Nairit

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Nairit
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  • Don't know about ancient... but the structure on the small island by the Aurora crash - loved the organic look and feel of it... controlled coral growths rather than something "constructed"
  • Initial supplies - there is no reason not to add them... it does make perfect sense immersion/lore wise, and it will allow for smoother learning curve. The key problems will remain though. Supplies won't remove or even ease the problems with survi…
  • I have to say I would prefer the right side of the image... if that wasn't all I see in the game. If there was saw enough out of the water content like islands, structures, vessels, island dwelling animals and vegetation,

    But the entire…
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    No idea. Best guess PDA is for the systems not integrated into the suit such as inventory. Still would make sense to patch the data into the HUD although obviously on demand rather than streaming.

    Also, backup system …
  • (Quote)
    Well hopefully Firefly game will come out soon ( https://keepflying.com/ ) and there is always PnP RPG. (sorry for the Off-Topic)
  • I think you might be confusing pressure gauge with pressure valve. Pressure valves and regulators have to be there certainly. Gauge is just a measuring and output device, and since we are discussing the action of "looking at the gauge" we aren't e…
  • You woke up in life pod, you have limited resources, you are in a survival situation... and you would waste resources building gauges to attach to equipment, make your dive load greater (however light those gauges are these are still extra weight), …
  • Besides, if stalker can detect you - you are in its territory, so it will attack. ;)

    Seriously though, yeah i do hope …
  • I have to admit scientifically Fragmagnet is correct and as he pointed out neither special googles not "Alien Card" would justify what we have here. Alien or not I assume no one canceled the laws of physics. in Why can red be seen underwater? Comment by Nairit December 2014
  • Seems a bit tech level inconsistent to me (admittedly at this point many things are), but I think civilization capable of interstellar travel would be also capable of sending all the relevant data on a dive-suit mask screen (if not directly to the o…
  • Sounds reasonable, but possibly too easy - a sort of technological explanation for automap (which for all i know exactly what the game would have).

    Still would work great for me if combined with more interactive cartography (sonar mappin…
  • I never got to prototypes... RL always gets in the way, but wasn't one of those "modular sub design"?

    The other implementations, well... world of limited resources... would be nice to have, but if the choice has to be made I'd rather dev…
  • Are you talking about full 3D modeling? Modular design (place engine here, cockpit here)? Per element design (custom creations like in Planet Explorers)?

    Sounds like a lot of development effort, but could be nice.

    (personal…
  • Sounds cool but not sure what would it be good for. What could we see on such cameras that would be useful gameplay wise?

    Not that i can't come up with reasons, for example you place a camera by your kelp field and when at sometime late…
  • Gratz on early access. Keep it up guys. ;)
  • I don't mind alternative way to get salt, extracting it from kelp though defies common sense and so breaks the immersion. It's like building at atmospheric moisture extractor in the torrential rain. Possible certainly, and it will work - rather mo…
  • Assuming ocean of Subnautica is a salt water one extracting sodium from kelp would seem counter productive,

    Depending on sub-species kelp could contain up to 300 milligram per 100 g of kelp. Seawater on the average contains 1 g of sodiu…
  • Long Dark focuses on survival, I really hope Subnautica focuses on exploration. And if it does focuses on exploration forcing player back to the pod just to save isn't a good idea in my opinion. Saving in the sub would be better, but then why both…
  • Well, i've been saying for awhile that survival should take a back seat to Exploration (I think we even traded arguments about that Mycroft ;)
  • Gameplay-wise
    Seems fine to me. :) And I'd prefer it does lose light after the sting, so you get stung AND suddenly find y…
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    The "cave thing" (top image) has square teeth though, scary looking yes, but most likely herbivore. Still best confirm that before approaching.
  • Another beautiful creature, but hard to say anything else at this point. Not much on the behavior card.

    Personally and in character I would expect these to be passive hazards, touch them and get nasty sting, possibly they will try to ho…
  • Well if we are going to be digging we definitely need things to find... and ecological implications of reviving extinct creatures are fascinating.

    However fiction-wise not sure how much interest to the character fossils would be in the c…
    in Fossils Comment by Nairit November 2014
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    The game is stated as without combat or weapons so not sure about sentry... possibly sonic, chemical or electric "fences" to keep animals out. Bot/robots seems already be on the board, at least listed in the Features Vote.
  • That was more of a "may I" rather than "can I" question ;) And it rather sounds like you are saying "we wouldn't want to stop yo…
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    I think the idea is that you can refill oxygen at your submersible. So once you get your sub to the location you can use it as a field base and stay as long as you like.

  • (Quote)
    Well I was thinking more along the lines of fuel rather than hunger, you don't need fuel to survive but it lets you go places and do thing. On the other hand just about every place here would require it... Thanks, for the feedback…
  • Speaking of luring stalker closer to peepers. Hopefully we can research and develop say specific hormones which we can then deploy in the water either localized or by leaving a trail for the Stalker to follow.

    It's just that usually whe…
  • Too late ;) already saved it. :P
  • Well the features votes also mentions stasis guns and there was discussion about tranquilizers. so it's possible we can capture creatures most likely for research.

    the rest is anybody's guess, but I add my voice here - I hope we can cat…