The_Welsh_Wizard
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Because the Hive is most of the time what you should shoot last. -
I think people usually have their own mapping projects.
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Yea it would be cool if minimaps showed all of your team's mines.
I would start with getting the lanes properly set up before moving into more detail stuff.
The way the rooms are connected with each other is a bit problematic. You have basically one center room, where everything has to go through. The …(Quote)
Lol if he really did that I would vote to eject him.(Quote)
How would this be fair?I don't think it's needed, I don't think it would hurt either.
Just when you do it, it is important to 1) have it consistent 2) being an alternative to lifeform specific lifeform abilities and traits.Was something said about pizza?The pipes look cool. You should replace the terminals in Unloading with others though or replace their texture. They don't really fit visually.What is this placeOh. I didn't realize the pipes were new too. They look fine, but I haven't played the map with them yet.
I was talking about the grates. They don't make exactly sense. It's not really obvious why those are placed there. They also look a bit "b…Hmm I don't know. I appreciate the idea of ceiling cover in Observation, but how how you implemented it doesn't seem to fit well into the room.
I'm also not a fan of the snow.I honestly don't think that cysts are the limiting factor. Or MACs, ARCs, or drifters. If a route is only connected by a ladder, it just doesn't play well, no matter if every lifeform can climb it or not.
I would even say, NS1 maps can g…(Quote)
LOL.
I am sure I said this before, but you should really establish a layout before building a map. And then adjust accordingly the problems, so the layout improves over time instead of just changes. You ar…And what is your avatar Meph.Good changes. The only thing I am not so sure about is the big wall in Maintenance. I would also like to see a huge simplification on Keyhole's vent system, did you consider that?(Quote) That was not the official reason.
There are already some trick jumps.I am a bit confused Shouldn't there be a couple of updates by now in ns2_sol Comment by The_Welsh_Wizard October 2018I think the first thing to do should be improving the general layout and the room layouts before tackling smaller problems. The map needs more straightlined connections between rooms.
The whole central and northern area is basically a me…I definitely agree a trailer should show this game is competitive orientated multiplayer FPS instead of a coop Sci Fi marine exploration game.
But if I think about recording all my playing with maximum graphics (AA even LOL), well I don'…oh yea just remove the game setup file, sorry lol I forgot it creates that. There shouldn't be anything else in the source folder than your map at this point. In your ns2_hera2018 folder there should not be anything else than the source and output f…I have no idea. Join Discord