paradine
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They already have an armored dive suit.
They could make it so that is part of the deep dive suit by giving you the rebreather at the same time (like they do for the radiation suit). By doing this it will make it so that once you reach 100 - 15… -
If this was implemented I would recommend it start with a default setting of 15min and later be adjustable by 5min increments from 5 to 300 (5 hours).
In the event that the game crashes we won't lose as much and we can send in a copy of … -
sounds fair (was just tossing an idea)
<--former software developer -
and while running the game it only uses a maximum of 70% of the video memory
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4600
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Another way to describe our orbit is to take a tank that is turning a 360 without going forward or backward (like a top). The twin planets are the tracks on the sides of the tank and the moon is the end of the barrel on the turret (further out from …
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I would rather see the stuff distributed in a pattern based on where you spawn at so that the closest items are what you need first then as you go further out you get the better stuff.
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@Obraxis
Could I suggest you see about getting a couple of guys (or gals) to start on optimizing the stuff that is already in the game while the rest of you keep… -
I too am having this issue.
I have tried with both old saves and new games.
I have found that it is not just an issue with the video cards but also an issue where the game is cause windows explorer to lag. I have even gone as far as runn… -
i am able to load and walk/swim around but once i open/close a bulkhead door or build/remove something it freezes then crashes
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can someone make a new game and save after making a 1 module base on the castle with a beacon inside it (also 5 other beacons marking the path to it labeled as ILZ 1 through 5 so i can get to it.
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<--- science nerd
after talking with a few friends at JPL (and showing them the game and some of its images) I have come to a conclusion that:
(a) the 2 planets are tidally locked in such a way that we are halfway between … -
so to get power relay you need
1 seamoth with:
1 armor plating module
1 power upgrade module
2 pressure modules
or die about halfway to them -
cyclops is good for recharging the seamoth and for extra storage when building bases at deeper levels
i scanned all the stuff at the bases on the floating island but cant find the under water bases
i found a seaglide by the a… -
anyone know where to find the vehicle builder fragments
so far i found:
28 seamoth
38 cyclops (this is total of both engine and hull together)
i have all hand tools, radiation suit, stil suit, standard fins, re-br… -
64 bit win 10 crashing for me too
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I found out (after a bit of digging in the code) that the oculus (VR) system is still trying to run even when the game doesn't find the device. If this was fixed so the game checks for the device then completely disables the oculus (VR) system, or e…
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If they were to allow the game to completely disable the oculus (VR) system when it doesn't find the device, then it would be able to run both faster and on lower spec machines. This would reduce the total amount of work the computer has to due by a…
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Killed after aurora explodes (less than 5 minutes from start of new game).
Game crashing after scanning 2nd seamoth part or 4th base part (full CTD).
Extremely long load time when opening game (45minutes), then once loaded ru… -
I meet the bare minimums on all of my specs but I too am having this issue. Once I let it sit and load to the main screen fully for about an hour after an update then kill the program with task manager, it will load quickly and how it should. Althou…
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It is still blowing up too fast in the stable version now. (less than 5 minutes)
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Where did our builder tool go?
Do we need to make one now?
I am also having an issue with the game crashing since the update. I build a scanner tool and collect supplies as I search for stuff to scan (and try to find silver for my builde… -
Make it even more simple, have each node reduce the final power level by 0.25 so if you have 100 power being produced by solar at one end and have 8 relay nodes then you only get 98 power units to your base.
Another option would be:
I think they should move one of the upgrade slots to the other side of the seamoth and add 2 more so there will be a total of 6 with 3 on each side.
This will allow you to not only add more upgrade modules but also allow the devs to crea…I would make the time adjustable from as low as 5 minutes up to as high as 30 minutes at 5 minutes increments.
By doing the adjustable auto save time each person can adjust it based on their own computer specs and preferences.
I get the same water in the room visual effect no matter what kind of room, hall, junction, etc I build. It always equals the same level as the water outside.I am running the game on more than one style of computer and agree that there could be a lower graphics setting added. (This could just be turning some of the extra stuff off, slowing the day night cycles to 1/2, add in LOD effects to allow lower en…