<!--QuoteBegin--=DD=Wolf Kahler+Jan 15 2003, 09:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (=DD=Wolf Kahler @ Jan 15 2003, 09:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I started working on this conversion of a Q3 model you can find on <b>polycount</b> this morning, but I find myself at a point where I'm unhappy with the average attitude around here, so I'm not going to finish it. If you want the MS3D-format file with the original ReadMe and Skulk skeleton, I'll pack it and host it for you, but I don't feel like doing anything that doesn't interest me anymore. I feel there's too little appreciation, recognition and understanding around here to warrant the investment.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> I <b>really</b> would like to see this in NS <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->
<!--QuoteBegin--=DD=Wolf Kahler+Jan 15 2003, 06:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (=DD=Wolf Kahler @ Jan 15 2003, 06:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I meant the lack of appreciation in general for any other member of the God damned human race. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
Come on Wolf, FINISH it please. I would personally like to have a skulk replacement that is all sharp, angular and vicious looking.
Lotta people here don't realize the wasted potential everyone has on being able to flesh out idea's for kharaa replacement models.
As it is right now, most kharaa replacements are rounded (*Ahem, AvP style *) and soft looking. The arachnid is the only thing close to what an alien species might look like.
Guys, be nice to my best friend. Admitted, it is little large, but that doesn't mean its not possible. Although, coldcut, zerglings would be the perfect match for a skulk.
the Mobile Infantry mod (www.mobile-infantry.fr.st) has got a warrior bug model <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
I resized it and rescaled a lot of individual aspects of the original Q3 model [Q3 models don't have skeletons] to fit within what I saw as being the perfect size for optimal use of the Skulk skeleton while retaining the same basic shape as the reference pic posted earlier in this thread.
However, I will not complete it. Some people around here need to learn to stop freaking begging and being disappointed with what they get.
You want this model? Too bad. I changed my mind. I'm not going to host what I did so far. I'm just going to delete it from my computer and forget I had anything to do it.
Take it as a statement in protest against all the little dickless **** around here who treat everybody like **** unless they're sucking up to get something out of them for nothing in exchange. I'm not going to be anybody's ****. I'm not in prison. I don't need to put up with the way people get treated here.
If you don't feel you're in the group of people I'm pointing the finger at, then don't worry about it. Somebody else will probably come along and do what you want and you'll be happy with your new model of the day. I'm perfectly happy with my Xenomorphs and colonial marines, thank you. If you're not, well, I guess you'll just have to be patient. Sorry, guys. That's life. Learn to live with it.
Please dont delete it. Just don't publically release it. I'd hate to see your work to go to waste. I understand how you feel and everybody acts like the people who contribute to this forum are at their beck and call. I can tell you thats not how i feel , and that's not how coldcut feels.
I would love to see it. If you havent deleted it please e-mail it to me. If not, thats your decision.
It's already deleted. I'm sorry to those who are disappointed and will be by my lessened future involvements in projects that don't interest me.
Yes, the flaming, the whining, the complaining and repeated questions have hit my roof. People come in here demanding satisfaction and can't even be bothered to read more than the last two or three posts in five-page threads on topics that interest them before posting questions, concerns and complaints that were already addressed on the first page.
Why should anyone invest the time and energy it takes to learn something that satisfies themselves, then spend it on trying to please other people when some lazy little **** will just come along and not even bother to read anything of a five-page thread you've just spent addressing all the concerns the decent people managed to ask you about in the first place? You're ["you" being a general, non-specific reference to a group of people who can easily identify themselves without my help] too damned lazy to learn the skills [or even just read what people say] yourself, so why should the rest of us even bother giving you your life's desires on a silver platter?
Some guy loses a member of his family. Somebody who's invested a lot of time in this community, trying to satisfy people's wants. And he gets nothing! Nothing! Not more than the slightest bit of consideration required to look even marginally as if anybody cares!
This is the price of pleasing people. Not a benefit. A price. A cost that -we- pay. Not you [again, the general, non-specific "you"]. We're the shoulders people lean on when they want something, the same as the dev teams who make these mods we mess with.
So, in closing, when you're modelling something from scratch in Milkshape, you place your vertexes, then you select them with the "Face" tool, but always in a counter-clockwise manner, or else the face will be backwards and invisible in-game. Now, go ahead and try it for yourselves. It's not hard. It's just not always necessary, which is where conversions come in.
