Concerned Fan of presious NS

Empty200899Empty200899 Join Date: 2009-09-18 Member: 68815Members
Hello, I've head of NS2 for a few years now, but I have yet to see the game it self. So far only concept art, CGI trailer, CGI ono.
After all those years still no screen shots or video INGAME.

I understand it takes money to make a game but asking people to donate or buy "pre-order" with the promise of beta or alpha but yet state its not gurenteed because of steam.
I would without a doupt pre-ordered it if I see something besides CGI, show us what you got and you will no doupt have more support.

Your fan, Ian.

Ps. I understand theres a chance of this post being locked or removed but in any case thanks for reading.
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Comments

  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited September 2009
    <img src="http://www.unknownworlds.com/cache/thumbnails/marines_1280x1024_800x640.jpg" border="0" class="linked-image" />

    <img src="http://www.unknownworlds.com/cache/thumbnails/marines_closeup_1280x1024_800x640.jpg" border="0" class="linked-image" />

    ingame rendered images
    your precious NS is quite gone anyways with all the coming changes, stop living in 3.0-something :p

    it will be good
  • Empty200899Empty200899 Join Date: 2009-09-18 Member: 68815Members
    The characters in game have the ability to holster there weapons?
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited September 2009
    are you really concerned about this?
    of course is this a posed marine model to show it off, the other 2 guys look more like the default "combat stance"
  • JAmazonJAmazon Join Date: 2009-02-21 Member: 66503Members
    edited September 2009
    I find it a little disconcerting that you say you've been around NS2 for a while and didn't know that almost everything they've been showing us for the past couple months is indeed in engine rendered and using the exact models that will be in the game, not CGI. As its been stated in almost every interview and in alot of forum posts and in some blogs... Just saying.
  • Empty200899Empty200899 Join Date: 2009-09-18 Member: 68815Members
    The image you provided does'nt look like it came from ingame because they have holstered weapons, (weapons pointed gun along side leg, weapon agaist chest).
    Is there any screenshots of the HUD? or video of the characters in action that is not pre-arranged?

    And to aswer yes, I'm worryed that they just stoped 0or slowed down. I know its long hard work in making game but they don't give us much for progress VIA screenshots or video.

    I must admit though the trailer is wicked but I would like see how the game looks and feels ingame, no pre-arranged posing, raw screenshots video ect.
    After that many years I'm sure they must have done more then that pre-rendered screenshot of three marines.
  • Empty200899Empty200899 Join Date: 2009-09-18 Member: 68815Members
    edited September 2009
    I don't mean to offend, I just searched high and low for ingame action of any kind. However I did once seen a video of alien forget what its called but it grows everywhere, that was cool, but thats all I found aside from posing screenshots.

    I mean no disrepect by this, but I'm just dieing to know where they are, I don't lurk on the forums I asumed if there was ingame screenshots and videos it would be posted on the main page for NS2, if there is iimages of the game and video in the forums could you redirect me to them?
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited September 2009
    you wont find any ingame stuff yet because uwe just does right not to show half baked stuff. of course the marines are posed , because the mocap work for them isnt done, and they dont have animations yet, i rather have a cool pose than davinci marines all around the screenshot, and they dont do video updates lately because they have way to much work hitting their deadline they have set themself
  • JAmazonJAmazon Join Date: 2009-02-21 Member: 66503Members
    Alright thats pretty hilarious. If you'd been following NS2 for years then you'd know that they are releasing information at a rate about 100x more frequent than they were just a few months ago. To answer your question about ingame shots, 'no there are no gameplay shots, only pre-arranged in-engine renders'. With that said, saying that you feel like NS2 production has slowed down is pretty asinine. For the past year or two we've been getting maybe one blog update every 2 months. For a whole year and a half before that the UWE site wasn't even operational and we got no announcements or updates at ALL (I presume they were building the engine from scratch during this time). In just the past 3 months we've started getting blog updates like every week and twitters several times a day. NS2 productions is incomprehensibly more accelerated now than at any other time in NS2 production history. I really am having a hard time see what your on about?!
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    <!--quoteo(post=1727787:date=Sep 18 2009, 01:59 PM:name=JAmazon)--><div class='quotetop'>QUOTE (JAmazon @ Sep 18 2009, 01:59 PM) <a href="index.php?act=findpost&pid=1727787"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Alright thats pretty hilarious. If you'd been following NS2 for years then you'd know that they are releasing information at a rate about 100x more frequent than they were just a few months ago. To answer your question about ingame shots, 'no there are no gameplay shots, only pre-arranged in-engine renders'. With that said, saying that you feel like NS2 production has slowed down is pretty asinine. For the past year or two we've been getting maybe one blog update every 2 months. For a whole year and a half before that the UWE site wasn't even operational and we got no announcements or updates at ALL (I presume they were building the engine from scratch during this time). In just the past 3 months we've started getting blog updates like every week and twitters several times a day. NS2 productions is incomprehensibly more accelerated now than at any other time in NS2 production history. I really am having a hard time see what your on about?!<!--QuoteEnd--></div><!--QuoteEEnd-->

