SamusDroid
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Sounds to me like an admin did something along the lines of "I don't want to play any of those maps.......I'm changing it to Summit". If that doesn't sound like what happened, then the above link can be used to report the bug to Shine
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For future reference, the ModID of any mod can be found by converting the last part of any mod's steam URL to hex.
For example:
https://steamcommun… -
fdp files go in /source/soundsrc. fev, fsb, and .soundinfo files go in output/sound
There is not much you can do in regards to compressing the sounds. @sweets may… -
This is a bug and will be fixed next patch.
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Make sure you check the checkmark on the bank00 there. Also make sure that the music is inside the "music" category in the categories tab. If that still does not work then I can take a peek at the project file and see what is wrong.
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The link to FMOD is here. There is not much documentation around, but once you get the hang of it, it's not too difficult. There is just a lot of things you have to get right or it won't work right.
There's a sample project for hitsounds that… -
Got a lot of great feedback from @Kasharic and @Mephilles today, thank you!
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I'm still deciding on location names but most of them are original to the ns1 version. I plan on changing the "Core" ones to not be so similar.
There's also cross spawns, where Marines can start Hangar or Bridge. There's been problems in… -
Hope to get it tested on SCC today. Reworked most of the map using awesome stuff from Zavaro and Loki. I know things are…
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What's this "leaving NS2"? Is that possible?
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@BeigeAlert When I originally implemented Commander Bindings, I had the same question, "Does it really need to be separate?" But then upon asking for feedback I got…
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Reverted new axe animation
Fixed strange oddities that happen due to animation updates, mostly those due to jumping and running with weapons.
Added skinning and material swapping into engine.
Reworked the customization menu to work… -
@current1y gorge. Enough said.
Any older players or playtesters will know what I mean... -
I once investigated sound occlusion but didn't find any meaningful results. From what I found it only works sometimes. There's an optional float you can change, but it doesn't do anything, leading me to believe it doesn't work properly.
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Been watching since Sasuke 15. No lame ANW allowed. -
Which one? If you name it I can find it.
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BTW, a long time ago I added arc_range and relevance_range entities in the editor, which will show a circle of radius that arc's will file and the relevance range of entities.
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I'm not sure why it was changed, but it was the only reason I still played NS2 was messing around with the axe. -
The old axe animation was amazing
The position of the "Play Now" button should be second in the list...still click "Play now" instead of server browser...Dig a hole, one that is not too deep, but just deep enough
Plant the seed
Add some water
Make food
Eat the food
Invite everyone on your friends list
Add the ready room rave mod
Play last stand or infested ma…If you click on your avatar on the top, you should be able to change your own name by editing your profile. Also Foxy ninja'd me, username can't contain a "."I think my ex-internet in my signature trumps thatWay back when, when I got a request to add that, it was a long time ago, but I remember the world ending when it was changed during PT. The same goes to whatever you do in the commander interface, you have to be really careful with what you do.
No Last Stand serverSo I thought I had posted in this thread way back when, but I'm pretty sure one reason being it's a lot more complicated to make them shaded than everything else. Much more complicated, maybe possible but would require some hacky stuff probably. I'm…Yes doors can have a parasite on them, but that still doesn't change the fact that you would have to change every single vent in every single map to be some sort of entity, and then at that you would have to make tons of different entities to make t…