Larger versions of established fauna
LeechSoupDotYum
Join Date: 2016-02-24 Member: 213378Members
Without doing much work, you could make unsettling experiences for late game players. Making creatures players know bigger might be a fun way to make the deeper zones more surprising and cool. For example, a giant eyeye in the lost river zone could add to the ghost theme while not being insignificant and small. A massive rock grub could be deep in a cave, or a big warper could patrol the precursor base.
Comments
The creatures in monster hunter for example vary in size when you fight them, but it goes beyond just adding a little touch of realism to them - the smaller they are, the lower their stats. So fighting a fully grown rathalos is going to put up more of a fight than a runty one, which is to be expected of course but that's the point: Larger size, higher stats. Smaller size, lower stats.
So, would it be something akin to that? A larger variation would say be able to withstand more punishment before going under, and larger prey fauna would provide more nutrition when consumed?
Why would specific fish of the same species be giant?
It makes no biological or evolutionary sense.
A giant peeper is still a peeper and a Reaper's gunna hesitate for a second before realizing its just a bigger meal.
These larger variations could fill up the current empty open seas.
Makes little sense.
Still imagine a giant cutefish just coming up to you to give you a high five.
Then it slaps your seamoth 600m into the air.
Not sure what you call evolution but usually in nature there is no one creature identical in size.
You also get giantism - not sure exactly what it is called
Obviously no two creatures grow exactly the same way.
Doesnt really explain how a fish could grow to be more than like...1.3x its genetically coded size.
We always want to find the biggest one. So its adding that essence to the game.
I've definitely fished before.
I've never caught a Stingray the size of a yacht, but I have caught a stingray the size of...well a stingray.