Not sure if this was a 243 thing or just random anomaly but...
I came across a seemingly invincible crag yesterday. I emptied a full shotty clip in to it point blank without pausing to reload and it still had 100% health. I came back later with other people and noticed the crag was still in god mode even with multiple people shooting it. The crag was next to hive, but not near any other crags. It did die much later to arcs however.
Not sure if this was a 243 thing or just random anomaly but...
I came across a seemingly invincible crag yesterday. I emptied a full shotty clip in to it point blank without pausing to reload and it still had 100% health. I came back later with other people and noticed the crag was still in god mode even with multiple people shooting it. The crag was next to hive, but not near any other crags. It did die much later to arcs however.
Had this happen in a scrim once, but I thought it was a map bug because it was on icarus.
Not sure if this was a 243 thing or just random anomaly but...
I came across a seemingly invincible crag yesterday. I emptied a full shotty clip in to it point blank without pausing to reload and it still had 100% health. I came back later with other people and noticed the crag was still in god mode even with multiple people shooting it. The crag was next to hive, but not near any other crags. It did die much later to arcs however.
i've had this too - except the hp bar went down to 0% and then instantly filled back up to 100% again.
i guessed it was some kind of inconsistency between client and server.
Not sure if this was a 243 thing or just random anomaly but...
I came across a seemingly invincible crag yesterday. I emptied a full shotty clip in to it point blank without pausing to reload and it still had 100% health. I came back later with other people and noticed the crag was still in god mode even with multiple people shooting it. The crag was next to hive, but not near any other crags. It did die much later to arcs however.
I had this happen on a Crag in sub sector, it was part way in the ramp/small stairway to the hive. It would do exactly as you describe take shots the health would vanish then magically reappear, had the same thing happen with a cyst to.
JektJoin Date: 2012-02-05Member: 143714Members, Squad Five Blue, Reinforced - Shadow
Not sure if this was a 243 thing or just random anomaly but...
I came across a seemingly invincible crag yesterday. I emptied a full shotty clip in to it point blank without pausing to reload and it still had 100% health. I came back later with other people and noticed the crag was still in god mode even with multiple people shooting it. The crag was next to hive, but not near any other crags. It did die much later to arcs however.
Tired of crashing on map change, please do something. I wait so long get in some community server and can't play much in because of the crashes on map change !
I had my first (and only so far...) of these crashes today. I've been lucky, some of my friends have had loads of them
Still, that's not put a damper on my gaming night - it's been awesome fun teaching the new guys how to comm, getting an entire server (yes, both teams!) following their respective comm/field comm's orders and having some tight games.
The performance improvements seem to have been just right - I've not seen a SINGLE complaint about performance in any of the servers since 243. Good job!
Found another invincible structure, this time a spur. It was in nearly exactly the same spot on mine shaft next to the cave hive. This time it survived even after the hive and all the infest was cleared!
IronHorseDeveloper, QA Manager, Technical Support & contributorJoin Date: 2010-05-08Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
edited March 2013
Frequent crashing would be the only thing on that list worth hot fixing. The rest can wait for a patch as they are not show stoppers, but typical bugs.
I think everyone can agree ns2 is patched frequently enough that you won't be waiting long for those all to be fixed.
Rest assured all those items are known, btw
AiorosJoin Date: 2003-03-24Member: 14850Members, Squad Five Blue, Reinforced - Shadow
The bug with unkillable structures is in for like 3 patches now and can result in turning a competitive game completely. Ever tryed to kill a Hive or an RT when 3 hydras are not killable? And 3 patches is in my understanding long for such a critical bug. What would be a good timing for you Ironhorse to fix such a bug?
I asked a playtester btw of these bug and he told me this bug is not listed on the bugtracker yet.
The others bugs are in the game for so long .... like start of the beta?! Tthat i dont care about them getting fixed anymore ... they are part of the game now.
But unkillablestructres are srsly an issue. Everyone has encounterd that bug (im sure of that) without seeing the HP on range shooting, so you dont see the HP going back to full again.
Just to illustrate one of those game breaking moments here you can see how a bugged beacon on Fana saved Archaea from loosing the game to HBZ in their NSL Season 2 match, both teames approved of it being a bug as well.
IronHorseDeveloper, QA Manager, Technical Support & contributorJoin Date: 2010-05-08Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
Timing is most definitely not the only factor airos, otherwise there wouldn't be left over bugs from beta days as mentioned, right? Try to leave your bug reports in tech support please. And always feel free to ask me whether something is known.. not everything is kept our bug tracking system.
Thank you for your patience.
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Sad panda
I came across a seemingly invincible crag yesterday. I emptied a full shotty clip in to it point blank without pausing to reload and it still had 100% health. I came back later with other people and noticed the crag was still in god mode even with multiple people shooting it. The crag was next to hive, but not near any other crags. It did die much later to arcs however.
Had this happen in a scrim once, but I thought it was a map bug because it was on icarus.
i've had this too - except the hp bar went down to 0% and then instantly filled back up to 100% again.
i guessed it was some kind of inconsistency between client and server.
I had this happen on a Crag in sub sector, it was part way in the ramp/small stairway to the hive. It would do exactly as you describe take shots the health would vanish then magically reappear, had the same thing happen with a cyst to.
This bug isn't specific to the crag, or to B243.
CPU doesn't really matter afaik.
the main things which effect loading would be: lower texture quality, SSD, defrag etc
Spoke too soon.
Crashed on load about 20 mins ago when swapping from Refinery to Docking, not that which map to which map matters.
Only crashed once all weekend despite the game playing on medium rigs for 8 hours a day.
Still, that's not put a damper on my gaming night - it's been awesome fun teaching the new guys how to comm, getting an entire server (yes, both teams!) following their respective comm/field comm's orders and having some tight games.
The performance improvements seem to have been just right - I've not seen a SINGLE complaint about performance in any of the servers since 243. Good job!
two players in our team are crashing frequently since the patch.
if i tab out of the game, it crashs now 10 times as often as b4 the patch.
a hotfix would be rly nice
Just fixes overall would be good...
I think everyone can agree ns2 is patched frequently enough that you won't be waiting long for those all to be fixed.
Rest assured all those items are known, btw
I asked a playtester btw of these bug and he told me this bug is not listed on the bugtracker yet.
The others bugs are in the game for so long .... like start of the beta?! Tthat i dont care about them getting fixed anymore ... they are part of the game now.
But unkillablestructres are srsly an issue. Everyone has encounterd that bug (im sure of that) without seeing the HP on range shooting, so you dont see the HP going back to full again.
Thank you for your patience.