MouseThe Lighter Side of PessimismJoin Date: 2002-03-02Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
Venom - Every single attack does a small amount of DoT alongside its base damage. For attacks that already do DoT, the damage is increased.
I'm not sure how/whether this would affect Blink. Maybe it does DoT to anything the Fade bumps into while blinking.
moultanoCreator of ns_shiva.Join Date: 2002-12-14Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
Empathy [shade] - all Marines project a blue "flashlight" that shows where they are currently looking and what they can see. It is projected on walls and has atmospherics, so it is visible around corners.
Comments
I'm not sure how/whether this would affect Blink. Maybe it does DoT to anything the Fade bumps into while blinking.
Players around you receive 3/6/9% damage reduction, you receive 3/6/9% of the damage they take. Does not stack.
Pain User [Crag] - Being damaged heavily decreases energy in exchange for less health lost.
New Flesh [Crag] - Damage types other than normal only deal a fraction of their damage type, the rest is converted to normal.
Acrobat [Shift] - Add additional air control when moving with momentum.
Reach [Crag] - Moving around a player does a minimal amount of damage.