Sorry you feel that way <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
I know how ya feel wolf. i really do.. i get that alot when doing art.. ppl take advantage of it and then i end up doing thei art assignments for nothing. cheap lazy buggers cant do it themselves. nowadays i tell ppl to bugger off and do it themself. they want to pass, they gona have to earn it. not cheat it.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Why should anyone invest the time and energy it takes to learn something that satisfies themselves, then spend it on trying to please other people when some lazy little **** will just come along and not even bother to read anything of a five-page thread you've just spent addressing all the concerns the decent people managed to ask you about in the first place? You're ["you" being a general, non-specific reference to a group of people who can easily identify themselves without my help] too damned lazy to learn the skills [or even just read what people say] yourself, so why should the rest of us even bother giving you your life's desires on a silver platter?
Some guy loses a member of his family. Somebody who's invested a lot of time in this community, trying to satisfy people's wants. And he gets nothing! Nothing! Not more than the slightest bit of consideration required to look even marginally as if anybody cares! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Never try to satisfy anyone; expect to be disappointed. I myself am a computer programmer, in almost every modern language out there. I have spent many years of my life in front of metal radiation machines, learning, and learning, and learning the fine structures and design required for all my programming. Still a on-going process. The point is, I learned respect for how hard it is to design large projects, or in some cases even simple programs. One thing I learned quickly is that other people don't share this respect, because they have not spent years and years of their lives learning and getting frustrated and fighting with a debugger or in your case, a 3d modelling program.
It is for this reason that many people are quick to critisize, quick to go to the last 5 posts in a forum and quick to blast down the very few people making something new and different. It is because they have yet to learn to respect all the time and effort that these projects require. To a person on the outside, some of the most simple outward things, like removing an arm from a skulk model, may sound like a simple concept, but those with experience and knowledge know otherwise. Don't presume that everything is as simple as its endproduct. You'll very rarely see highly developed modellers on these forums blasting each other about their models/ideas. Doesn't that tell most of you something?
Most of these people are afraid to spend the 10 or so initial hours to learn the basics of meshing, skinning, etc. Granted their first works are somewhat messy, but it is welcomed. Unfortunately I beleive it must be fear of failure that keeps these people from ever going there. After seeing some of the negative feedback to beginner modellers and such on these forums, im not surprised not too many people try it thesedays.
I myself will never model, because I don't want to. One day I'll start again. Until then, im going to host all of your models good and bad. This is what im giving to Wolf and the other modellers.
Now, see, -there's- respect. There's somebody who's actually invested the time and energy in to something they love. Respect for others rises first from self respect. You have to learn your own worth before you can understand the worth of others. You do this by learning what you're good at and developping that skill. You get confidence; you start noticing details in what other people do. You start to understand what it took for them to do what they do so well.
That's in no way to say I think I'm any good at modelling or anything. I've just spent the time trying to at least figure out the worth of the investment made by people who -are- good, and even those who just try, even just once, no matter how poor the outcome may have been. At least they tried and they learned something new for their efforts.
At least there's a little more to them than there was before.
=DD=Wolf Kahler, i applaud your attitude towards this. They never deserved this model in the first place. A lot of the members of this forum seem to be spoiled kids. I make models for NS, but for myself only. I find the FA forums a lot more welcoming then this place.
I wanted stuff to be done for a lot of HL mods, and i did them myself, which i found 10000x more gratifiying to be using something i made myself, then downloaded on some forum/website. I learned everything about modeling myself(even got my own mod which i also make myself.) and i plan to make a career around it thanks to my new found love for it.
Again, i applaud you. /me gives =DD=Wolf Kahler the "Thumbs up"
It is hard sometimes no? But don't forget, they're just kids. Most of these ppl are still young and ignorant, and well, there are those that are just plain ignorant <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->. You don't really appreciate anything until you hit 17, and I can still remember how arrogant I was just a few years ago. However, don't be _too_ cynical. Just remember there are many out their who can appreciate your work, and know what you've gone through.
I truely see what you're saying, but the people who have not gone thru it themselves will only feel indifferent.
Also, it's not always laziness. Not everyone shares the love for tinkering that some of us do, so we cannot expect them to invest so much time on something like modelling. However, I cannot deny that the attitude here is worse than something like the Firearms forum <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->.
