<span style='color:#000000;background:#000000'>Think about it. The anti-FEV kills anyone who isn't a 'pure' human. That basically means anyone who wasn't a vault dweller as everyone else has been exposed to radiation and possibly even small does of the FEV over generations :3 </span><!--QuoteEnd--></div><!--QuoteEEnd--> So I <span style='color:#000000;background:#000000'>then killed the whole mankind, I guess. I doubt there is anyone who hasn't been exposed to radiation in the Wastelands. And even if you assumed that the Vaults are completely protected from radiation, as soon as the dwellers step out and wander near a puddle of radioactive goo and then have a drink of water, they die from the virus. I guess I thought it'd be a bit more forgiving.</span>
<!--quoteo(post=1694910:date=Dec 2 2008, 06:19 PM:name=Retales)--><div class='quotetop'>QUOTE(Retales @ Dec 2 2008, 06:19 PM) <a href="index.php?act=findpost&pid=1694910"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So I <span style='color:#000000;background:#000000'>then killed the whole mankind, I guess. I doubt there is anyone who hasn't been exposed to radiation in the Wastelands. And even if you assumed that the Vaults are completely protected from radiation, as soon as the dwellers step out and wander near a puddle of radioactive goo and then have a drink of water, they die from the virus. I guess I thought it'd be a bit more forgiving.</span><!--QuoteEnd--></div><!--QuoteEEnd-->
More blackness :D <span style='color:#000000;background:#000000'>it'd only kill people who... a) had taken enough genetic damage from the radiation to mutate I suspect b) actually drank the purified water :3 So there'll be survivors :D </span>
I stumbled across the mainquest by mistake, effectively skipping one part of it. It was a nice surprise, even nicer after I actually understood it was mainquest.
locallyunsceneFeeder of TrollsJoin Date: 2002-12-25Member: 11528Members, Constellation
<!--quoteo(post=1694929:date=Dec 2 2008, 03:42 PM:name=Svenpa)--><div class='quotetop'>QUOTE(Svenpa @ Dec 2 2008, 03:42 PM) <a href="index.php?act=findpost&pid=1694929"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I stumbled across the mainquest by mistake, effectively skipping one part of it. It was a nice surprise, even nicer after I actually understood it was mainquest.<!--QuoteEnd--></div><!--QuoteEEnd--> I did the same thing except it kind of pissed me off because I wanted to <span style='color:#000000;background:#000000'>find 3 dog</span>
Enough with the spoilers. End-game is one thing, but 3-dawg is like the second quest you get. Unless you nuke Megaton the moment you get your hands on the bomb.
ThansalThe New ScumJoin Date: 2002-08-22Member: 1215Members, Constellation
<!--quoteo(post=1694997:date=Dec 3 2008, 12:08 PM:name=Svenpa)--><div class='quotetop'>QUOTE(Svenpa @ Dec 3 2008, 12:08 PM) <a href="index.php?act=findpost&pid=1694997"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So like, did we miss anything? Or can we just as well find him on our own?<!--QuoteEnd--></div><!--QuoteEEnd--> Well, seeing how as one of his radio broadcasts is about your father coming to visit him, all you need to do is find out where 3 dog is, which I think lots of people can tell you.
IIRC I skipped part of that quest by stumbling upon him my self (your quest log auto updates on it).
I should buckle down and finish this guy. I got bored pretty quick because all the damn pointless questing made it feel like a single player MMORPG. Don't get me wrong - I'm all for good RPG side-quests, but they feel tedious and not well written here for some reason...
I quickly got that way too zombie, by the end I was only playing to finish it... I wasn't really enjoying it so much. I am a social gamer but I also got that 'empty MMO' feeling from it by the end too :p
Great game! I'm over 150 hours in and I still haven't completed the main quest yet!!
So much stuff to kill <img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" />
I highly recommend it to anyone wh ohasn't played it.
The point of the game is to make you feel alone and totally depressed, that's the ambiance. If you don't fast travel all the time then running back and two between locations makes it feel like it really was a post-apocalyptic wasteland. From random encounters with super muties to raiders and mutated wildlife. I enjoyed wandering the wastes in this game.
The one really big downside for me was the fact that by lvl 19 my character was soo sneaky and her critical hits were soo often that I felt no sense of danger that I once had. By the time the enclave showed up I headshotted them one by one with my reservist's rifle. Sure their plasma rifles stung like a mother ######er, but I was carrying one hundered and fifty-six stimpaks. What the hell did I care?
Kay there was one more downside... <span style='color:#000000;background:#000000'>The very last quest with the brother hood as you are storming the water filtration plant thingy. All those enclave and the robot does all the work for you!!! WTF!?!? I've been fending for myself for the entire game, all the sudden I have a fourty foot bodyguard? I saw one Enclave soldier on the way there and maybe a paltry half-dozen when we arrived. Which the robot promptly blew up.
I feel cheated by that tin can. Wouldn't it have been soo much better if it was you and the small squad of the brotherhood against a friggn army? The further you progressed the more knights fell in battle?
The general of the army when he greets you in the plant with his bodyguards, frivolusly talks about killing you... The second the dialouge closed I went to VATS and headshotted all of them with my newly acquired plasma rifle. Even though I had no skill in energy weapons. No challenge....
