Why is there no option to completely disable infestation?

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Comments

  • GnubboloGnubbolo Join Date: 2007-11-01 Member: 62793Members
    i play the NS2:C

    80 fps in tanith.
    the infestation is a cancer.
  • MrRadicalEdMrRadicalEd Turrent Master Join Date: 2004-08-13 Member: 30601Members
    <!--quoteo(post=2056354:date=Jan 5 2013, 12:14 AM:name=Gnubbolo)--><div class='quotetop'>QUOTE (Gnubbolo @ Jan 5 2013, 12:14 AM) <a href="index.php?act=findpost&pid=2056354"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->i play the NS2:C

    80 fps in tanith.
    the infestation is a cancer.<!--QuoteEnd--></div><!--QuoteEEnd-->

    you mean to tell me there is a tanith... for ns2<a href="http://i.imgur.com/tTc3k.gif" target="_blank">?</a>
  • FrothybeverageFrothybeverage Join Date: 2003-02-15 Member: 13593Members
    Please tell me there is a bast.
  • TweadleTweadle Join Date: 2005-02-03 Member: 39686Members, NS2 Map Tester
    edited January 2013
    <!--quoteo(post=2055147:date=Jan 3 2013, 07:23 AM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ Jan 3 2013, 07:23 AM) <a href="index.php?act=findpost&pid=2055147"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->"Interesting structure positioning" is a fancy way of saying ninja phase gates. There was nothing interesting about ninja phase gates.<!--QuoteEnd--></div><!--QuoteEEnd-->
    It's depressing that this needs to be repeated to such a regular forum user though I guess shouldn't expect more from you. The absence of ninja phase-gates is only one part of a more endemic issue. It's like the flashy tip of an iceberg that gets all the attention because it's the bit that's easy to spot, even for casual gamers like yourself.

    Without power nodes, <i>all</i> structure placement is determined by far more interesting variables such as proximity to important locations, defensible map geometry, area convenience and even raw area size. As it is now, outposts are strictly confined by the power node variable in that you need to be positioned so that you can defend it.

    <!--quoteo(post=2054216:date=Jan 1 2013, 05:29 PM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ Jan 1 2013, 05:29 PM) <a href="index.php?act=findpost&pid=2054216"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well then power nodes are either placed badly by the map maker, in which case they should be rectified, much like the terminal and flight control power node, or they (according to you) have absolutely no influence on gameplay whatsoever and are essentially eye candy and a mechanism for making things dark.

    So what exactly is your problem with them? You blatantly state that they aren't affecting your game in the slightest, unless its a fault of the mappers.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Psymple's point is that if mappers were faultless and placed power-nodes where they weren't problematic, you are left with a situation where you might as well get rid of them because of all of the other drawbacks that accompany the mechanic.
  • NeoRussiaNeoRussia Join Date: 2012-08-04 Member: 154743Members
    with my i7 3770k the only thing that makes my fps go below 40 is a room full of cysts. I've tested pretty much everything else, but infestation is the biggest culprit for low fps.
  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
    <!--quoteo(post=2056474:date=Jan 5 2013, 03:03 PM:name=NeoRussia)--><div class='quotetop'>QUOTE (NeoRussia @ Jan 5 2013, 03:03 PM) <a href="index.php?act=findpost&pid=2056474"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->with my i7 3770k the only thing that makes my fps go below 40 is a room full of cysts. I've tested pretty much everything else, but infestation is the biggest culprit for low fps.<!--QuoteEnd--></div><!--QuoteEEnd-->

    second.. the best way to trash fps is having structures and cysts in area of effect with each other
  • GnubboloGnubbolo Join Date: 2007-11-01 Member: 62793Members
    edited January 2013
    <!--quoteo(post=2056360:date=Jan 5 2013, 05:26 AM:name=Frothybeverage)--><div class='quotetop'>QUOTE (Frothybeverage @ Jan 5 2013, 05:26 AM) <a href="index.php?act=findpost&pid=2056360"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Please tell me there is a bast.<!--QuoteEnd--></div><!--QuoteEEnd-->
    i dont know about bast, but ns2_tanith is a bit small but i have good feeling, the absence of infestation in NS:C is determinant for my fps, and the old maps, without the bull###### black-dark-brawn graphic of the news, are playable.

    in ns2_tanith in ns:c an average of 80 fps
    in the new veil in ns2 an average of 30 fps
    in the "furnace crappy map" the average is 15 fps
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