joederp
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I think we are playing different games.. I play with comp players and I can assure you, the lerk is the hardest to land solid hits on, with the fade as a close second. I have no problem hitting comp fade players but they are able t… -
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That would actually explain a lot of the times when I think I landed a hit but scored no damage. Are the flapping wings in fact invincible? Can anyone say for sure? -
I've had such issues when both players have 50ms or under. Its just impossible to dodge based on your visual perception of where the enemy is.. because on his screen its a totally different story. I once posted this before about how this game is som…
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You are a little over my head with the description of "It just doesn't exist for the view models" but it doesn't seem like coming up with a single animation for marines would be that hard? We already have dozens of other animations… -
Agreed that is a low priority task however UWE has addressed much lower priority tasks in the recent patch.. adjusting the drifter and trees in the main menu.. really? Who gives a crap about that??
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"THE SHELL THE SHELL! NOO!!" lol
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Gotta agree. . no timer indicator and a clumsy pickup mechanic = many times I have hit G and dropped my rifle and get eaten as I turn around trying to figure out wtf happened. Oh the shotgun evaporated the very instant I got here, … -
I always felt the spastic zig zagging drifter was too effective as a distraction causing the aliens to win the battle. In pubs it works amazingly because not only do they prioritize the drifter over the skulks, but they cant even hit the thing anywa…
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LOL Love that sound pack! You know what though, I noticed when the onos hit that marine he flew back and fell down, I gotta wonder why that doesn't happen normally when a marine gets stomped? Why not have a cool knock down animation where the marine…
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Yup, pretty stupid that the 'skulk takes damage' sound is exactly the same as when it dies too.. I've let a few skulks kill me from this exact scenario. -
For the love of god, stop gorges from being a bile sniper in cargo from areas that are 100% inaccessible for marines until they have jetpacks. This is the railing that goes across the entire room, and the vent in the front up high. Or just give mari…
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When joining normal servers I am not seeing any improvement, is that expected? Also I got kicked from a server due to inconsistent game files, is that from modifying the consistencyconfig.json ?
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Dang, I noticed the map loaded WAY faster on a local server game, and hitching was down to a minimum but still present on occasion when firing weapons / biting stuff for the first time. Looks like you are on to something good here, can't wait to see…
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I've always felt like twitter was just a medium for people to spew useless nonsense to the internet.. but the best part? The US National Archives has been capturing every single tweet for as long as they can and adding them to the … -
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I get that you guys want to train with your friends to build on your teamwork skills - but the point you are missing (or just ignoring intentionally) is that by doing this you make the games very uneven and not fun for the losing t… -
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Ah the self fulfilling prophecy.. Let me explain it once again in perhaps an easier to understand formula:
Not enough players to segregate into rookie only and non rookie servers = rookies and vets forced to play togeth… -
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Yeah.. I tried it out, definitely got the "been there done that" feeling. -
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Ah I understand, that's an odd angle to take but you are right, damage feedback will not increase the skill ceiling. It will however help prevent people in the mid to low skill range from raging out of the game and telling their fr… -
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Screen shake has nothing to do with skill, it has to do with notifying the player they are taking damage. And it doesn't have to be screen shake, a red flash around the corners of the screen would work. Or a red arrow pointing in t… -
The only points I agree with are 1,2 and 4. Unfortunately I don't think any of them will ever be improved. 2 would be a really easy fix for UWE. If as Asraniel says it was at the request of the community, then the community is stupid. Why would you …
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I just had to come back and post this last idea.. how about if babblers adopt the abilities of the current hives that exist? For example if the aliens had a shade hive, the gorge could attach babblers to a harvester to hide it. If they have a crag h…
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I've always been against babblers providing any significant offensive capabilities .. this game is meant to be player vs player, not player vs AI. We already have whips, hydras, arcs, and sentries, we do not need more.
Now as far as what to do… -
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Fair enough, thread can be locked then since it's not a real suggestion right? -
Roughly 10 posts and you take the time to make this one? With such detail? lol whats your angle man.. this idea is horrible who the hell would want to play as the worm?
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DFA, is there possibly a way to add players to a list that would disable them from using certain weapons? Like rifle, bite gun, fade swipe etc? That way you could simply disable vets who abuse the noobs instead of banning? I'm sure it would warrant …
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I spent a few hours in there comming for the noobs. I did notice some familiar vets who I play with on other servers who came in and initially pretended like they would help noobs learn but all they ended up doing was farm kills. Really pathetic. I …
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Sentries with macs at key locations are very important to hold anything when your team is mostly noobs. Chances are the aliens will have many noobs as well so they won't be able to defeat the sentries. Yes sentries cost a lot but honestly when the m…
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What is the status on this issue? I didn't see this thread until now but I too am having this issue, very annoying! I think it is still happening in b258 but I will double check and if it is, I will run the techsupport zip thing. I am noticing one c…
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I didn't watch the whole video just the first 3 minutes and can tell you that you need to be much faster with responding to commands. Your team was not doing that bad, with some support you could have held east wing and locker easily.
Medpacks… -
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Thank the lawdy lord! I just LOL when a nade bounces off the ledge in front of me that it visually cleared by 10+ feet. .