Tinker
Reactions
Comments
-
I just wish I could get the pieces I want independent of tiers. The few cosmetics items I'm interested are only in the tiers that cost way more than I can afford. I'm interested in supporting UWE additionally but there's no balance between the trink…
-
(Quote)
Reduces effectiveness but not useless. I get plenty of kills while the flamer is trying to suppress my gas and he's not busy shooting my allies. I'ts not a hard counter to the AOE that spore can provide. -
@Walsa
I logged in to basically post this. UWE needs to work with the community to hammer out some of the wrinkles in the system that drive people nuts. This… -
I rarely see hallucinations and I don't know that I've ever seen an echo. I agree with @sotanaht.
Ink can be awesome, I've kept the old deposit (mineshaft… -
^ Something has to be done to address this if we want to keep glancing bites. If I have to explain to a new player one more time there's no headshots!!
-
(Quote)
What's wrong with 1 more button? Don't use it if it's too much for you, there are ways around the team-chat style limitations that you could use and I doubt anyone would look down on you for it.
Assuming a it could be a… -
Excellent usability suggestion
-
That's a huge boost though...I wonder if there's a middle ground that could be reached since performance is such an issue for so many people.
-
I like TG. They have a balance mod that throws people on teams based on win:loss history (for the server) and it seems to do a pretty decent job of preventing stacks. Just randomizing the teams doesn't help anything for reasons that were mentioned e…
-
Or play on a decent server, hop around until you find a community that you like. That's the advantage of the server system.
-
(Quote)
Considering the modability of the game I'd hope someone could get it working without a huge outpouring of the Devs own time. That's what makes communities like ours rad.
-
Mouth breathers. ugh...
Open mic just means I need to mute people who might be saying important things. -
A timer on the kill command. It's not a new trick to deny kills and it's been handled long ago. If they can predict their death by 3-6 seconds then they deserve to deny you :P
-
Of course the don't advertise that a mic is of great importance to their team game. That's because it goes without saying.
Are team games greatly improved with mics? Yes.
Is this a team game? Yes.
Therefore this team game wil… -
Where have you been for the last 12 years that the importance of a mic in game is news to you?
Literally any team game can be assumed to be enhanced with a mic, either through in game systems or 3rd party VoiP programs. -
(Quote)
If that's the case, then maybe you should have read the post before posting a reply. Your comment is nothing but rude and inflammatory while making it clear that you either didn't actually read the post, or you read it and went out… -
Chris, you are not forced to learn Bhop. There were many people who were VERY good who never bhopped in NS1. It's a tool you can add to your toolbox. Not learning it means you have less tools for closing distance and will have to rely on playing sma…
-
I've played the mod and enjoyed it. It's really good.
I also played NS1 for years and never b-hopped and did very well as skulk. You don't have to do it to do well, but if you can you have more options. I'd rather not see mechanics that … -
I would never play on that server.
You're doing well, here's a penalty.
Tactical gamer uses a balance mod that tracks players wins on the server and puts teams together that way (When triggered by an admin). It's not perfect but it… -
(Quote)
Herp Derp, I've been in overdrive the last few weeks and my brain is paying the price. I pulled up to pump 1 at a gas station but had a fiver in my hand so I put the money on that pump and had to move my car. I hope it's not Alzhei… -
I naturally hold down crouch as a skulk in combat when I'm trying maneuver certain ways (some times I don't want the sticky) and also to drop when ambushing as IronHorse said. I'm against that as a change personally. I've been too busy to play latel…
-
(Quote)
Close he'd get precisely 3 shots at .9 seconds per shot while the skulk gets 5 bites. That's assuming they are already at weapons three. I'd like emphasize I'm not opposed to modifying the shotgun but I'm not sure how you'd go abou… -
Do people really bitch (complain) about 40-60 FPS? Good god, I played for years on an old machine that could barely choke out 35 on a good day in source mods and it was completely playable. The only time I had issues was poorly optimized mods that r…
-
Shotguns are good at
1)Killing cyst chains (JP only, like 30 seconds to clear a full path towards a hive)2)Lowering energy of lifeforms (Fades and Onos can't retreat as effectively)3)Stopping the gas4) Finishing…I kill shotgunners fine when I play. They are almost my favorite opponent because you have to play smart and anticipate the need to dodge. I almost never go shotgun because for all the people crying OP, I generally am more effective with the rifle d…That's funny because NS2 is the most fun I have gaming hands down right now. It fills the niche I crave like a junkie and my biggest concern is Balance first (I run the game fine) and Performance second (I want more people to be able to run the game…(Quote) You aren't reporting the same issue here. It makes the sound without jumping when you change surfaces. It's a short click for the marine and complete silence for the skulk. I still do all right but it is a silly bug and I'm glad…This is definitely a biggy. It wouldn't even be a [b]big[/b] deal except the player making the noise can't hear it. That leads to the misunderstandings and frustrations that piratedave experienced.I think the real question is why aren't you showing assists. In a team game where you frequently have to focus fire with your allies to score the important kills assists mark out players that are playing "correctly" and being helpful without necessa…Not enough depth? I'm not sure whether to tag you as a troll or just disagree.
I've been a serious gamer for way too long, I hate almost all matchmaking systems. The server system allows multiple communities to congregate within the larg…