Uncle_Petey
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Can't say that the new docking is bad, but I can say that old docking was relatively alright. Aside from that god damned RT in stability. Too easy for marine maxxiumm snipage.
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Ah interesting. I'll try that and report back.
Edit: x86 works good. Odd that x86-64 doesn't, but either way. Thanks everyone for putting up with a noob-scrub in [questions] textures and skyboxes. Comment by Uncle_Petey June 2013 -
Yeah I did have it specified in the material but I took it out for troubleshooting. Its not the reason its supposed to look because I was trying to find out how to do all this stuff through trial and error. I'll definitely have to look back into tha…
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Here they are. Keep in mind, I was playing around with everything a lot so the file names/materials may not match up like they should.
This only happens with custom textures. -
I have. It's always at the same angle in the same spot on the specific light. I'm using the official builder and converting PSDs into DDS files that way.
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Alright so I'm starting to figure some things out, but I've got a few problems.
Spotlights don't seem to work and normal lighting only lights about 70% of the spherical area - there's a straight line cut-off from max brightness to pitch … -
That sort of explains specular images, but that's about it.
Also, the wiki page that somebody linked is down, because the wiki is down. -
Update. We brought the server down after a nasty 50 minute game - real fun. Server regenerated the same exact file previously, even with the added nonsense that we manually put in. That being said, there has to be a backup somewhere that I'm gonna g…
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Will try, full server right now.