free weekend - veterans play as much as possible!

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  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    MyOwnOwner wrote: »
    I did it (nearly) the whole day... Mostly going comm and khamm.
    • Please move out of the base.
    • Press c for the minimap, so you see where we have trouble and to find out where you are.
    • Move together...
    • Press "E" to build...
    • You should consider getting a microphone, because the game is later based upon good communication and teamwork.
    • The symbol for the extractor is at the bottom right, in the build menu. Click on it and click on a res node (round thing, where steam comes out).
    • Cyst chains - destroy and defend.
    • Walk on the ceilings and jump from the walls, so you are not so easy to hit.
    • ...

    Summing up: I am getting tired. And in most cases it feels like I am talking against a wall. As soon as I start to feel angry I left the servers to cool down.

    Nearly no feedback from those "gamers". (WHERE SHOTGUNNNNNNSSSS !!!!1111oneoneeleven"!!!)

    It is a completly different experience compared to the time around christmas... A lot of people joined the game with incredible technical equipment (microphones) and were able to use it. People listened and asked reasonable questions (First thinking, then talking - I was impressed). People did (tried) to follow the commanders orders.
    Not everyone was like that, but the majority was.

    Maybe I seem like one of those "the good old day" guys, but - excuse me - wtf: only 3.5 months have passed and it feels like the servers are crowded with badly programmed bots.

    I hope I find the strength tomorrow to join up the servers again and give my best to explain and help - the two or three new guys from today willing to listen and communicate are not much but rewarding enough.

    I know it's frustrating and believe me I feel your pain, but you have to remember that a lot of people out there in the world are shyguys at heart. I'm not talking about gamers or free-to-players so much as people in general. Sometimes it takes a while for people to warm up in an environment they don't understand or feel comfortable in yet. Sometimes it's just a matter of people learning at different rates. Even if it feels like you're getting nowhere with people the tips do build up over time. They might not play well that game, but the next game they can think back to something they heard previously and work with that; it can take time for people to digest this stuff and actually incorporate it into their play.

    It could just be the fact that games take a while and your random sample has different personalities in the majority than mine, of course. Keep it up, though, it sounds like you've been doing a pretty good job helping people out!
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    ROFL squishpoke

    Personally, from the bottom of my heart, thank you to all those putting in the effort teaching new players. (Even if some don't listen it still leaves an impression of a good community)
    Major props to you all, and of course it will pay off as these players get acclimated and experienced, and add to the ranks of more friends to play with :)
  • FrothybeverageFrothybeverage Join Date: 2003-02-15 Member: 13593Members
    IronHorse wrote: »
    ROFL squishpoke

    Personally, from the bottom of my heart, thank you to all those putting in the effort teaching new players. (Even if some don't listen it still leaves an impression of a good community)
    Major props to you all, and of course it will pay off as these players get acclimated and experienced, and add to the ranks of more friends to play with :)
    It's been trying at best.

    90% of these goobers don't have mics, and those that do, well, they're 12.
  • NominousNominous Baltimore, MD Join Date: 2012-02-18 Member: 146518Members
    edited March 2013
    Excellent topic, derWalter. In accordance to your subject, here's the gist of my weekend so far: when I joined one of my favorite servers owned by KKG, I immediately noticed that there were many rookie marines. Since we spent a good minute without a comm, I decided to enter the CC, even though it had been a while (without a mic too). I'm much better at FPS than I am at RTS. Thankfully, my typing speed is fast. I stressed the importance of building power first, capping RTs fast, covering teammates, etc. My team ended up losing the round due to aliens having a decent khamm and being killed by (argumentatively) easier-to-play rookie skulks. I sincerely hope that my advice was not lost on new players, however, since we at least managed to push back the aliens for a few minutes.

    So from a veteran grunt, rather than an experienced commander, I recommend that players like myself take the plunge and command a rookie team. You might not win, but at least you'll impart some knowledge to new players. Chances are that if you're a vet grunt, you'll already know what to do as a comm as well. Don't be hesitant!
  • FrothybeverageFrothybeverage Join Date: 2003-02-15 Member: 13593Members
    One thing I've been seeing:
    People hopping in the chair just to start the game, and immediately hopping out after it does.
  • SquishpokePOOPFACESquishpokePOOPFACE -21,248 posts (ignore below) Join Date: 2012-10-31 Member: 165262Members, Reinforced - Shadow
    Ghosthree3 wrote: »
    Fuck I love @Squishpoke
    I LOVE YOU TOO GHOSTHREE3
  • sotanahtsotanaht Join Date: 2013-01-12 Member: 179215Members
    edited March 2013
    MrNihil wrote: »
    I just got one tip: Force them to watch at least one commander video before one is allowed to take seat :( Its cool to learn - but learning is doing and not sitting there and having no idea what the hell happens.
    But its cool anyway.

