes m…
  • (Quote)
    The world of subnautica might have different pressures than our world does though, and maybe different type of water/lava (molecule combinations) as well. It's not implausible it'd need higher temperatures
    in Lava sea... Comment by JB940 July 2016
  • I don't mind either. I think they were too good at what they did. They should probably also nerf alien containment breeding speed though. However much I used Lantern fruit at base for quick snacks, 8 fish from an alien containment are way more re…
  • Hardcore mode is the prime example currently of breaking the "don't like it? Don't use it" rule. You can do exactly Hardcore, using no tanks or whatever, in survival. The only difference is literally the air warning.

    For me it feels l…
  • (Quote)
    Nice long post there.
    I'm a certified programmer (job), one of the main rule of programming is NEVER hard code values, however I have a feeling that the things you just named, like recipes, power costs, are all hard coded.
  • Realism is a hard argument to use for things like these. Guns are realistic. Using a knife thousands of years in the future is unrealistic. Not being able to make huge lights that can be shot from inside the seamoth is unrealistic.

    The…
  • (Quote)
    My apologies to you aswell then. I did misunderstand you. You seem like a reasonable lad. It was mostly because the most inner post called the OP a troll and the post you quoted agreed with that. It was indeed not something you d…
  • (Quote)
    I think your comment is rather shameful, to be honest.
    You had some very good notes about raging, but to just get on a high horse like that.

    Believe it or not, games are built on the playerbase, aswell. Topics tha…
  • (Quote)
    As you said - too much realism. Right now it's (IMO) just too far off. There don't have to be any changes to gameplay, to make it more realistic in a sense. I'm sure you've read OP, and his main concerns were tech ordering and diff…
  • (Quote)
    That's not true by definition. More realistic would not mean less fun, less easy, or more hardcore. Especially not how the OP puts it.
    You can make fun stuff in a realistic way (though there's also reasons to make it unrealis…
  • (Quote)
    I believe this game just needs a bunch of sliders of how quickly resources respawn and how far away. There's a few having your opinion, but also a lot having the exact opposite.
    I mean, exploring for me is fun, going places i…
  • (Quote)
    I hope they will reduce it by 1, maybe 1 or 2 more. I'd love to have an example blue print that shows players how the scanner works and unlocks something basic. Maybe a bit more non forced tutorials will speed up blind playing a lo…
  • I must admit, as someone who started his own first run a short while back, even while reading the wiki and watching videos about subnautica, and still having had hours to search for the most basic stuff and getting killed dozens of times, I feel lik…