corund
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Comments
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I would like to see variations of existing weapons. Three different pistols, shotguns, assault rifles. They should have similar stats with slight variations and unique models. Just for fun and diversity in game.
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Insurgency is a pure PVP game but it has several coop modes and they are very popular. People play coop in Insurgency because they want to test all weapons, tired of losing in PVP, want more strategical gameplay and so on. I would like to see coop m…
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(Quote) If UWE or CDT just add 2 lines of comments to each function they are working on at this moment it could help a lot. After 1 year they will have >30% of code covered with comments.
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I wanted to make single player mod but i realized that there is no documentation or tutorials on lua scripts. I spent 2 weeks investigating source code, asking for help on forums (thanks for help!) and i only wrote 10 lines of code. I understood tha…
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(Quote) Without proper documentation source code is useless. It will take too much effort to change something. I think developers will prefer to do fixes themselves than spend time answering similar questions again and again.
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I think UWE should do depths step by step. At first i prefer to see 0-200 meters depth with great variety of creatures and plants.
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From my point of view game is stable and has very little bugs. I played 50 hours and application never crushed and i come across only 1 or 2 bugs.
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(Quote)Lot's of work to do these changes, though most of them are bugfixes and technical improvements. Gameplay is untouched and no new content (except 2 skins and few maps) so this patch will not bring new players, …
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No, i want different starting weapons. But they could have similar game mechanics and differ only in accuracy, ammo capacity, fire rate and damage. -
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Symmetric design is not an excuse. If players are bored they just quit. I believe that it is easier to design and balance new weapon than create and balance new map. But we have plenty of new maps and no new weapons.
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I guess release date depends on money gained from early access. If cash flow remains sufficient probably developers will add more features and prolong early access. But if players interest will decrease this will force UWE to release game as fast as…
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Absence of matchmaking and little variety have the biggest impact on player count.
I really don't understand why it is so hard to add more weapons for marines and make them available from the start or researched early. … -
Question #3:
How to understand what type of result function returns and what arguments it accepts in lua? Looking at the definition does not help much and very often definition is missing, probably these functions defined in engine in C langua… -
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Titanfall is good game and i believe it has more players than NS2. It suffers from marketing decisions - Titanfall is restricted to origin and xbox. I think Titanfall2 will be much more popular because it will be available in steam. -
Hello!
Can you add to kill messages (top-right of the screen) an icon showing what alien lifeform was killed? And probably additional line showing what items marine dropped after death.
With this change there will be no need to shout: "I… -
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I was talking about Entity Component System but it looks like Spark engine does not use this system. -
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Please, don't waste your time on this feature! There are so many things much more important that wait for fix or implementation. I will find way how to modify tutorial, probably the best way is to copy tutorial to mod folder like y… -
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How could i overload tutorial files? If i put modified files of tutorial in my mod lua folder - it does not work. -
Well, it could be a collection of tutorials on listed topics. You could start with anything you understand and describe it in great details.
As for me the most useful thing right now will be some sort of diagram to show connections between dif… -
(Quote) I will provide some feedback for your documentation on NS2 scripting.
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I think if your mod is really popular (hundreds of thousands of downloads) it will be easy to find way to monetize it or just get money from investors and make standalone game.
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Question2:
I want to make singleplayer mod and looks like existing Marine Tutorial is the correct place to start with. How could i load modified version of MarineTutorial.lua? I put modified file in MODDIR/lua and MODDIR/tutorial/lua and tried… -
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Please share your documentation.
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(Quote) We have League of legends as an example of successful complex game with toxic community (inherited from Dota) but user friendly to Rookies. CDT needs to analyze this phenomenon and make right decisions.
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This discussion needs match statistics. For example what is win/lose ratio of aliens? how does it change for competitive teams? What percentage of "comeback" for marines and aliens?
If there is no such information available, probably you shoul… -
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Can't wait to get new update!
Right now quickjoin works for me correctly only 1 out 5 tries. So almost any quickjoin system will do better in Bug quickmatch and rookie players Comment by corund April 2015 -
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There is a request for this feature on CDT Trello:
https://trello.com/c/dbD6R0Fl/494-create-a-central-server-to-jo… -
- Early Phase - on pub server, because i usually play as marine and could have fun independently of how good commander is.
- Mid and Late phases - if I'm watching competitive matches. Some epic moments like Fade and Onos…
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Print("Hello Unknown Worlds!")
I should get message "Hello Unknown Worlds!" in console with this code. I followed instructions and created all the lua files but nothing happend. I did not get result or error message so i have no idea wha…