Welp.. I think im going to model the aliens 2 dropship. Gonna do it with an ultra-high poly count at first, because I want to make a few custom AVI's with it flying around a planet, with smoke, wind, etc.. I want to recreate the dropship reentry and make a pretty animated gif of it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> If I deem it worthy, then I'll release the 50,000 poly model (I wouldn't doubt it either) to whoever wants it to make it a NS model. lol
Tis a pity that you feel un-appreciated and un-loved Wolf. Some people on the forums are too...immature to be let on them. But it's a free world. Too bad.
Don't let a few bad apples spoil the rest of us who might hate/dislike whatever project but still find ways to post constructive critiscisms.
I wasn't saying that for myself, Nova. There are a lot of people here who get no respect for no more reason than they have yet to ask the same questions some of the rest of us already have.
I read all the posts, but due to the...harsh coloring of the TSA background it gets difficult for my attention to stay on the same paragraph if it's longer then 6-8 lines.
Too bad you deleted the bug, it'd be intresting to see if Q3 conversions are possible. Can't change the past so might as well cross fingers and hope you release some good products (preferrably indy-based stuff).
Q3 conversions are possible. The WH40k model that's floating around was originally a Q3 model.
Q3 and HL are the two games Milkshape is used to make models for the most, as far as I know, so potrting one to other is just a matter of a couple clicks.
Someone please make/convert arachnid for NS,i would like it very much,only bad thing we have still is skulk teeth <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
i doubt anyone will unless they really want it <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
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If I deem it worthy, then I'll release the 50,000 poly model (I wouldn't doubt it either) to whoever wants it to make it a NS model. lol
Don't let a few bad apples spoil the rest of us who might hate/dislike whatever project but still find ways to post constructive critiscisms.
I read all the posts, but due to the...harsh coloring of the TSA background it gets difficult for my attention to stay on the same paragraph if it's longer then 6-8 lines.
Too bad you deleted the bug, it'd be intresting to see if Q3 conversions are possible. Can't change the past so might as well cross fingers and hope you release some good products (preferrably indy-based stuff).
Ciao
Q3 and HL are the two games Milkshape is used to make models for the most, as far as I know, so potrting one to other is just a matter of a couple clicks.