Nighttime
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Comments
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Why? Let aliens hit'n'run on marines that have dug in? Oh no marines are turtling on one base while we take every RT? Oh no people in public games aren't buying welders and not participating in love and joy teamwork?
You're saying armori… -
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Hardly. Proper demo and spectating functions? Come on. -
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It might be intended but it's a horrible 'feature' that doesn't add a fun or strategical element (and don't say "I hit marines reloading to block it") to the game. Same with ammo dropping in seperate packs when you switch/drop guns… -
medpacks falling through tech points, grates and other things
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because unbalanced economy system
1 alien res = 1.5 marine res
3+ alien res up for whole game = alien probably wins
if you lose encounters you lose pressure or ability to kill alien RT's -
Adding onto elodea's base changes, I think increasing costs of cysts to 2 after a certain number placed would lessen the mindless incessant infestation spam in mid-late game.
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Graphic designer here, please don't talk about things you have no idea about.
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Yes I already knew that. And it's not "6 sentries with 1 battery" it's just using the "1 battery per room" rule and putting them close together.
Again, it shouldn't be labelled as "advanced marine comanding" -- it's jus… -
Should rename title to "Beginners guide to Marine Commanding pubs" tbh.
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gonna bump this in case any new ones have emerged
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