RunningBare

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RunningBare
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  • Let me start by saying, I appreciate the work the developers put into the Seatruck, the modelling and the coding take a lot of work, unfortunately for me, this is a step back, the first time I played Subnautica and got to the stage where I was able …
  • Nearly all the mods I want are already on the Nexus for Subnautica, some have already been ported to Below Zero, they're mostly QoL mods, one of the better ones is the map, which is conspicuously absent in vanilla Below Zero, I find this odd conside…
  • A further problem I have with the start, why am I having to scan for blueprints?, now don't get me wrong, I loved exploring the first game to find blueprints, and the reason for that is because the data on your PDA became corrupted during the crash,…
  • (Quote)
    I get the impression the fabricator module is not finished, on the opposite wall to the fabricator appears to be a place for storage, it's just not usable at this point, I hope it's better storage than the current storage modules, …
  • (Quote)
    I don't know how the game mechanics work, but I took two penglings to my base, released them just outside the hatch, I fed them the fish I had in my inventory, and when I left the area for some exploration, on return, they'd still …
  • (Quote)
    I'm getting this in Below Zero, currently I work around it by saving the game, quitting and reloading, the items do get used, but their status is not removed from the inventory until the game is reloaded.
  • How about a sense of desperation?, this is going to seem like I'm ragging on the game, I'm not, I want what's best for it, I truly enjoyed the first game, my character took risks to see what was down that deep hole or in some cave, and often paid th…