I had more fun running around in DC when I was level seven trying to kill a single super-mutie. Let alone two!</span>
<!--quoteo(post=1696380:date=Dec 19 2008, 10:44 PM:name=PerfectionsFlaw)--><div class='quotetop'>QUOTE(PerfectionsFlaw @ Dec 19 2008, 10:44 PM) <a href="index.php?act=findpost&pid=1696380"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The point of the game is to make you feel alone and totally depressed, that's the ambiance.<!--QuoteEnd--></div><!--QuoteEEnd--> That has always been my issue with the Fallout series. How is that even good design? Who WANTS to feel alone and totally depressed?
No one really, but the series kind of works like driving by a car wreck. You know someone's hurt and yet can't look away from their pain. Maybe it's for masochists only ^.-
The one issue you have with the series is possibly the sole reason for it's success.
It's not the ONE issue. In case of Fallout and Fallout 2 it's by far the biggest issue, and the only really critical one*. In Fallout 3 it's just one of an endlessly parading series of issues.
*No wait, I forgot the time limit. ###### that ######.
<!--quoteo(post=1696382:date=Dec 19 2008, 10:06 PM:name=lolfighter)--><div class='quotetop'>QUOTE(lolfighter @ Dec 19 2008, 10:06 PM) <a href="index.php?act=findpost&pid=1696382"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->How is that even good design? Who WANTS to feel alone and totally depressed?<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=1696444:date=Dec 20 2008, 10:59 PM:name=lolfighter)--><div class='quotetop'>QUOTE(lolfighter @ Dec 20 2008, 10:59 PM) <a href="index.php?act=findpost&pid=1696444"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't get it.<!--QuoteEnd--></div><!--QuoteEEnd-->
<span style='color:#000000;background:#000000'>If you say "I'll do it" at the end of the game and ask Fawkes to go in the chamber for you because he's totally immune to radiation and could probably do it without even breaking a sweat he says "No no, I wouldn't want to deny you your destiny" :3</span>
Comments
<span style='color:#000000;background:#000000'>Think about it. The anti-FEV kills anyone who isn't a 'pure' human. That basically means anyone who wasn't a vault dweller as everyone else has been exposed to radiation and possibly even small does of the FEV over generations :3 </span><!--QuoteEnd--></div><!--QuoteEEnd-->
So I <span style='color:#000000;background:#000000'>then killed the whole mankind, I guess. I doubt there is anyone who hasn't been exposed to radiation in the Wastelands. And even if you assumed that the Vaults are completely protected from radiation, as soon as the dwellers step out and wander near a puddle of radioactive goo and then have a drink of water, they die from the virus. I guess I thought it'd be a bit more forgiving.</span>
More blackness :D
<span style='color:#000000;background:#000000'>it'd only kill people who...
a) had taken enough genetic damage from the radiation to mutate I suspect
b) actually drank the purified water :3
So there'll be survivors :D
</span>
I did the same thing except it kind of pissed me off because I wanted to <span style='color:#000000;background:#000000'>find 3 dog</span>
Well, seeing how as one of his radio broadcasts is about your father coming to visit him, all you need to do is find out where 3 dog is, which I think lots of people can tell you.
IIRC I skipped part of that quest by stumbling upon him my self (your quest log auto updates on it).
So much stuff to kill <img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" />
I highly recommend it to anyone wh ohasn't played it.
The one really big downside for me was the fact that by lvl 19 my character was soo sneaky and her critical hits were soo often that I felt no sense of danger that I once had. By the time the enclave showed up I headshotted them one by one with my reservist's rifle. Sure their plasma rifles stung like a mother ######er, but I was carrying one hundered and fifty-six stimpaks. What the hell did I care?
Kay there was one more downside... <span style='color:#000000;background:#000000'>The very last quest with the brother hood as you are storming the water filtration plant thingy. All those enclave and the robot does all the work for you!!! WTF!?!? I've been fending for myself for the entire game, all the sudden I have a fourty foot bodyguard? I saw one Enclave soldier on the way there and maybe a paltry half-dozen when we arrived. Which the robot promptly blew up.
I feel cheated by that tin can. Wouldn't it have been soo much better if it was you and the small squad of the brotherhood against a friggn army? The further you progressed the more knights fell in battle?
The general of the army when he greets you in the plant with his bodyguards, frivolusly talks about killing you... The second the dialouge closed I went to VATS and headshotted all of them with my newly acquired plasma rifle. Even though I had no skill in energy weapons. No challenge....
I had more fun running around in DC when I was level seven trying to kill a single super-mutie. Let alone two!</span>
That has always been my issue with the Fallout series. How is that even good design? Who WANTS to feel alone and totally depressed?
The one issue you have with the series is possibly the sole reason for it's success.
*No wait, I forgot the time limit. ###### that ######.
They didn't want to deny you your destiny :p
Then I can read all that stupid black text you guys have been using. YAY!
<span style='color:#000000;background:#000000'>If you say "I'll do it" at the end of the game and ask Fawkes to go in the chamber for you because he's totally immune to radiation and could probably do it without even breaking a sweat he says "No no, I wouldn't want to deny you your destiny" :3</span>