    yeah, i dont get it aswell :p
  • Empty200899Empty200899 Join Date: 2009-09-18 Member: 68815Members
    Ah K, well hopfuly there will be some in-game action screenshots or videos or both soon. I've waited and waited lol I almost forgot about this game until one of my friends said hey look at the ONOS for NS2 and then got linked to gametrailers.com and watched this epic ono running, I was tihnking omg been so many years wounder how far they got.

    So I searched the website under media and found concept art, and when i could'nt find anything I searched google then youtube, nothing.
    In any case those marines look badass, thanks for the image.

    Sorry to bug ya, I'll just wait for alittle more.
  • Empty200899Empty200899 Join Date: 2009-09-18 Member: 68815Members
    edited September 2009
    What I can't ask about real in-game screenshots?

    And no I have'nt been following NS2 since it was announced, for awhile I did but then putt it aside and decided to wait for it to be released. After a long time as stated in my last post a friend reminded me of it, I'd just thought they'd be further thats all.

    In any case thanks for the comments.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    <!--quoteo(post=1727789:date=Sep 18 2009, 02:04 PM:name=Empty200899)--><div class='quotetop'>QUOTE (Empty200899 @ Sep 18 2009, 02:04 PM) <a href="index.php?act=findpost&pid=1727789"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ah K, well hopfuly there will be some in-game action screenshots or videos or both soon. I've waited and waited lol I almost forgot about this game until one of my friends said hey look at the ONOS for NS2 and then got linked to gametrailers.com and watched this epic ono running, I was tihnking omg been so many years wounder how far they got.

    So I searched the website under media and found concept art, and when i could'nt find anything I searched google then youtube, nothing.
    In any case those marines look badass, thanks for the image.

    Sorry to bug ya, I'll just wait for alittle more.<!--QuoteEnd--></div><!--QuoteEEnd-->


    yeah.. and we will get to see it soon ingame ourselfs when we play the alpha... at least those who preordered SE :p maybe then you get your ingame shots, i guess thats the point uwe will give away the information you are asking for, but not now
  • JAmazonJAmazon Join Date: 2009-02-21 Member: 66503Members
    Believe me, were all drooling for the first game play shots of NS2 as well ;) The way things are going it looks like its not too far off so you just gotta be patient a little whiles longer.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited September 2009
    heck, and i say you should shelf out 40$ anyways for playing NS1 for "all those years"

    give them something back for pulling off that stunt on the HL1 engine
  • Empty200899Empty200899 Join Date: 2009-09-18 Member: 68815Members
    Indeed, I will defently be giving my support once I get paid and pre-order, this game has to be released! NS is the best game ever lol
    Is NS the orginal still avilable for download some where? I can't seem to get a working link.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    <a href="http://www.unknownworlds.com/ns/download/" target="_blank">http://www.unknownworlds.com/ns/download/</a>
  • JAmazonJAmazon Join Date: 2009-02-21 Member: 66503Members
    Go www.naturalselection2.com and theres a section where you can look at and download NS1, and yes people are still playing (myself included :D) so theres still lots of fun to be had in NS1 before NS2 hits the shelves!
  • Empty200899Empty200899 Join Date: 2009-09-18 Member: 68815Members
    Thanks, I figured out why I could'nt get it to work, vista blocks everything >.<
  • yourbonesakinyourbonesakin Join Date: 2005-08-06 Member: 57682Members
    <!--quoteo(post=1727790:date=Sep 18 2009, 01:06 AM:name=Empty200899)--><div class='quotetop'>QUOTE (Empty200899 @ Sep 18 2009, 01:06 AM) <a href="index.php?act=findpost&pid=1727790"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What I can't ask about real in-game screenshots?

