(Quote)
I believe you're looking at it wrong. It isn't a twitch mechanic at all! I know the devs of this game don't want some twitch-heavy, fast-paced shooter style weapon.
So the Snag Rifle is made more for slowly subduing a c…
(Quote)
May I ask what makes it, in your opinion, overpowered?
I enjoy discussing the features of the Snag Rifle, as I doubt it's perfect in its current iteration. And the best way to go about getting it perfect is to discuss i…
(Quote)
I think what you're trying to say is the hit detection of the 'claw', so it wouldn't have to be such a direct grip. While yes, a web would provide a much wider hit detection range, I also doubt it could fly as far as …
On each Snag Line, both on the center (where the rope would 'expand' and 'contract', like a two way reel), and on each of the clawed tips, there would be a highly visible light that would show the health, same as on…