Stakhanov
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Comments
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The one thing that does disgust me is the massive dump of negative reviews for reasons completely irrelevant to Subnautica. It's a beautiful game that deserves respect , even the former sound designer would agree.
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Has been advertised as "feature" - ghetto method of trashing items
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I disagree , I was very much expecting them to hurt a lot when I tried touching them , but they only dealt 90 damage (I think ?) so that's not strictly lethal. I started carrying medpacks after that , so should you ! In the event that you touch seve…
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Makes sense , but it would require a new interface like the seamoth's moon pool console to change color in the same way. Logically you'd want to keep your suit dark blue to be less visible to predators...
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Quite sick of these polls , sorry. This one is especially bad as it's asking the obvious ! Less is more...
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If we're going for crazy upgrades , what about a front mounted stasis beam to continuously hold megafauna in place while you scan them ?
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There are two slots on the side of the helmet slot , put signals and other utility (like compass and thermometer) there.
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They are unique in their ability to grab and completely wreck your seamoth if you don't have a defense field or torpedoes. Plus the respectable 80hp bite makes them extra dangerous in areas that have other threats (biterfish , craw… -
I wonder how narcosis could be implemented. Perhaps one temporary extra bar showing up when you climb , that decreases over time and must not be allowed to fill. But how do you handle the case of the seamoth and cyclops then ? I'd make no sense to b…
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I never have hunger and thirst bars below 50% , it's easy to fill them with a minimum of foresight (ie catching more than one fish at a time)
I find the fast day cycle just fine , it means you don't have to wait forever to have solar pan… -
I also built my cyclops right after my seamoth ; exploring wrecks and grand reef much later.
I think the cyclops is dramatically underrated , having such a large capacity with lockers , to let you hoard biomes worth of resources. Plus it's rea… -
Absolutely , right now the bench is quite boring to use as you cannot do anything while sitting.
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Good to see the icons fixed , my first thought was "they overdid minimum settings this time"
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Clearly that's a luxury resource , so it warrants trouble. Now , reapers have to live *somewhere* , think about them
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It would be scary to have packs of stalkers leaving the kelp forest together to roam other biomes (including safe shallows) starting on day 5. Could also surprise the player when they return to their home !
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Heh , I assumed the stasis rifle didn't work on reapers... that's too easy
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As always , it's very nice to have an update that doesn't break saves.
Unfortunately the water on minimum settings is rather immersion-breaking , having very visible polygons. Perhaps keep the old model for that ?
Trying to s… -
Burrowers that stuff loot at the end of their tunnels shouldn't be too hard to implement...
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I agree that it should be up to the player to limit his own impact on the ecosystem. Perhaps there could be an option to craft advanced sensors to count life signs within a seabase's biome , giving instant feedback on the ecosystem's integrity. That…
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Please search the forum before posting suggestions for existing ideas. It's common courtesy.
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No such deadline exists , thankfully - think of the pressure this would bring upon poor Subnautica devs !
As far as we know , no multiplayer prototype is implemented yet. So you're going to wait for a while. -
For the reaper I'd rather suggest "Faucheur Léviathan" since presumably it's named after the Grim Reaper , translated "la grande faucheuse".
Warper is a tricky one , literally translated "déformeur" but that suggests it would warp things… -
Not quite , there's an option to upgrade your save with the wreck.
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I like the idea of engineering fishes to produce electricity , although that does not make much physical sense.
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Please don't port Buildcraft to Subnautica... the current fabrication method works perfectly fine , as we have no serious need for mass production.
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Must be a bug , I ate plenty of those.
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I'm fairly certain UWE aren't considering versus multiplayer at all. It has nothing to do with the original concept... anyways , there's plenty of those games to play if you prefer them.
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So , the crabsnake as it is , then.