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  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->I can hear Dushan swearing about double-sided triangles. 20 minutes ago<!--QuoteEnd--></div><!--QuoteEEnd-->

    You mean Rectangles?
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    <!--quoteo(post=1965547:date=Aug 21 2012, 07:59 PM:name=Runteh)--><div class='quotetop'>QUOTE (Runteh @ Aug 21 2012, 07:59 PM) <a href="index.php?act=findpost&pid=1965547"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You mean Rectangles?<!--QuoteEnd--></div><!--QuoteEEnd-->
    No. When you have a face, but nothing on the back.
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    Try to bring a sense of humour the forums, and that is the reply I get :|
  • extolloextollo Ping Blip Join Date: 2010-07-16 Member: 72457Members
    <!--quoteo(post=1965613:date=Aug 21 2012, 04:58 PM:name=Runteh)--><div class='quotetop'>QUOTE (Runteh @ Aug 21 2012, 04:58 PM) <a href="index.php?act=findpost&pid=1965613"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Try to bring a sense of humour the forums, and that is the reply I get :|<!--QuoteEnd--></div><!--QuoteEEnd-->

    your comedy was two normal















    meh ...
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    but...


    :(

    it's your fault :<
  • killer monkeykiller monkey Join Date: 2010-02-26 Member: 70743Members, Reinforced - Shadow
    So the Exo has a dashboard, interesting
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    <!--quoteo(post=1964785:date=Aug 19 2012, 07:42 AM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE (TychoCelchuuu @ Aug 19 2012, 07:42 AM) <a href="index.php?act=findpost&pid=1964785"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If I were playing NS2 for the first time and using UI cues to learn the game because nobody was in-game telling me what to do? Yeah, probably.<!--QuoteEnd--></div><!--QuoteEEnd-->

    good thing your mum told you not to take candy from strangers :P
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    An Exo cockpit-dashboard... What's that in the sky?! It's a bird! It's a plane! Wait... It's Yuuki coming to save us from more crap in our eyeballs!
  • YotopiaYotopia Join Date: 2010-11-22 Member: 75176Members
    edited August 2012
    So your french guy (never noticed his name anywhere) was your "Contract UI artist (12/14/11) (Position has been filled)" and finished his work now (means there will be no changes in the UI for 1.0 release anymore ? ) ?
    Btw have you found any new game programmers now ?

    PS: Its very impressive how you manage all this progress with this small team !

    PPS:NS2 is really coming together now.Really enjoy playing it since b 216 !
    Think we need more maps like ns2_docking.On this map you can see the whole potential of this game.
  • BoBiNoUBoBiNoU Join Date: 2007-12-27 Member: 63274Members
    Au revoir Marc.

    Hope you'll get another one of my fellow countryman in your office soon
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    <!--quoteo(post=1965744:date=Aug 22 2012, 06:08 AM:name=Yotopia)--><div class='quotetop'>QUOTE (Yotopia @ Aug 22 2012, 06:08 AM) <a href="index.php?act=findpost&pid=1965744"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So your french guy (never noticed his name anywhere) was your "Contract UI artist (12/14/11) (Position has been filled)" and finished his work now (means there will be no changes in the UI for 1.0 release anymore ? ) ?
    Btw have you found any new game programmers now ?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Marc, the "french guy" was not the contract UI artist, he, was a programmer, helping out on a variety of tasks, such as stat tracking and some UI work. Our UI artist (and our other programmers who also work on UI among their many other tasks) are still very much active and will continue to be making changes to the UI all the way up to release.

    --Cory
  • LPCLPC Join Date: 2002-04-07 Member: 384Members, Reinforced - Diamond
    after which they will all get fired of course
  • ScrajmScrajm Join Date: 2011-10-17 Member: 127859Members
    <!--quoteo(post=0:date=:name=UWE)--><div class='quotetop'>QUOTE (UWE)</div><div class='quotemain'><!--quotec-->Oh - Build 217 is slated for early next week. It's a mega-patch..<!--QuoteEnd--></div><!--QuoteEEnd-->

    You better this time.. =)
  • MorshuMorshu Join Date: 2012-08-13 Member: 155539Members, Reinforced - Shadow
    edited August 2012
    MMMMMMMMMMMM can't wait to see the actual skin for the grenade launcher!

    Also how the new physics will turn out to be, killing an Onos only to watch the corpse fly 15 feet even though it's weight probably is somewhat similar to a car at a minimum seems a bit odd.
  • AurOn2AurOn2 COOKIES&#33; FREEDOM, AND BISCUITS&#33; Australia Join Date: 2012-01-13 Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
    Advice to cory, make a Super awesome skin and model for gl, then give us pics.











