All-In | Combat Mode
JuCCi
Join Date: 2011-08-08 Member: 114961Members, NS2 Map Tester
<div class="IPBDescription">Who would like to see it and why?</div>Well i have been eye balling the combat mod, and wanted to know what the All-In community thinks. Should we run a server or not. The DL for the mod is <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=119151" target="_blank">Here</a> , i will aslo be putting it on our site at teamAll-In.net . really im just looking to see what people want and will help support. This will be the first NA server i think running the mod. Thanks in advance.
Comments
As someone who has not been playing NS:2 for a bit I can say that I would be willing to come back to play on your alt server if that mod went up
There are still a lot of people that play NS1, perhaps after NS2; release a patch to fix some NS1 bugs will be in the works?
I think the NS1 crowd is actually growing!!! Every time I load the game up there are more and more players.
could be from disgruntled NS2 players.
Seriously.
It's a shame that the combat servers have the extra levels mod. Wish they would remove those.
<div align='center'><img src="http://i2.kym-cdn.com/photos/images/newsfeed/000/038/924/KillItWithFire.jpg" border="0" class="linked-image" /></div>
I've never looked NS as balanced enough to be a fun DM. Altho I did play tons of NS1 combat. Somehow I feel it's not gonna work as good with NS2. NS2 just isn't that crisp. It's not, ...fast, like NS1.
Anyhow, what with 9/10 FPS games being "combat", don't see any need to have anymore combat in my NS2. Just my 2 cents.
lol
We saw Combat Mode cause the death of NS1, let's not see it happen again :)
Something that dumbs down NS2 on permanent basis though, no. Why not just go and play a simple deathmatch game if you want a simple deathmatch game? Yeah I know, the movement, the feel, the graphics ... but still...
Also this...
<!--quoteo(post=1951018:date=Jul 12 2012, 06:30 PM:name=sheena_yanai)--><div class='quotetop'>QUOTE (sheena_yanai @ Jul 12 2012, 06:30 PM) <a href="index.php?act=findpost&pid=1951018"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><div align='center'>quick, lock the thread, they are all in one room together now.. lock it and set it on fire! </div><!--QuoteEnd--></div><!--QuoteEEnd-->
for the lulz. ^^
I can sympathise with players that dread having the classic-mode die off again due to pandering to the CoD\rambo\grinder-crowd, but you don't want to force those people back into classic, it really isn't going to improve the quality of the classic-playerbase. Just reeks a bit like social-engineering to me. The game can be modded, so we can have our pie and eat it too.
I've never liked combat that much, but I'll be damned if I'm gonna make a fuss about it in its modding-thread, that's just sad on multiple levels.
In the end if I'd have to choose one OR the other, it'd be classic, but both can be loads of fun.
I can sympathise with players that dread having the classic-mode die off again due to pandering to the CoD\rambo\grinder-crowd, but you don't want to force those people back into classic, it really isn't going to improve the quality of the classic-playerbase. Just reeks a bit like social-engineering to me. The game can be modded, so we can have our pie and eat it too.
I've never liked combat that much, but I'll be damned if I'm gonna make a fuss about it in its modding-thread, that's just sad on multiple levels.<!--QuoteEnd--></div><!--QuoteEEnd-->
Well said sir. That's the reason i put a server up. The more game mods the better for the people that like it. Some people don't like to f the same girl all the time :)
Why do you want to fragment the NS2 community already? Typically there are only at most 50 people playing at a time. If 5-13 of those are playing combat, that's one less game of classic that can be played. I've already seen this happening just last night. Combat is fun and arcadey, but it had a very negative effect on the community in NS1 (made it nigh impossible to find a good classic game), and it already appears to be doing the same to NS2.
It's the philosophical argument of if you experience it as the authors intended, or mod it to hell because you think it's more fun? I'm a purist.
p.s. Last night, this actually meant the All In | i7 classic server was stuck playing games of 2v3 because there were about 12 people in the Combat server.
<!--quoteo(post=1951278:date=Jul 13 2012, 05:33 AM:name=Angelusz)--><div class='quotetop'>QUOTE (Angelusz @ Jul 13 2012, 05:33 AM) <a href="index.php?act=findpost&pid=1951278"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->In the end if I'd have to choose one OR the other, it'd be classic, but both can be loads of fun.<!--QuoteEnd--></div><!--QuoteEEnd-->
Exactly, and unfortunately due to the way that Combat fragments the already minuscule community, by putting it in we are effectively choosing one over the other (and not the one I'd choose).
<!--quoteo(post=1951056:date=Jul 12 2012, 12:38 PM:name=Daphisto)--><div class='quotetop'>QUOTE (Daphisto @ Jul 12 2012, 12:38 PM) <a href="index.php?act=findpost&pid=1951056"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We saw Combat Mode cause the death of NS1, let's not see it happen again :)<!--QuoteEnd--></div><!--QuoteEEnd-->
The argument loses weight when the authors are UWE, I'm sorry to say. NS1 was great, but NS2 is a real omgwtfbbq, I'm siding with the hedonists on this one.
<!--quoteo(post=1951335:date=Jul 13 2012, 04:35 PM:name=Psyke)--><div class='quotetop'>QUOTE (Psyke @ Jul 13 2012, 04:35 PM) <a href="index.php?act=findpost&pid=1951335"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->p.s. Last night, this actually meant the All In | i7 classic server was stuck playing games of 2v3 because there were about 12 people in the Combat server.<!--QuoteEnd--></div><!--QuoteEEnd-->
So let me get this right, there were MORE people enjoying combat than classic, but because you were bummed out at the low playercount on your server, you now feel the need to shut the combat-server down? Seriously? Again, I am no fan of combat, but that is insane. From what I'm reading on the forums some of the popularity of combat stems from dissatisfaction of the way classic is developing (at this time). You're not fixing that by taking it out on the combat-mode.
Why do you want to fragment the NS2 community already? Typically there are only at most 50 people playing at a time. If 5-13 of those are playing combat, that's one less game of classic that can be played. I've already seen this happening just last night. Combat is fun and arcadey, but it had a very negative effect on the community in NS1 (made it nigh impossible to find a good classic game), and it already appears to be doing the same to NS2.
It's the philosophical argument of if you experience it as the authors intended, or mod it to hell because you think it's more fun? I'm a purist.
p.s. Last night, this actually meant the All In | i7 classic server was stuck playing games of 2v3 because there were about 12 people in the Combat server.
Exactly, and unfortunately due to the way that Combat fragments the already minuscule community, by putting it in we are effectively choosing one over the other (and not the one I'd choose).<!--QuoteEnd--></div><!--QuoteEEnd-->
you make it sound as if combat is the reason why there were only 50 people playing, why it's hard to find a good classic game, or why this community is miniscule. it's the consistent degradation of game-quality updates that's doing it. Having 16 people on my friends list who play(ed) this game nonstop I've seen less than half playing since the past several updates with some only mostly bothering with Combat now, myself included. if those 5 to 13 people playing Combat were anything like me then that would still be 1 less classic game being played this update even if the mod didn't even exist.
Combat mode = Training mode imo, its great fun and useful
There were always those communities that preferred classic in NS1 and those servers were always full, i suspect the same thing will happen in NS2 as the number of players grow.
I think it's clear that there's enough people interested in playing a combat variant. Great how the moddability of the game is being used in such a good way.