ryanmcaleese
Reactions
Comments
-
The problem with consanguinity from a medical point of view is that it leads to an increase risk of genetic conditions and a higher chance of unhealthy children.
As per Wikipedia
"As relatives share a proportion of their genes, it … -
yes but comparing a lerk or skulks to a jp/shotgun is fundamentally flawed because by that point in the game your team should also have fades, onos, etc. So if as a skulk or lerk you are just trying to run in and kill marines your likely to die unl…
-
one quick point. JP + shotgun takes a fairly long time to get, 2 tech points, adv arm, proto, jp research, and im pretty sure a jp + sg aint gonna do you much good without weps and armour upgrades. So comparing the 30res for a lerk which can be ac…
-
first of all I think marine comm interface needs to be fixed with more of a warning.
second I think it should be possible to upgrade power nodes so they have like 50% more health - this way gives time to respond to multiple gorge rush -
same happens to a lot of people since the new patch, best way to find the bind is bind it to a key i.e. v. Then type bind v in console and it will tell you what that key bound to
-
it would be nice if concede wasn't instant... i.e. one team concede's but their is still 3-5mins prior to the team loosing so if its close to conclusion the winning team still gets to finish off.
-
I think one of the problems is that too many people are quick to think they have lost because of a bad start, I've seen games pulled back - granted its not often but its very satisfying to do. For example - as aliens bad start - try rush their base…
-
It would be good if their was some change in the comm's screen i.e. slight flicker if the power node attached to the cc he is in comes under attack. Would have to be quite a minor flicker as to not make it hard to comm when this happens.
-
1 point about marine's having to build structures....marines often have at least 3 rt's up prior to the aliens rt's being finished if someone isn't gorging them.
I do think aliens are slightly more over powered than marines however but with go… -
I was thinking flame-thrower would be a good second weapon choice for a exo if this was implemented. Would allow good structure damage and help against skulks :P
-
Warning No formatter is installed for the format ipb