The Female Marine, can we go a further step?

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  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    edited February 2009
    <!--quoteo(post=1699005:date=Jan 31 2009, 11:09 AM:name=Friendly Gorge)--><div class='quotetop'>QUOTE(Friendly Gorge @ Jan 31 2009, 11:09 AM) <a href="index.php?act=findpost&pid=1699005"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If it was realistic, there would also be Black and Hispanic marines, and a Middle Eastern marine and a Chinese marine.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I thought they <b>were</b> going to include these, or rather something that basically amounts to it. Player visual customisation was always part of their plans, I'm sure. If I could choose, I'd want to play as a marine with a dark tan skintone and silver hair. Anything's possible in the future, right? <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />

    To address the actual topic though, I wouldn't say that female marines, in <b>this</b> future, would be all that unrealistic. Technology (eg. powered armour, advanced weaponry, fairy dust--er, I mean, <b>nanites</b>) can be a very effective equaliser. Of course, that doesn't change the differences in our cerebral capacity (for example, men have better situational awareness, and better 3-dimensional visualisation) or tendencies (for example, men are more aggressive). I'd cite some sources but then I'd have to search for it, and I might be wrong on specific examples, so you can just google it yourself.
  • Friendly GorgeFriendly Gorge Join Date: 2009-01-28 Member: 66215Members
    <!--quoteo(post=1699291:date=Feb 3 2009, 12:13 AM:name=Harimau)--><div class='quotetop'>QUOTE(Harimau @ Feb 3 2009, 12:13 AM) <a href="index.php?act=findpost&pid=1699291"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Of course, that doesn't change the differences in our cerebral capacity (for example, men have better situational awareness, and better 3-dimensional visualisation) or tendencies (for example, men are more aggressive).<!--QuoteEnd--></div><!--QuoteEEnd-->

    Women apparently have better peripheral vision too, while men have something called "tunnel vision" but that's another reason someone would pick a female marine because it's easier to play. I think there shouldn't be many differences between the female and male marine.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    Yeah I know, I'm not advocating differences in the game. Quite the opposite. I think what I should have said, was that I was addressing this:
    <!--QuoteBegin-Wyattx3+--><div class='quotetop'>QUOTE(Wyattx3)</div><div class='quotemain'><!--QuoteEBegin-->If you wanted it to be realistic, there would be no women.<!--QuoteEnd--></div><!--QuoteEEnd-->And then I just went on a tangent about how men and women would be, thanks to technology, physically alike in a combat situation; but then, also considered how they'd still be different, and so Wyattx3 might still have a point.
  • NicksaerianNicksaerian Join Date: 2008-10-15 Member: 65207Members, Constellation
    I'm sorry, was this a discussion on gender based hitboxes or are we making plans for World of Natural Selectioncraft? I'm beginning to think the ladder with all this talk about character customization.

    Generic male and female models. Spawn. Start shooting.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    I disagree.

    Customised male and female models. Spawn. Start shooting.
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