Ragnos
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An interesting idea for the Cyclops cameras would be to have a display to the side that shows what the camera sees without you having to manually select and look through them, much like the scanner room.
in Your view when piloting the Cycops is obstructed by the wheel. What if we piloted from a chair? Comment by Ragnos January 2018 -
I've always wanted a hatch where you could enter from the side of cyclops into the room with the seamoth.
Might not make much sense, but sometimes I have to swim down to my cyclops, and going down and around with 0 O2 can be frustrating.… -
@Kouji_San
Ahhh, the tech demo of the earliest subnautica prototypes. Sure takes me back. -
@LordBrisingr I wholeheartedly agree with you on that.
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This would a fantastic, and albeit macabre addition.
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I agree with Viper and what he has said on the subject, these are the same thoughts I've had for a while now, however, I've also worked on games before and I know the stressful nature of deadlines.
The way I see it, and could be a definite pos… -
I'm not sure about this. Granted it is a relaxing, and soothing soundtrack, but doesn't give me that subnautica feel, compared to all their other soundtracks.
For a trailer you'd need something that would pull the audience in, and astound thei… -
I always wanted an area in the game around 800 - 1300m down that was entirely pitch black with only your subs lights for sight and was home to a single gargantuan sized monster that by the time you saw it it was already in front of you.
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I think weather in subnautica would be an awesome addition to see. With hurricanes, storms, huge waves.
Even though this would be a really great addition; however, I don't see the devs taking the time to change the weather above the water when… -
I'm with the OP on this as well. I remember starting a new game to find that, hold on... the A.I dialogue changed! What happened to "Great job not dying?!" And as I went on I found that other lines had changed as well and I found myself saying "Nooo…
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@0x6A7232 I moved it to the SSD and put it on full max settings, and sure enough it barely lags. It stutters from time to time, but it works way better.
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Alright, I'll move it and see what happens.
(Never spawn a Sea Dragon in a Creepvine Forest. Scary.) -
One thing about the Aurora when I was exploring it was that when you are in the Aurora underwater and you swim to the surface, you can see the sky while you are underwater. Might want to fix this since it should be ceiling.
-Silent Running Upd… -
The design is very nice indeed. I like it.
However, there are some problems with a sub this large.
The Cyclops currently handles like that of an 18-wheeler, a bigger version would be even harder on the handling.
The Cyclops is alre… -
It's primarily how the game is coded. I'm sure once they approach the 1.0 release they will clean the code up to lower the lag, as well as hopefully fix the loading of the environment. As well as Lag Whales (Reefbacks, I call them lag whales since m…