Natural Selection 2 News Update - NS2 Build 158 released

FlayraFlayra Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
Please post comments on the topic Natural Selection 2 News Update - NS2 Build 158 released here
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  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    Appreciate the hotfix UWE! Hopefully the black screen has been eliminated :P
  • McGlaspieMcGlaspie www.team156.com Join Date: 2010-07-26 Member: 73044Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Onos, WC 2013 - Gold, Subnautica Playtester
    TY for the hotfix! Spontaneous black screen kind sucks mid leap. ;)

    I'm confused why the patch notes says one thing, but the Progress page shows another. A few undocumented bug/fixes perhaps?
  • googleeyesgoogleeyes Join Date: 2010-11-19 Member: 75018Members
    I for one would like to say thank you to the Devs for being so dedicated to releasing quick patches, and fixes to patches within a day after a patch has been released.

    There are very few if at all any other beta's i have played where patches come out that fast.
  • tk-421tk-421 Join Date: 2006-11-03 Member: 58315Members, Reinforced - Shadow
    Thanks so much UWE for working these bugs out before the weekend!
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    "First-person flamethrower effects and on-fire flamethrower effects (today, not yesterday)"

    Wait what? Can we now see when on fire or looking at the flamer? I honestly don't get this sentence :D
  • SoulzzSoulzz Join Date: 2010-05-02 Member: 71597Members
    Wow, that was quick! Thanks guys!
  • trinity.nstrinity.ns Join Date: 2008-12-07 Member: 65688Members, Reinforced - Shadow
  • Slickk-Slickk- Join Date: 2007-11-26 Member: 63019Members
    <!--quoteo(post=1813176:date=Dec 4 2010, 04:32 AM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Dec 4 2010, 04:32 AM) <a href="index.php?act=findpost&pid=1813176"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->"First-person flamethrower effects and on-fire flamethrower effects (today, not yesterday)"

    Wait what? Can we now see when on fire or looking at the flamer? I honestly don't get this sentence :D<!--QuoteEnd--></div><!--QuoteEEnd-->

    I'm guessing they mean it wasn't included in build 157 by mistake.

    Which is why everyone was saying its still the same.

    Great work UWE on another lightning patch.

    Any chance you could let us know about where the patches are going and what you see as a priority next?
  • GaidinTSGaidinTS Join Date: 2003-08-10 Member: 19319Members, Constellation, Reinforced - Shadow
    You guys are working like machines. Great stuff.
  • whoppaXXLwhoppaXXL Join Date: 2006-11-03 Member: 58298Members, Reinforced - Shadow
  • CrispixCrispix Join Date: 2007-01-10 Member: 59543Members, Constellation, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow
    Awesome work! Was about to head to bed shortly but now I have an excuse to stay up for a tiny bit.
  • PaiSandPaiSand Join Date: 2005-01-07 Member: 33487Members
    edited December 2010
    Great work!
    I was about to report the first person problem you are in flames ;)
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    haha yes! hyra lag fixes so no more mysterious lag when marines research flamers :)
  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1813179:date=Dec 4 2010, 04:39 AM:name=Slickk-)--><div class='quotetop'>QUOTE (Slickk- @ Dec 4 2010, 04:39 AM) <a href="index.php?act=findpost&pid=1813179"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm guessing they mean it wasn't included in build 157 by mistake.

    Which is why everyone was saying its still the same.

    Great work UWE on another lightning patch.

    Any chance you could let us know about where the patches are going and what you see as a priority next?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Ah, the last part were just a bunch of words for me and I normally am very able to translate weird English usage :P

    Finally I can go out an kill silly Firebats!
  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    Hmm, that reminds me, Weapons Module Advanced Armory still needs fixing, can't access weapon buy screen..
  • porjayporjay Join Date: 2006-12-02 Member: 58817Members, Constellation, Reinforced - Shadow
    Man I would love to playtest with these guys. Hope to help out if they pick me.
  • PlasmaPlasma Join Date: 2003-04-26 Member: 15855Members, Constellation, Squad Five Blue
    Steam is updating for me right now.
  • riuthamusriuthamus Join Date: 2010-04-09 Member: 71265Members
    Is there any hope of address the lag with turrets and hydra? can we just remove the ability to place them? servers are fine without them and then some ###### places down 2 and the entire servers take a ######. Would be nice to remove it until the netcode for it is more solid.
  • DJ SplendidDJ Splendid Join Date: 2010-08-14 Member: 73629Members, Constellation
    Building another armoury gets round it (cumbersome but keeps you in the game you've already spent 20 minutes in).
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Is it me or is it booting up faster?
  • PersianImm0rtalPersianImm0rtal Join Date: 2010-12-02 Member: 75414Members, Constellation, NS2 Map Tester
  • JAmazonJAmazon Join Date: 2009-02-21 Member: 66503Members
    Holy crap, 32 player massacre on the UWE test server! D:

    quote of the day "Corners are OP!"
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    UWE stressing server hardcore with full 32 player server.
  • whoppaXXLwhoppaXXL Join Date: 2006-11-03 Member: 58298Members, Reinforced - Shadow
    Damn Corners how do they work!

    Well yes, the time Wolf started to make Hydra spam it crashed for me.. :D
    But was nice to see some 32 lagplay in NS2 - Gased the heck out of the rines.

    Most people got about 20-35 FPS, ping was good, too. Engine still lags furiously.
  • PersianImm0rtalPersianImm0rtal Join Date: 2010-12-02 Member: 75414Members, Constellation, NS2 Map Tester
    The net code should be the most important thing on the to do list. If we can not play online with out lag spikes and FPS issues its no fun, no matter how great the gameplay. I have faith in you guys! Keep up the work!
  • porjayporjay Join Date: 2006-12-02 Member: 58817Members, Constellation, Reinforced - Shadow
    <!--quoteo(post=1813199:date=Dec 4 2010, 04:03 PM:name=riuthamus)--><div class='quotetop'>QUOTE (riuthamus @ Dec 4 2010, 04:03 PM) <a href="index.php?act=findpost&pid=1813199"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Is there any hope of address the lag with turrets and hydra? can we just remove the ability to place them? servers are fine without them and then some ###### places down 2 and the entire servers take a ######. Would be nice to remove it until the netcode for it is more solid.<!--QuoteEnd--></div><!--QuoteEEnd-->

    It is a BETA. Keeping them in will help unknown worlds work out the issue and fix.
  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
    32-person server = lols
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    kewl.

    Too bad I don't have the copious free time to be a NS2 dedicated tester.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Stresstest server just wont die, even with loads upon loads of hydra/turret spam :D

    I manage to kill 2 hives due to lag issue though. Axe and shotty
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