Mac1OMan
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This is my favorite map from all of NS... I'm currently re-installing NS2 because of this, which servers have this map in their rotation?
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Yeah its a shame. I really miss weldable doors... Added a nice dynamic
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I truly hope they keep some form of the NS1 theme, even the current version of it is better than the NS2 one. I am very happy with the return of the theme, however I agree that it does feel off a many points with the mix of the 2.
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This was a really piss poor limitation that shouldn't have made it through the pipeline. Might as well remove the extra locations on the maps where marines can't reach since there is no point in going there as an alien now.
I thought it … -
(Quote) Agreed, the BF series is way more forgiving that NS... the owners of the series are not though lol
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Yup... This is my reason. Hopefully something is done, but until then I'd rather not play. -
It's nice to see this topic carry on the last 2 pages without my input. I wanted to take a step back for a few days and collect my thoughts. There is definitely a lot of different opinions here, but just not a lot of constructive talk. It is a publi…
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I'm not exactly saying recycled because that brings some controversy into the topic. And I have spent well over 100 hours commanding in this game, so let me be very clear... They get stuck, as in they can't get out of a specific area. This does happ…
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(Quote) I agree with the fact that there are other ways to solve this. Restricting building locations is a piss poor idea that will only water the game down...
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Yeah I really don't like the idea of removing GT locations. Just make them more accessible for marines if anything. Just don't want to water down GT.
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(Quote) This is simply the biggest problem I see this game facing. I have received a lot of approval on my end so I don't feel its a lost cause. I would just like to see things improve as I'm sure everyone has that intent.
I'm really … -
(Quote) Then you will continue to have easy wins, and never have an actual game worth playing. Sometimes players have to step up. If you have an even split then both teams will be equally good and bad. The idea that one team having a killer team …
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(Quote) So everyone is to blame in some way or another. So can we get over the stupid blame game though, the psychology behind this isn't that hard to understand. Nobody is 100% to blame for it, but the people not talking constructively in this t…
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(Quote) Agreed. This was one of my favorite mechanics missing from NS2 now... I can't find a reason why this shouldn't exist. It's not like its free to do.
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Honestly they need to get rid of random all together, and replace it with a split skill mod, that uses stats from stat tracker. Every game I see atleast 25-50% of players voting for random, and random just doesn't do the game justice like a logical …
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It's not all bad, in light of this discussion I've noticed skilled players are more willing to switch teams. I just had 3 really good games where before the game started we identified a skill stack and discussed who was going to be on what team befo…
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After requesting certain players to split off the same team after literally 4-7 rounds of the exact same beat down... thats something to scoff at. -
(Quote) To an extent this is something to think about. Snowball due to one team getting good strategy and decent commander is one thing. Not being able hold ground outside of base and even hold a single RT at the start of the game has nothing to …
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(Quote) I don't think anyone has said that once. I am saying that the more knowledgeable players gravitate away from being the opponent of multiple pro players, as its a waste of time. Leading to a stacked 1 sided game.
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(Quote) Agreed... its a shame but I shit you not, it happens everyday. Admins cant be around to babysit their servers all the time.
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(Quote) This is the state of mind that creates problems for newer players. Instead of helping new players get better you avoid them.
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Also as others have said sometimes there isn't other servers to get into. I agree though that pro players shouldn't jump in rookie servers. But again that's not what this is about.
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(Quote) It was a rookie server. Those 2 players were just the most noticable... There was between 4-7 of the same players on the same team each game. Had those top 2 players seperated we would have seen a much more even split. Players tend to fol…
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(Quote) A players skill isn't at blame here, as you can't control how good or bad a player is, but what you can control is who is on what team. And good players are knowledgeable to know what is what. Blaming this on new players is ridiculous. Th…
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Here is an actual example of 4 consecutive stacked games from a couple hours ago... The top 2 ratios were the same 2 players who refused to separate. Between 4-7 of the rest of the players were following suite, but I only labeled the top 2.
(Quote) Or this is just a poor example of a stack... Stack is a real thing, giving constant poor examples doesn't make it any less real.@Colt
I went ahead and edited the original post so that it is more specific since your so butthurt over nothing as I've stated. You're welcome. (Quote) Agreed, it…(Quote) I'd say so. My discussion was on ways of improving this issue. If people want to go off topic then that's on them...
I'd like to see a bar for each player, if they can create a bar based on who is on the server.I really don't care about my grammer, not sure why you waste your time with it. This isnt a term paper jackass. Thanks for the copy paste of a dictionary though... you must be really smart lol
How about you do something productive with y…(Quote) I didn't say that either. I just didn't mean to say every single one. But a good majority of the competitive players I've seen are in many ways a problem for this game more than a helpful part of it. Constantly bitter, and anytime there i…