viel
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I think, that the character regained consciousness because of fire, because of life threatening. There is no doubts about fire spreading speed, but about time it appears. The fire could start not immediately after impact, couldn't it? It might kindl…
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Databoxes? Already implemented? On stable branch?
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The same situation. I saw from cyclops, that the base is still there. Moreover, i had a drone on the other side of textures and could see a silhouette of my base. So i think there are only 2 ways - teleportation or ordinary journey… -
Yep, I'm interested in "Osiris" too
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I'd like to see surface base modules or at least some unique stuff be able to be built on surface or at least at least ability to build already existent furniture like chairs, tables, trash cans onto the dry ground or onto platforms above sea level.…
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Under "Fast-travel" i think it may be forward auto navigation between 2 beacons by going with standard speed near waterline (zero depth) like cruise liner (with or without player) in I think the devs should add a "fast-travel" for the cyclops..... Comment by viel September 2016
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Already has support for gamepad. See in options a checkbox "Enable controller". I play with logitech F710 through XBox driver and everything is fine. -
Special Edition? From the site store?
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That's it and that's right. Fauna works like 'gating system' and not like 'loot system' making grindstyle walkthrough impossible.
Equal mechanics may look like death and instant respawn, but it contradicts with Obraxis' opinion obviously.
1. "Subnautica" and "No man's sky" are very different. I've 200+ hours on the first title and 50+ hours on second to claim that. The only thing akin is the buildings design and in less point is a calm atmosphere.
2. You typed so many letters t…One correction: multipurpose room blueprint still inaccessible from starting a new game.Why does no one say something about movement speed so drastically depending on inventory fullness?