I don't care for the FireArms mod, so I never got in to the community and wouldn't know, but it's one of the older ones out there, like DoD, so it's not hard to imagine that it's managed to retain some of its older, more mature players.
And these young people need to learn somewhere. They sure don't seem to get it from school or home.
In 400 B.C. Socrates said that: “Young people nowadays love luxury; they have bad manners and contempt for authority. They show disrespect for old people and love silly talk in place of exercise. They no longer stand up when older people enter the room; They contradict their parents, talk constantly in front of company, gobble their good and tyrannize their teachers.”
To think even thousands of years ago, kids were still like that <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->.
You can't get them to change, it's impossible. Their brains aren't fully developed, and it if that's the behaviour that has evolved over millions of years, then it must have been advantageous. But as they mature, and the final year of high school hits them, then they'll start to realize, and appreciate the things done for them.
first of all to Socrates:damn right that old man! (these greeks were some wise guys)
and second im new too ns im new to this forum , i´know how complex it is and i know that it takes lot of time. i really respect all skinner\modeller\mapper and sprite artists that "waste" their time to make a mod perfect,earn some props,make a community happy, or whatever ur motivation is. im serious witht that and i hope u guys keep ur good work up (public or not)
<!--QuoteBegin--=DD=Wolf Kahler+Jan 16 2003, 10:19 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (=DD=Wolf Kahler @ Jan 16 2003, 10:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If you don't feel you're in the group of people I'm pointing the finger at, then don't worry about it.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> *breathes sigh of relief*
if any of you ****s do the same at the ghost ops forums, I'll castrate you.
Comments
ave you convertet the skeleton?
I <b>really</b> would like to see this in NS <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
Come on Wolf, FINISH it please. I would personally like to have a skulk replacement that is all sharp, angular and vicious looking.
Lotta people here don't realize the wasted potential everyone has on being able to flesh out idea's for kharaa replacement models.
As it is right now, most kharaa replacements are rounded (*Ahem, AvP style *) and soft looking. The arachnid is the only thing close to what an alien species might look like.
Please?
However, I will not complete it. Some people around here need to learn to stop freaking begging and being disappointed with what they get.
You want this model? Too bad. I changed my mind. I'm not going to host what I did so far. I'm just going to delete it from my computer and forget I had anything to do it.
Take it as a statement in protest against all the little dickless **** around here who treat everybody like **** unless they're sucking up to get something out of them for nothing in exchange. I'm not going to be anybody's ****. I'm not in prison. I don't need to put up with the way people get treated here.
If you don't feel you're in the group of people I'm pointing the finger at, then don't worry about it. Somebody else will probably come along and do what you want and you'll be happy with your new model of the day. I'm perfectly happy with my Xenomorphs and colonial marines, thank you. If you're not, well, I guess you'll just have to be patient. Sorry, guys. That's life. Learn to live with it.
I would love to see it. If you havent deleted it please e-mail it to me.
If not, thats your decision.
Yes, the flaming, the whining, the complaining and repeated questions have hit my roof. People come in here demanding satisfaction and can't even be bothered to read more than the last two or three posts in five-page threads on topics that interest them before posting questions, concerns and complaints that were already addressed on the first page.
Why should anyone invest the time and energy it takes to learn something that satisfies themselves, then spend it on trying to please other people when some lazy little **** will just come along and not even bother to read anything of a five-page thread you've just spent addressing all the concerns the decent people managed to ask you about in the first place? You're ["you" being a general, non-specific reference to a group of people who can easily identify themselves without my help] too damned lazy to learn the skills [or even just read what people say] yourself, so why should the rest of us even bother giving you your life's desires on a silver platter?
Some guy loses a member of his family. Somebody who's invested a lot of time in this community, trying to satisfy people's wants. And he gets nothing! Nothing! Not more than the slightest bit of consideration required to look even marginally as if anybody cares!
This is the price of pleasing people. Not a benefit. A price. A cost that -we- pay. Not you [again, the general, non-specific "you"]. We're the shoulders people lean on when they want something, the same as the dev teams who make these mods we mess with.
So, in closing, when you're modelling something from scratch in Milkshape, you place your vertexes, then you select them with the "Face" tool, but always in a counter-clockwise manner, or else the face will be backwards and invisible in-game. Now, go ahead and try it for yourselves. It's not hard. It's just not always necessary, which is where conversions come in.
