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Hello Subnauts!
We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums.
We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond.
Your support remains, as always, incredibly important and valuable to us, and with that in mind, we would like to invite you to continue to interact with us and the wider community on some of our more active platforms, especially
our official Discord
.
All of the content on the forums will remain available in read-only mode, but it will no longer be possible to create new topics or posts as of June 21st 2021.
We hope to welcome you all on our Discord and
other community platforms very soon
.
Keep diving,
Unknown Worlds Team.
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(Quote) Been wondering this for a long time, conflicting information, thanks for clarifying.
in
PhysX? On GPU?
Comment by
noreg
December 2015
Nevertheless, is there any tracker where I can register support for this feature?
in
PhysX? On GPU?
Comment by
noreg
December 2015
I see. Wouldn't this feature help a lot when CPU-bound? Aren't most people CPU-bound? Seems like an important issue.
Is there any place (on the Trello e.g.) to formally register interest in prioritizing this?
in
PhysX? On GPU?
Comment by
noreg
December 2015
Flayra and puzl have put up the
NS1 source on github
.
in
Update for Half-Life 1.1.1.1 and client library for Mac/Linux
Comment by
noreg
January 2014
(Quote) Any luck yet?
in
Update for Half-Life 1.1.1.1 and client library for Mac/Linux
Comment by
noreg
October 2013
I have never seen so much spawn kills in another multiplayer games like in NS2: At the very least, you could give players their resource points back if they get killed as an egg while evolving into a higher life form.
in
Proposed Balance Changes - Natural Selection 2
Comment by
noreg
June 2013