    And no I have'nt been following NS2 since it was announced, for awhile I did but then putt it aside and decided to wait for it to be released. After a long time as stated in my last post a friend reminded me of it, I'd just thought they'd be further thats all.

    In any case thanks for the comments.<!--QuoteEnd--></div><!--QuoteEEnd-->

    As has been said above, all the released stuff is "cinematic" in nature, while <i>rendered</i> in-game. (Probably to make it look cooler, really).

    Unknown Worlds will release in-game content fairly soon... I'd say once they have a precise deadline, instead of just "Fall 2009". Considering it is almost Fall 09 (Starts on 22.September) , you don't have long to wait.
  • sicbudsicbud Join Date: 2009-07-08 Member: 68083Members
    You've been following the game for years now, but somehow managed to miss the videocast of the game running, showing off the engine? Also, somehow missed the reveal videos that were using the engine? Not to mention the other things that you've missed. Just so you know, the trailer you saw wasn't a CGI trailer.

    Doesn't really sound like you've been following the game that closely to be honest.
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    Folks, there's a BIG difference between <b>in-ENGINE</b> screenshots / video and <b>in-GAME</b> screenshots / video. I think it's perfectly logical to be worried that we've seen no actual gameplay or anything for a game that is supposed to be released fairly soon. I expect that what will happen is most of the balancing will happen via patches instead of getting it pretty balanced before release. (Although I suppose if they stretch the beta out long enough, they could do it that way.)

    Regardless, the feeling I get is that NS2 is still a fairly substantial way from getting to the playable (let alone release-ready) stage.
  • JAmazonJAmazon Join Date: 2009-02-21 Member: 66503Members
    Hah, some of the most fun versions of NS were the horrendously unbalanced ones :P But not a good PR move for a first game from an Indy company. Their probably gonna be very careful to get it VERY well balanced at the outset.
  • whocareswcwhocareswc Join Date: 2007-07-31 Member: 61735Members
    <!--quoteo(post=1727807:date=Sep 18 2009, 05:30 AM:name=Ahnteis)--><div class='quotetop'>QUOTE (Ahnteis @ Sep 18 2009, 05:30 AM) <a href="index.php?act=findpost&pid=1727807"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Folks, there's a BIG difference between <b>in-ENGINE</b> screenshots / video and <b>in-GAME</b> screenshots / video. I think it's perfectly logical to be worried that we've seen no actual gameplay or anything for a game that is supposed to be released fairly soon. I expect that what will happen is most of the balancing will happen via patches instead of getting it pretty balanced before release. (Although I suppose if they stretch the beta out long enough, they could do it that way.)

    Regardless, the feeling I get is that NS2 is still a fairly substantial way from getting to the playable (let alone release-ready) stage.<!--QuoteEnd--></div><!--QuoteEEnd-->


    the dynamic lighting is in game and not rendered
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    <!--quoteo(post=1727813:date=Sep 17 2009, 11:46 PM:name=whocareswc)--><div class='quotetop'>QUOTE (whocareswc @ Sep 17 2009, 11:46 PM) <a href="index.php?act=findpost&pid=1727813"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->the dynamic lighting is in game and not rendered<!--QuoteEnd--></div><!--QuoteEEnd-->

    Do you see the word "rendered" in my posted? Regardless, it's ALL rendered unless it's hand drawn. Then the question is:
    Is it rendered out-of-engine (by a separate program)?
    Is it rendered out-of-game (but by the game engine)?
    Is it rendered in-game (where optimizations have been made for framerate, etc)?

    I don't believe we've seen ANYTHING in-game because I don't think they have enough of a game ready to be able to.
  • noncomposmentisnoncomposmentis Join Date: 2004-11-13 Member: 32773Members
    <!--quoteo(post=1727807:date=Sep 17 2009, 10:30 PM:name=Ahnteis)--><div class='quotetop'>QUOTE (Ahnteis @ Sep 17 2009, 10:30 PM) <a href="index.php?act=findpost&pid=1727807"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Folks, there's a BIG difference between <b>in-ENGINE</b> screenshots / video and <b>in-GAME</b> screenshots / video.<!--QuoteEnd--></div><!--QuoteEEnd-->
    This difference, where is it?

