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Hi @Wob ! I never played much of Jambi ironically but I love the new map. That team really blew it out of the park. Handshakes to that whole team. Also love my catch phra…
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I have not had a chance to roam around, but I am excited! I cannot believe you guys pulled this off. It looks very pretty and Jambi has finally be given the art justice it deserves. Sorry for not having the talent to do it right the first time that…
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Great to see you are back again mapping.
Origin was a fantastic map. Two notes to consider:
1. The siege locations were always well balanced. For example the middle hive could be sieged from the little nook in the room SW f… -
You guys asked for it, @Mephilles delivered. After almost two years, Jambi received a much needed update:
- fixed stuckspots in Pipeworks
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It looks unique, looking forward to more updates.
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Semi-reviving this thread to add my two cents.
Jambi's success was really a surprise to me. What started out as a time-saving and efficient project to create a map pooling together different mappers as a resource turned into, to say the… -
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I think I fixed this last night. The pathing needs a lot of work though
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Well has UWE made its decision and it is non-negotiable? If not I believe we can get around the legal issues. If they have then we are wasting our time.
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I am an attorney (though not an intellectual property one) and I do understand the legal reasons of having to get permission from all the mappers involved. However, for the sake of the game and as a matter of legality, I don't beli… -
I fixed it sorry about that guys I had no idea about that issue when publishing. Thanks, again, @SamusDroid
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Can you please send me a message with a link of instructions or your own so I can fix this. @SamusDroid
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I was not aware of this issue and I just did a quick hotfix of the problems people specified. I don't have the time to make all changes. And yeah it's a shameless self promotion -
Thanks for the help I removed a lot of the duplicate lights. @SamusDroid I still plan on relighting Jambi and will definitely use your copy as a template.
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New Update
-Fixed Skylight / gravity /repair fps.
-Fixed Stuck Spots
-Marine Start IP
-Increased lighting a bit in gravity / repair
-Shameless self-advertising -
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I actually made some changes but did forget to upload them. I need to talk to @Loki or in Request: Jambi Stuck Spots / Changes Comment by xtcmen February 2015 -
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Back from the dead!
I always told myself that if I were to re-work Jambi I would change skylights to fix the line of sight to prevent the engine from rendering multiple rooms when you look at a specific angle. I don't t… -
This looks awesome, I need to hop on this sunday to try it!
And just because you got a team working on it, doesn't mean you guys get to steal the crown of "best community map" -
You have many long narrow hallways, maybe consider opening them up a bit more? Narrow hallways don't work well in NS2.
Do all tech points have have an rt? It seems whoever spawns on the bottom or the left will have an advantage given the… -
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@ots to remove it I have to put a static IP. Is there a specific location that everyone wants it at? Otherwise I am going to put it to the close to the wi… -
If anyone wants to work on Jambi ( @SamusDroid ) just let me know... You can grab the file from the workshop folder and then send it to me. It technically…
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Wow those look really good -
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@f0rdprefect can you please take a SS of the exact locations with r_stats 1 on and please message me.
I don't get massive fps drops bu… -
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Unfortunately there is no current redesign of Jambi. The map will continue to have bug fixes and stuck spot fixes for now.
There may be a redesign in the future (Whether it is done by me or another group). If anyone is … -
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Pics or it didn't happen
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It's not really a bug. There is a line of sight across multiple rooms, causing the game to render a few rooms in those spots. -
Those screen shots look really good. I am excited to see more... good luck to you.
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Thank you. There was a lot of collaboration with the NS2 community and the mappers to ensure these qualitiesWhile I appreciate all your feedback, I personally will not be making any cosmetic updates to Jambi, as I do not have the time to do it.