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Hello Subnauts!
We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums.
We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond.
Your support remains, as always, incredibly important and valuable to us, and with that in mind, we would like to invite you to continue to interact with us and the wider community on some of our more active platforms, especially
our official Discord
.
All of the content on the forums will remain available in read-only mode, but it will no longer be possible to create new topics or posts as of June 21st 2021.
We hope to welcome you all on our Discord and
other community platforms very soon
.
Keep diving,
Unknown Worlds Team.
Home
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TacticalHog
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Discussions
TacticalHog
About
Username
TacticalHog
Joined
May 2017
Visits
159
Last Active
September 2018
Roles
Members
Points
156
Reactions
0
Promote
0
Off Topic
12
Disagree
45
Agree
54
Awesome
Activity
Discussions
46
Comments
30
Discussions
A render distance slider like in Minecraft, large enough render distance means less pop-ins
118
views
5
comments
4
points
Most recent by
Extremalis
December 2018
Ideas and Suggestions
Mod idea, more controls for the Seamoth and Cyclops
92
views
2
comments
0
points
Most recent by
Mazzy
October 2018
Ideas and Suggestions
PLEASE add a slider in the options for the water's transparency, letting us be as scared as we want
365
views
13
comments
11
points
Most recent by
GamerPolice
October 2018
Ideas and Suggestions
Give the Sea Dragon's arms purpose by crawling on the floor, walls and ceilings upside down
61
views
5
comments
0
points
Most recent by
jamintheinfinite_1
April 2018
Ideas and Suggestions
Would be cool if picture frames could take gifs or mp4 files
238
views
4
comments
1
point
Most recent by
Muninn_Crow
April 2018
Ideas and Suggestions
We need a MoonPool sized Mapping Room, that only shows where Scanner Rooms and it's drones have been
273
views
7
comments
4
points
Most recent by
thehaveilathon
March 2018
Ideas and Suggestions
Time Capsules are a complete mess, but here's 2 easy things to help solve the problem
1.9K
views
3
comments
8
points
Most recent by
project_demon
February 2018
Subnautica General Discussion
End game level night-vision?
226
views
8
comments
2
points
Most recent by
nabeel3
February 2018
Ideas and Suggestions
Imagine if we could craft large blades for the PRAWN, like in the movie Avatar
190
views
9
comments
0
points
Most recent by
Bomoo
February 2018
Ideas and Suggestions
I photoshopped a concept for more advanced but optional controls for the Cyclops and Seamoth
821
views
9
comments
3
points
Most recent by
Ralij
February 2018
Subnautica General Discussion
A part of what makes wrecks creepy is how aged they look, here's some 3D scans for example
418
views
8
comments
1
point
Most recent by
Maalteromm
February 2018
Ideas and Suggestions
End game level night-vision?
329
views
3
comments
0
points
Most recent by
SickSix
February 2018
Subnautica General Discussion
We need a MoonPool sized Mapping Room, that only shows where Scanner Rooms and it's drones have been
129
views
0
comments
0
points
Started by
TacticalHog
February 2018
Subnautica General Discussion
Coming into your base or craft doesn't refill any empty tanks you're carrying but not using
61
views
2
comments
0
points
Most recent by
TacticalHog
February 2018
Subnautica Bug Reporting
PRAWN vehicle modification station missing 'Stripe 2' option
97
views
3
comments
0
points
Most recent by
narfblat
February 2018
Subnautica Bug Reporting
What if the PRAWN had it's own defensive knives? Made a concept of a.. uh.. Thermo-Katana thing
112
views
2
comments
0
points
Most recent by
jamintheinfinite_1
February 2018
Ideas and Suggestions
What if the PRAWN had it's own defensive knives? Made a concept of a.. uh.. Thermo-Katana thing
228
views
5
comments
0
points
Most recent by
ADM_Ntek
February 2018
Subnautica General Discussion
I've made some concept 'art' for a landmark of a dead reefback as its own little ecosystem
200
views
1
comment
3
points
Most recent by
angeluscaligo
February 2018
Ideas and Suggestions
I photoshopped a concept for more advanced but optional controls for the Cyclops and Seamoth
131
views
0
comments
0
points
Started by
TacticalHog
February 2018
Ideas and Suggestions
Could the Seamoth get an emergency speed boost as well?
126
views
4
comments
1
point
Most recent by
Isummon_Durt
February 2018
Ideas and Suggestions
Terrain deforming is still in the game and sucks the PCs resources.Please letus choose to disable it
176
views
2
comments
0
points
Most recent by
TacticalHog
January 2018
Subnautica General Discussion
It'd be cool if the Seamoth could launch flares to distract predators
54
views
3
comments
1
point
Most recent by
0x6A7232
January 2018
Ideas and Suggestions
We could really use custom fog settings. It would let us choose whether the game is scary or easy
103
views
2
comments
0
points
Most recent by
Morph_Guy
January 2018
Subnautica General Discussion
I've finally finished a fan trailer edited by me, and recorded by the Subnautica subreddit
131
views
1
comment
1
point
Most recent by
0x6A7232
January 2018
Subnautica General Discussion
When starting a new save, we should have the option to enable or disable terraforming
543
views
15
comments
1
point
Most recent by
Frustrated
January 2018
Subnautica General Discussion
When starting a new save, we should have the option to enable or disable terraforming
70
views
0
comments
0
points
Started by
TacticalHog
January 2018
Ideas and Suggestions
Since Subnautica will have trailers for 1.0, Here's a song that fits well with the atmosphere
278
views
8
comments
0
points
Most recent by
Skope
January 2018
Ideas and Suggestions
Since creature render distance has decreased, we don't hear distant Reaper's roars anymore
87
views
1
comment
0
points
Most recent by
AnomalyDetected
January 2018
Subnautica Bug Reporting
Small typo in crafting menu
41
views
0
comments
0
points
Started by
TacticalHog
January 2018
Subnautica Bug Reporting
A part of what makes wrecks creepy is how aged they look, here's some 3D scans for example
439
views
2
comments
1
point
Most recent by
TacticalHog
January 2018
Subnautica General Discussion
More Discussions