    I know it's a little different for such a huge influx of people, but under normal circumstances the proper way to learn to command is NOT to jump in the seat on your third game even if you have watched the videos.

    The first thing you should do when you get the game is play a few games on the ground. Maybe run around explore if you want a feel for the controls or watch videos if that's more your thing, but don't even bother trying to even start to learn command before you know what a fade is and why it's hard to kill.

    After you have a very basic understanding of the game in general, you can go into Explore mode and start learning the finer points of the command interface. How to read everything, place structures, and most importantly the tech tree and what each building in fact does. That alone however does not a commander make. The main reason to understand the tech is so that you can properly observe games (from the ground, I don't expect people to play in spectate), which is the next and longest step. It's hard to understand what is going on when someone else is in the command chair if you don't first figure the buildings out for yourself.

    The next step is to play games, LOTS of them, probably many dozens of hours worth, to get a feel for strategy and build orders. You watch other coms and figure out what works for them, why, what counters it, and what doesn't work at all. Only then should you attempt commanding on your own, and you should only do so when the team is ready to be accepting of a first time commander.

    For the record, this is EXACTLY the process I went through to learn how to command.
  • WakeWake Join Date: 2003-03-05 Member: 14351Members, Constellation
    It is not because they don't answer that they don't hear and try to find out, I' m sure your words are not lost.

    They have to catch a number of things and they don't know the maps.

    Be patient, talk basics. Repeat.

    Try not to get mad tho I admit it's hard when the @&€!!! Don't move their f"&€# *ss to cover the €&##%% brand new hive. Bloody bastards rookies, I wish your mom roast in hell !!!!

    Ahhh, felling better, back to rookies learning.
  • SyknikSyknik InversionNS2.com Join Date: 2002-11-01 Member: 2064Members, Constellation, NS2 Map Tester, Reinforced - Supporter, Reinforced - Shadow
    I helped a couple.. though a lot of people rather than listen to me, instantly started calling me a hacker/cheater/saying I haven't been hugged by my mom enough as a child haha. Sooo thankfully free weekend is almost over.
  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
    I found repeating helps. Especially on the other team.

    * as a marine > skulks get off the ground, you are to easy to shoot. (after just nuking 3 skulk)
    * as a skulk > a lone marine is a dead marine. Just after horribly killing yet another solo player.
    * of course if someone is being mean.. I stomp them a bit so they realise what I said is completely true.
    * [ns2mentor] or [mentor] tag does seem to help in people ignoring you less.
    * patience, oceans of patience!
    * repeat everything of importance, in upgoing order. So like save rt X, save spot y must be repeated. Say its on the top or bottom of the map. If you do that consistently, you can make more urgent orders later when they are accustomed to listening like 'base x now'.
    * always always always tell a newbie when he/she did something good, like a nice ambush which got you killed.
    * asume all are newbie, see previous rule.
  • GeekavengerGeekavenger Join Date: 2012-08-31 Member: 157117Members, Reinforced - Shadow
    I commanded a game with about half and half Rooks and Vets on both teams last night. It was awesome. The big issue I have noticed is people not knowing the basics. Map position and description is key for new players. Instead of Save the RT in Vent, say something like "I need 2 or 3 of you (calling out names is even better) to go to Ventilation which is on the Bottom Right corner of the Map and save the Extractor which is the building the skulks are biting on"

    It takes longer but when you are working with people who don't even know how you heal at an armory yet, being paitient and verbose is helpful. Also because so many of the greenies don't have mics yet as the commander try and pay extra attention to Chat. Also stress the importance of asking questions in "Team Chat" not. I had one rook ask in All Chat "What does Ninja some Arcs mean?" Admittedly my fault for using too much jargon but I was trying to address the vets. But still address the team right

    (Side note that might be a good strategy for misdirection in the future, set your name to green and then when the aliens are about to hit your base chat something like "Why am I building a Phase over on this side of the map? It is in the middle of Alien Territory??!?")
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