LobsterPhone
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I've had variations of this issue.
Started playing again (experimental) after a while a few days ago made new game, got less than 2 hours in, wrecks vanished contents still there, life pods not present at some locations, then terrain sta… -
Well... at least you've decided to go with the one thread thing again. Though why you decided to start that by retroactively renaming this thread is anybody's guess.
So the added information content we now get is "don't actually k… -
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But here you are, back doing it again. Still not summarizing. Still not selectively culling the less interesting trello bits from your posts and STILL not adding minor actually useful bits of information like I don't know, maybe te… -
(Quote) Coranth has a bad habit of spamming a LOT of these deeply uninformative trello cut and pastes of EVERYTHING that ever goes through the trello. This is not the first time, and he HAS compiled them into a single post instead of spamming the…
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So... you flooded the forum with "Hey look at this trello update!" threads.
You were convinced to amalgamate that into one thread.
You were asked to please try and summarize and maybe only mention the actual interesting updat… -
Don't let anyone fool you into thinking the majority of gamers or even the majority of male gamers ever want to exclude female player models/characters from their video games.
The only anti female character model gamers are a very vocal … -
This advice to safely get cyclops fragments reads an awful lot like "so what you do see... is you go and get the fragments and try not to get eaten".
And while all in all getting the cyclops fragments is really fairly safe... "go get the… -
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Oh for... so many of these "challenges" are so lame.
I mean this one.
Build a large fish tank. Stick some peepers in. "Challenge" over forever. The end. -
(Quote) You really respond VERY poorly to even mild criticism of your... ahem... "challenge" don't you.
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(Quote) Aside from that being... a rather odd claim, and aside from the solution to challenges being something you probably should be arriving at logically (instead of with fairy tea party stories about how you suddenly need to build X then Y the…
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Why do you think this is a significant challenge?
You start with food blocks and some water. You need a scanner, a habitat builder, some titanium and an entirely doable free swim to the floating island to "solve" this "challenge" forever… -
I much preferred the non-stacking tanks version.
Redesigning to FORCE players to use stacking tanks to get the clearly intended air capacity is just giving in to people on the forums who HATE MY INVENTORY SPACE. -
(Quote) Oh for... what have I been saying about that all thread?
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(Quote) Your argument keeps getting peppered with what may as well be "get guds" where you berate me for being unable to progress (protip, actually read what I've written on this thread next time).
But aside from that you have a REAL … -
(Quote) Then I will tell you that you shouldn't even be CARRYING the flotation bladder once you have the seaglide. It flat out is CLEARLY intended as the tiered replacement that renders the bladder irrelevant.
I will also tell you tha… -
No, only your discussion is boring and... quiet frankly very rude and utterly disjoint from reality. lets just ignore what you say Admiralpain, it doesn't seem to be of value.
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(Quote) OK. That specific claim I can actually call objectively incorrect rather than just a subjective matter of opinion about how annoying the battery swapping rate is.
Because again, you are ONLY considering the time when yo… -
(Quote) The drain on the sea glide after you get the seamoth and the charger may be tedious or annoying. And certainly didn't need to be more of a drain than it was to fulfill the basic requirement of "sometimes you need to recharge your b…
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Previous case studies indicate seven out of twelve computer game adventurers trapped alone on an alien planet only able to escape by rubbing random items together are Roger Wilco, an inexplicably not yet famous space janitor.
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Well in the end having run out of batteries I just found it easier to flat out stop using the sea glide period while I built my vehicle bay and seamoth then just mothed around getting the battery charger bits (and basically everything else in the un…
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It took me a battery to get to the aurora.
Then I did some light gathering on the way back and used 2 to get back to the pod.
Between early building and aurora supply crates I had seven batteries.
I already had so… -
(Quote) Whoops, ironic of you to open with "nice try" language. Because sad to say fragment distribution somewhat directs us to understand when and where players, especially new players, get what blueprints. And sorry, battery chargers fall into …
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So the only actual new player story we have is of a new player who chooses flat out NOT TO USE THE SEAGLIDE AT ALL.
That would suggest to me that something is wrong with the sea glide balance.
Also, lithium batteries are all … -
No what I described is an experienced player barely making a trip that a new player no longer will. The whole point was that it took significant foreknowledge and avoidance of exploration behaviour a new player would engage in to even make the trip …
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I'd be happy if for now they just made it so I didn't fall through the floors on the main ramp entry and the last bit of walkway to the last damage and the cyclops energy part in the engine room.
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And so I thought I better play this and see how bad this 2x battery eating is.
So yeah. Trip from pod to main ship wreck, no stops, no detours, straight line, not hugging the sea bed, final destination...
Used up 70% of the b… -
Lets be honest.
The sea glide was too hungry before when batteries were not rechargeable.
So while sure, if it had been ok before the battery change it might justify increased battery appetite after... since it wasn't.… -
(Quote) No, actually a roast is very appropriate.
Some opinions or discussions, like the one expressed by the OP on this thread, and in his petulant barbs of responses since, are NOT worthy of discussion, they are worthy of DERISION.<… -
Ah, the usual weakling "elite gamer" argument that easier game modes and options have to be removed even though they broaden the player base and game appeal because they personally lack the restraint to prevent themselves using them (despite …