I don't mean any 'knock back' or anything like that. Just an optional 'flash/glint' on the player model when hit. I just feel it would add to the fast paced arcade-like nature of the combat.
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They don't add to the visual satisfaction of the fight though. Both of those seettings just give you information about the hit. I'm saying that the combat itself feels like an Alpha/WIP. Everything has little to no impact when b…