Some guy loses a member of his family. Somebody who's invested a lot of time in this community, trying to satisfy people's wants. And he gets nothing! Nothing! Not more than the slightest bit of consideration required to look even marginally as if anybody cares!
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Never try to satisfy anyone; expect to be disappointed. I myself am a computer programmer, in almost every modern language out there. I have spent many years of my life in front of metal radiation machines, learning, and learning, and learning the fine structures and design required for all my programming. Still a on-going process. The point is, I learned respect for how hard it is to design large projects, or in some cases even simple programs. One thing I learned quickly is that other people don't share this respect, because they have not spent years and years of their lives learning and getting frustrated and fighting with a debugger or in your case, a 3d modelling program.
It is for this reason that many people are quick to critisize, quick to go to the last 5 posts in a forum and quick to blast down the very few people making something new and different. It is because they have yet to learn to respect all the time and effort that these projects require. To a person on the outside, some of the most simple outward things, like removing an arm from a skulk model, may sound like a simple concept, but those with experience and knowledge know otherwise. Don't presume that everything is as simple as its endproduct. You'll very rarely see highly developed modellers on these forums blasting each other about their models/ideas. Doesn't that tell most of you something?
Most of these people are afraid to spend the 10 or so initial hours to learn the basics of meshing, skinning, etc. Granted their first works are somewhat messy, but it is welcomed. Unfortunately I beleive it must be fear of failure that keeps these people from ever going there. After seeing some of the negative feedback to beginner modellers and such on these forums, im not surprised not too many people try it thesedays.
I myself will never model, because I don't want to. One day I'll start again. Until then, im going to host all of your models good and bad. This is what im giving to Wolf and the other modellers.
That's in no way to say I think I'm any good at modelling or anything. I've just spent the time trying to at least figure out the worth of the investment made by people who -are- good, and even those who just try, even just once, no matter how poor the outcome may have been. At least they tried and they learned something new for their efforts.
At least there's a little more to them than there was before.
They never deserved this model in the first place.
A lot of the members of this forum seem to be spoiled kids.
I make models for NS, but for myself only.
I find the FA forums a lot more welcoming then this place.
I wanted stuff to be done for a lot of HL mods, and i did them myself, which i found 10000x more gratifiying to be using something i made myself, then downloaded on some forum/website. I learned everything about modeling myself(even got my own mod which i also make myself.) and i plan to make a career around it thanks to my new found love for it.
Again, i applaud you.
/me gives =DD=Wolf Kahler the "Thumbs up"
I truely see what you're saying, but the people who have not gone thru it themselves will only feel indifferent.
Also, it's not always laziness. Not everyone shares the love for tinkering that some of us do, so we cannot expect them to invest so much time on something like modelling. However, I cannot deny that the attitude here is worse than something like the Firearms forum <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->.
I don't care for the FireArms mod, so I never got in to the community and wouldn't know, but it's one of the older ones out there, like DoD, so it's not hard to imagine that it's managed to retain some of its older, more mature players.
And these young people need to learn somewhere. They sure don't seem to get it from school or home.
In 400 B.C. Socrates said that: “Young people nowadays love luxury; they have bad manners and contempt for authority. They show disrespect for old people and love silly talk in place of exercise. They no longer stand up when older people enter the room; They contradict their parents, talk constantly in front of company, gobble their good and tyrannize their teachers.”
To think even thousands of years ago, kids were still like that <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->.
You can't get them to change, it's impossible. Their brains aren't fully developed, and it if that's the behaviour that has evolved over millions of years, then it must have been advantageous. But as they mature, and the final year of high school hits them, then they'll start to realize, and appreciate the things done for them.
first of all to Socrates:damn right that old man! (these greeks were some wise guys)
and second im new too ns im new to this forum , i´know how complex it is and i know that it takes lot of time.
i really respect all skinner\modeller\mapper and sprite artists that "waste" their time to make a mod perfect,earn some props,make a community happy, or whatever ur motivation is.
im serious witht that and i hope u guys keep ur good work up (public or not)
so long ...
Oh, I'll continue working on things that interest me, Funghi.
DONT DISS THE FA!!!! :X
lol
*breathes sigh of relief*
if any of you ****s do the same at the ghost ops forums, I'll castrate you.
thanks a lot <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->