@Electr0 I wish it was that easy. I got you very well. When I said it is a lot of work I was talking about throwing some textures on the walls or something parallel. I don't even want to start on tal… (View Post)
It appears that natural selection evolves :p Of course this is not without some sort of trial and error. On the long run, I am certain it will end up as a very polished and rich game. UWE aren't just… (View Post)
When it comes to models, they are either rendered entirely or not. There isn't a 'local occlusion' on the faces of models. I've always known it as the mapper's job. I wouldn't trust a computer to fig… (View Post)