I think it's mostly a good thing that resources don't renew. It drives you to explore away from your safe cocoon , which in turn makes you want a cyclops to operate away from your base. Once you obta… (View Post)
Having predators randomly disarm you (especially being able to grab the stasis rifle) could be annoying , but it'd add considerable challenge and tension for sure. Something to reserve for harder dif… (View Post)
After playing for a while , it seems the game suffers from minecrafty difficulty erosion. As you craft more items and structures , difficulty drops off - with cyclops and the stasis rifle making the … (View Post)
Completely disagree. Arbitrary area restrictions would be immersion-breaking (pun intended) and would go against the freedom of exploration that is in my view a big part of the game. Someone who want… (View Post)
Future Perfect is already on hold anyway , but it's an interesting and useful game-making tool that many would also miss. Plus some people already paid for it. (View Post)