The 32bit Vista fix worked for me, at least it wont crash so fast. But it's not really fixed, just takes longer to fill the larger amount of memory with holes
The last dump seems to be slightly different, now the log file ends with a more specific error:
...
Error: FMOD::EventSystem::update (Operation could not be performed because specified sound/DSP connection is not ready. )
Error: FM…
I change the "Streaming textures" to on, now I could play longer (~20 mins) before I got a different error: "Files don't match with server, possible upgrade happened". But no crash so far...
Now I got a new error message during the crash after 5-10 minutes: Fatal error. Only the outline of the error message was shown, but I did make a crash report with TechSupport.exe while the game was still active (in crashed state)
I have the same problems (crashing after 2-20 minutes to the desktop), sometimes no error message, sometimes a failing bug report window or the "NS2 failed to allocate XXXXXXXX to memory something". I have sent these reports by email as well, but ju…
Hi, I have the same problem, can't play much more than 10 minutes after the "update". 32bit Windows 7... Is there an ETA when the likely memory leak bug will be solved?