videoP

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videoP
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  • Exactly. A team can be carried by a field player. A team cannot be carried by a commander. A team can be completely screwed over by a commander. A team can not be completely screwed over by a field player.

    Commanding is an extremely …
  • I like this. I don't think beacon is good (pub server) game design in its current form. Beacon is so hugely important, yet is completely trivial in terms of executional skill, it really only serves to fuck over marine teams. Especially when marin…
  • don't hate the player...

    blaming the players for ruining the game is stupid -- it does not present a solution. it is obvious that many people will act in their own self interest when it comes to their win/loss ratio. why the devs have …
  • or just make a players rank based on individual performance, not team performance. rank solely based on team performance is a flawed premise due to most servers being very large (~12v12), marine commanders having a much larger impact on win/loss th…
  • it should have a time filter, so in addition to all time stats you could set it to show stats for the past 2 weeks or whatever. ns2stats had this.

    and yeah, having every metric broken down by weapon/lifeform would be great. maybe a che…
  • for me, the server browser ping is mostly useless. it fluctuates +- 50 if i repeatedly refresh the server. ingame ping seems like a much more stable and accurate reading. not to be rude but its somewhat baffling how such a basic feature (accurate…
  • hive score should be replaced with 4 separate scores: marine comm elo, alien comm elo, alien elo, marine elo. ideally they could implement a system where you can decide on commanders before the shuffle so you can use the proper elo. next, change i…
  • (Quote)
    Yep, which is why I said the game design works better for comp/high level play. But maybe not so much for the majority of pubs.
  • Perhaps for the end of round team stats for marines, "build time" could be replaced with "welding amount", which would be a count of how much armor you give teammates with the welder (players only, not structures). this seems more useful in general…
  • (Quote)
    great point. this happens to me a lot since i usually like to gorge on aliens, but kill stuff on marines. this is another reason for hive score to be separated into alien/marine/alien comm/marine comm hive scores.

  • (Quote)
    I've been thinking about something like this lately, it would be a little more advanced though:

    Players could be able to specify from the readyroom their desired team / alien lifeform / if they want to command.
    Th…