Am I the only one who consistently has poor experiences with all random?
draktok
Join Date: 2013-02-18 Member: 183156Members
More often than not, after a long game people will start an all random vote. Again in my experiences, more often than not, follows 30 minutes of one sided-ness.
I just leave servers as soon as all random vote is called now, since all it takes is two great players to be randomly thrown on the same team and just stomp the server for a half hour. I don't get it, really.
I just leave servers as soon as all random vote is called now, since all it takes is two great players to be randomly thrown on the same team and just stomp the server for a half hour. I don't get it, really.
Comments
The way I know of to actually get balanced teams is choosing captains.
Failing that, I know the tacticalgamer server runs a "balance" mod where it sorts players depending on their historical win/loss count on the server when used. So the handful of players that are pro and on the winning team most of the time, are much more likely to be put on opposing teams. The longer the win/loss data is accrued, the better it works. The downside is it doesn't work as well if the sample base is limited from a server full of non-regulars. Not a perfect solution but it usually produces GGs.
Yay math!
the random system we have in ns2 is kinda disfunctional as an anti-scramble mod when it locks itself for 30 minutes; even when the teams are still a joke.
Calling a scramble mid-match would be awful. It's only ever going to be used when one team is winning decisively, and odds are by that point it's too late for a turnaround, so your just putting guys who've put one team into that winning position, into the losing side. "Great job securing all those points, now take them all down...too bad you bought that JP+shotgun last life, looks like your stuck as a skulk"
Also the RTS elements mean that one team has an advantage going forward.
Fully random systems still do not favor even distributions.
And you have the issue of personal res to deal with also. What happens when someone is a fade? or an exo?
On the other hand, what if your team is setting up a ninja PG? What if they are building up an army of ARCs in main base? What if they're planning on forcing a beacon so they can push into a forward base? If someone is scrambled while this is going on, it allows the team to react in a way they wouldn't have if they weren't aware of the strategy.
So don't let "perfect" stand in the way from "good"! This system is better than pure random and probably easy to implement by the devs from DAK Admin-mod.
Lets screw random and get this better system in place.
Now if you start on a server and don't know any of the players, it's basically random. If you've played a round and see that there are 2 very good players compared to everyone else, then they're almost certainly going to get voted as team captains...
It could work
Yeah, what's up with that -.- I WANT TO STOP PLAYING NOW PLEASE GAME. "NO, START HAVING FUN".
i would argue that it doesn't matter because when people vote to 'scramble' they've admitted the teams need to be changed, and if denied the vote would probably stop playing/contesting the round anyway.
when the teams are notably imbalanced in ns2; i shamelessly use vote concede and begin idling. hopefully, this will accelerate the defeat so we can get on with another game with improved teams.
i'm not an 'easy mode' gamer. i play the hardest difficulty mode in every game (except firaxis games because that's like self-harming, and their easy mode is like other games 'impossible' mode). why? because i'm too old for playing with action figures in the bath tub. i need some challenge, contest and excitement.
playing with significant skill gap between the teams is s*** whether you're on the good team or the bad team. it's literally a waste of time.
My personal favorite though, is when we get a ridiculously stacked random and then sv_rrall, re-random, and end up with exactly the same team compositions but reversed sides.
The other option would be the team captains idea, which is exactly what happens in ENSL gathers.
Or you could get into a competitive team and participate in tourneys. In there, if you get stomped, it's because the other team is a lot stronger than yours. Also, you'll become so good at the game you'll end up being a pub star too.
So people who want to play a particular side are surprisingly resistant to being forced to play the other side?
You don't say.
I find it much more fun to fight versus players I know do not suck then fight versus newbies alone.
Some challenge you know.