GhoulofGSG9Join Date: 2013-03-31Member: 184566Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Supporter, WC 2013 - Supporter, Pistachionauts
edited June 2016
Just a short update about the feedback page:
It's still in use and I read the by the website generated ideas summary before each of our bi-weekly team meetings and try to bring up new interesting/popular ideas with the team.
Furthermore all via the feedback website reported ns2 bugs have been fixed.
Sadly the amount of new ideas, bug reports and votes dropped off after one month and by now there are more Subnautica related ideas created each week than ns2.
It's still in use and I read the by the website generated ideas summary before each of our bi-weekly team meetings and try to bring up new interesting/popular ideas with the team.
Furthermore all via the feedback website reported ns2 bugs have been fixed.
Sadly the amount of new ideas, bug reports and votes dropped off after one month and by now there are more Subnautica related ideas created each week than ns2.
Comments
Great attitude. I guess that is the reason why feedback was ignored and we have to play a broken game now.
It's still in use and I read the by the website generated ideas summary before each of our bi-weekly team meetings and try to bring up new interesting/popular ideas with the team.
Some ideas actually made it into the live build without us really planning them e.g. https://feedback.userreport.com/19e981d4-394e-46de-997e-8913cc04aff2/#idea/75854 .
Furthermore all via the feedback website reported ns2 bugs have been fixed.
Sadly the amount of new ideas, bug reports and votes dropped off after one month and by now there are more Subnautica related ideas created each week than ns2.
Have you seen the fade stab suggestion https://feedback.userreport.com/19e981d4-394e-46de-997e-8913cc04aff2/#idea/124211
Also would be helpful for new players to have jumps chaining automatically while keeping jump key pressed down. (à la Quake)