    B17, release a new more conveniant gl, that you know nobody will like.
    Profit.
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    <!--quoteo(post=1966034:date=Aug 23 2012, 07:28 AM:name=Morshu)--><div class='quotetop'>QUOTE (Morshu @ Aug 23 2012, 07:28 AM) <a href="index.php?act=findpost&pid=1966034"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also how the new physics will turn out to be, killing an Onos only to watch the corpse fly 15 feet even though it's weight probably is somewhat similar to a car at a minimum seems a bit odd.<!--QuoteEnd--></div><!--QuoteEEnd-->
    On the physics side, the changes were that we swapped Havok for Physx, mainly for some performance gains. At the moment, there really aren't any noticeable visual changes in the game related to it. Improving the ragdolls for the player models is an entirely different task, so unfortunately Onos corpses still fly and do many crazy and silly looking things.

    --Cory
  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
    We need pictures of the new gl to tide us over until next week!
  • [Deleted User][Deleted User] Join Date: 2005-05-15 Member: 51659
    We waited really long for this update and it's sad we can't play it this weekend.

    At least give us some sneak shots or a video of the main changes, like the new launcher.
  • JowJow Join Date: 2011-06-23 Member: 106032Members
    217 next week?

    Has the game been officially delayed yet? There's not going to be enough patches to sort out performance in the time leftover, unless there's some ridiculous step up next patch.

    Just give it a late autumn release date and spend the next months polishing :)
  • JibrailJibrail Join Date: 2009-04-16 Member: 67200Members
    Watch Hugh jizz in his pants in GamesCom Diary #5
    <img src="https://dl.dropbox.com/u/2384494/Hugh%20Jizzed.gif" border="0" class="linked-image" />
  • JuCCiJuCCi Join Date: 2011-08-08 Member: 114961Members, NS2 Map Tester
  • shad3rshad3r Join Date: 2010-07-28 Member: 73273Members
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->I can hear Dushan swearing about double-sided triangles<!--QuoteEnd--></div><!--QuoteEEnd-->

    <!--quoteo(post=1965619:date=Aug 22 2012, 07:11 AM:name=)--><div class='quotetop'>QUOTE ( @ Aug 22 2012, 07:11 AM) <a href="index.php?act=findpost&pid=1965619"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->your comedy was two normal<!--QuoteEnd--></div><!--QuoteEEnd-->

    9/10 would cull again.
  • TimMcTimMc Join Date: 2012-02-06 Member: 143945Members
    <!--quoteo(post=1966232:date=Aug 23 2012, 01:51 PM:name=Jibrail)--><div class='quotetop'>QUOTE (Jibrail @ Aug 23 2012, 01:51 PM) <a href="index.php?act=findpost&pid=1966232"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Watch Hugh jizz in his pants in GamesCom Diary #5
    <img src="https://dl.dropbox.com/u/2384494/Hugh%20Jizzed.gif" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    :D lol
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    So.. the patch is out but steam have not released it yet?
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    No, the patch is still planed for next week.
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
    edited August 2012
    Twitter
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->The game is not yet available on Steam, it will be soon though - Sit tight :). <!--coloro:#FF8C00--><span style="color:#FF8C00"><!--/coloro-->We changed the name in preparation<!--colorc--></span><!--/colorc-->...<!--QuoteEnd--></div><!--QuoteEEnd-->


    Since its only ~4 weeks till the end of summer,
    Natural Selection 2 is now called Natural Selection 2 <u>Beta </u>in Steam.

    Am i correct to assume ns2 1.0 will be released but keep under beta status? Or are you planning to manage 2 versions of it, kinda like a regular and a "playtester" version? (similar to how valve does it, to get feedback and a place to play around with balance mechanics etc?)
    edit: Option 3 - maybe i am interpreting too much into it?

    I just cant think of why else you would suddenly change the name to beta, since it didnt need to have it in the name for years.
  • MrRadicalEdMrRadicalEd Turrent Master Join Date: 2004-08-13 Member: 30601Members
    edited August 2012
    <!--quoteo(post=0:date=:name=twitter)--><div class='quotetop'>QUOTE (twitter)</div><div class='quotemain'><!--quotec-->Max just implemented a killer shader effect for drawing powered areas for players and the Commander. Hoping it sneaks into 217.<!--QuoteEnd--></div><!--QuoteEEnd-->


    If this has anything to do with trying to locate power nodes within the map for new players(such as myself), the map works okay, but I am hoping for a subtle effect that does not remind me of this:

    <img src="http://www.century-lighting.com/products/images/CL-OPEN-05.jpg" border="0" class="linked-image" />

    Realistically, a freshly dropped node should give some indication without actually making itself obvious at all skill levels, and.. that "where is the power node" phase does pass.. it by no means is a persistent problem.
  • Zomb3hZomb3h Join Date: 2011-01-27 Member: 79241Members, Reinforced - Shadow
    Those latest tweets are teasing the hell out of me. Tuesday can't come any faster.
  • NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
    I'm super excited for the next patch. No more stuck issues? Noticeably faster? New grenade launcher? *asplodes*
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    <!--quoteo(post=0:date=:name=Twitter-feed)--><div class='quotetop'>QUOTE (Twitter-feed)</div><div class='quotemain'><!--quotec-->I think all our "stuck" issues are resolved!<!--QuoteEnd--></div><!--QuoteEEnd-->
    Famous last words. Don't put away those /stuck-mods yet folks.
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