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Regardless, the feeling I get is that NS2 is still a fairly substantial way from getting to the playable (let alone release-ready) stage.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Whereas I'd be willing to bet they are playing it almost daily. You don't need all of the features complete to actually play. We didn't have +mvt until 3.2, for NS, but it was still playable. Unless you're using a different definition of 'playable' that i'm not aware of, I can't imagine how they wouldn't be able to play it right now.

    Regardless, I'm leaning to what other people on these boards think that it's probable that alpha will come on Oct 31st for nostalgic purposes, and I bet the in-game action shots will start then, for those that need them to decide whether or not to purchase. Hell, I'll post some if there's no NDA.
  • homicidehomicide Join Date: 2003-11-10 Member: 22451Members
    There is a big difference between a game engine and a fancy model viewer, lets put it at that.

    Thus far, we haven't see anything beyond the graphics engine. I would love to see a video of a marine running around, jumping, and shooting at a skulk that is controlled by another player on the network. These are all EXTREMELY basic but EXTREMELY important game engine requirement that they should of implemented a year ago.
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    <!--quoteo(post=1727820:date=Sep 18 2009, 06:21 AM:name=homicide)--><div class='quotetop'>QUOTE (homicide @ Sep 18 2009, 06:21 AM) <a href="index.php?act=findpost&pid=1727820"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thus far, we haven't see anything beyond the graphics engine. I would love to see a video of a marine running around, jumping, and shooting at a skulk that is controlled by another player on the network. These are all EXTREMELY basic but EXTREMELY important game engine requirement that they should of implemented a year ago.<!--QuoteEnd--></div><!--QuoteEEnd-->

    We've had that working well over a year ago. However, having that "important game engine requirement" working, doesn't mean it's something we want to show off. First, as with most games being developed, that starts with stand in models for the marine, skulk, and machine gun, moving around with no animations, in a greybox room environment. Then we get a final model of the marine, and it gets swapped in. Then we get a final model of the skulk and swap it in. Then machine gun, environment assets, animations, etc. And after all that, as at the start, you can still run around jumping and shooting at a skulk controlled by another player. However, at that stage it's still not ready to be shown to the public. Particle effects for the machine gun need to be created, a finalized environment needs to be polished up, lighting has to be done, and sound effects created and added. You get the idea.

    As much as people love to say how they want to see anything from the actual game, the average public is not discerning enough to be able to separate what is still in a stand in and unfinished form from how the final game is going to look. Trust me, having worked at various companies for years, a game in the development process is not a pretty thing to look at, and you'd be surprised how much actually comes together right at the very end.

    --Cory
  • steppin'razorsteppin'razor Join Date: 2008-09-18 Member: 65033Members, Constellation
    thus enters the voice of reason
  • homicidehomicide Join Date: 2003-11-10 Member: 22451Members
    <!--quoteo(post=1727823:date=Sep 17 2009, 10:49 PM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Sep 17 2009, 10:49 PM) <a href="index.php?act=findpost&pid=1727823"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->....
    --Cory<!--QuoteEnd--></div><!--QuoteEEnd-->


    The NS community isn't the general public. Any community stemming from a free 3rd party mod is inherently understanding (but skeptical) about the development process.

    With that said, I think UWE has been great about releasing videos about the development progress. However, there came a point when the updates stopping showing technology updates and started showing content updates. This was fine except we seemed to miss the technology updated after <a href="http://www.unknownworlds.com/ns2/news/2008/10/unknown_worlds_videocast_5" target="_blank">http://www.unknownworlds.com/ns2/news/2008...lds_videocast_5</a> that demoed <b>physics</b> and <b>networking</b> with client side prediction and lag compensation. Now my biggest fear is that NS2 will look great but feel like an MMORPG engine.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    <!--quoteo(post=1727833:date=Sep 18 2009, 09:44 AM:name=homicide)--><div class='quotetop'>QUOTE (homicide @ Sep 18 2009, 09:44 AM) <a href="index.php?act=findpost&pid=1727833"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The NS community isn't the general public.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Uh yea it is.

    Also: <a href="http://twitpic.com/9pak3" target="_blank">Ingame screenshot!</a>
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