Timarius

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Timarius
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  • (Quote)
    And my point was that it wasn't bad play that caused it. It was a variety of other factors (one of the most prominent being a bug causing skulks to flip out and break the minds of their enemies before reaching them).

    An…
  • (Quote)
    Perhaps it has something to do with that big animation problem caused by skulks changing surfaces causing their model to spaz out? You know... the one that affected aim and hit registration? The one that was fixed in 240, which als…
  • (Quote)
    As far as Lerk perching, I use it to prepare an ambush. Perch at height above or near a doorway you expect marines, and you get a full speed glide as soon as you take off. As far as the skulk movement nerf, it's a very hard hit. I …
  • I would gladly support a slower pistol with higher damage per shot. It would really make the pistol animation a lot better. I would love to actually see that Luger reminiscent ejection detailed in the deluxe edition art book with each shot.
  • You know what I just remembered? The main power behind all of that atmosphere in NS1 was your flashlight being an awkward circle of light that clung to whatever surface you pointed it at.

    Still love both games, just throwing that one out…
  • The only thing I really and truly miss is the Gorge. Sure, we've got a Gorge now, but she's hardly the power she used to be.

    Once upon a time, I decided where marines dare not tread. They feared my tunnels of doom, my healing nests, my f…
  • (Quote)
    This is a joke, right? I once dropped a Lerk egg at the start of a round and had a friend take it. By the end of the round, he was 48 kills with no deaths and on 100 res. A Lerk is an amazing killer given the proper usage. Hell, I …
  • (Quote)
    That didn't stop the new camo. Just throwing that one out there.

  • (Quote)
    First off, this.

    And a marine turtle could NOT withstand one or two skulks exploding, taking out all of the marines while the rest of the team…
  • (Quote)
    Each of the attacks I mentioned has the potential to kill a Lerk in one hit. Sure, not all of them from full health, but the potential is there to feel cheated because you had no way to counter the situation.

    And Xenoci…
  • (Quote)
    Even that doesn't work when there are a few shotguns or Exos sitting in that base mowing everything down. One Onos isn't enough of a damage soaker to save the rest of your team from going down. Also, I don't bile a base without a t…
  • (Quote)
    So we're moving on to personal attacks, are we?

    Just because I have a differing opinion to you doesn't mean that I'm an idiot or bad at the game.

    And I suppose you've never been flying around as a Lerk and d…
  • (Quote)
    That won't be too huge of an issue sooner or later. Probably later, but I can hope for sooner. My favorites have always been leaping away, seeing the person shoot the ground where you were, then you die in midair.
  • Before I talk about Bile Bomb, I have to ask... who the hell builds their ARC train in their base rather than in an established forward base close to the hive to be sieged?

    The aside, Bile Bomb did need a nerf. It needed a damage nerf or…
  • (Quote)
    The point was how it feels in practice. When you die to a point blank shotgun blast, or a grenade exposion, or a railgun gibbing, it feels as if there was nothing you could have done to avoid it.
  • (Quote)
    Point blank shotgun blast, grenade, charged railgun shot. Those will do the trick, usually. Grenade launcher not so much after the radius nerf, and the charged railgun is a two shot assuming carapace. Still, they effectively "kill"…
  • (Quote)
    Weak before Gorgeous? Sure, if you call me going plaid and murdering everything in a room regardless of what weapon or armor it had, yeah. Yeah, they were totally weak.

    A skulk's power is its speed, and prior to this pa…
  • (Quote)
    Actually, that is the correct RoF. Time your clip, and watch it empty in four seconds.

    Skulks do NOT scale into late-game and are, in fact, cannon fodder. Yes, it's possible to get kills with it, but in any case of equa…
  • (Quote)
    As I said earlier, Asraniel gave me the information I needed for that particular issue. However, the rest of the numbers are correct.

    Coincidentally, I just located the tool I need.

    EDIT: In the end, it turn…
  • (Quote)
    Well, calling them lemmings is more than a little rude. Also, I fail to see the accuracy of your "one thousand one" method. It's about as accurate as "one hippopotamus". We're not in grade school, anymore (at least, I assume that f…
  • Time for me to step in and correct some misconceptions thrown about in this thread! Hooray!

    First, NUMBERS!

    For Aliens/Skulk:
    local kDefaultAttackSpeed = 1
…            
  • I'm going to say that it's because I used to use it as a cubical death rodeo. Get them to chase you around it, jump over the top behind them, kill, rinse, repeat.

    Those were the days.
  • I'd buy five and customize them with different looks... and then I would record a video of them singing songs as a quintet.

    I love Gorges.
  • (Quote)
    So you're going to continue to argue that because the max speed possible is still the same, skulks are not slower, regardless of the fact that they are slower to reach that max speed and have a very hard time maintaining due to a b…
  • (Quote)
    Except that they do. Lower acceleration means they are a lot more sluggish and unresponsive when turning, and there's that issue of losing all of your speed once you touch the ground. Just because they have the same base speed does…
  • I've said it in another thread, and I'll say it again.

    Since the patch, I refuse to play Skulk. They don't FEEL right. They used to be agile killers who were extremely deadly if you weren't careful... now they're fatter than ever.
    <…
  • I couldn't have said it better than Karnaj. Plus, who doesn't want alien rectums crisscrossing the map?
  • I veritably loathe the trail. I've loathed it in every game (except Quake 3, but that's because we're talking about a railgun).

    What fun is sniping/harassing when you're constantly giving yourself away? What sniper would EVER use tracer …
  • I like reliving old memories in Descent, and I like how adorable Babblers are. Oh, and how brutally amazing the Railguns are. Oh, and the Gorge plushies. (DESIGN AND SELL THEM NOW, UWE!)
  • *known bug, hiding to prevent griefing*