<!--QuoteBegin--dialfeed+Feb 24 2003, 10:02 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dialfeed @ Feb 24 2003, 10:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> All I can say it now is YUMMY! <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
This ability will add a little more to onos besides charging in like a tank... Another option could probably be when the human is finally devoured...the ono will get some health back?? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> At this point in time... I'd like to point out... that 'onos' is both singular and plural.
<!--QuoteBegin--Mart+Feb 24 2003, 10:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mart @ Feb 24 2003, 10:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Exactly, you've just proven my point that the original bite/horn will be rendered useless. Given the choice between instantly killing someone or devouring them and them having to wait twice as long to respawn, which would you choose? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> but you can only swallow on marine at a time(and hopefully some cool down time between meals) your gonna need something to attack with in the mean time.
also it would make sense that the onos couldn't charge when digesting a large meal, similar to a python after consuming any medium sized rodent...
I think I'm going to have to be one of the few, and say I am wary of this being implemented. I certainly do not like the idea that marines cannot kill themselves while in the stomach (this was mentioned by a previous poster, not by Flayra). This would certainly increase the use of F4, just to be able to get out of the stomach, and jump back into the marine team.
I'm also surprised this was brough forward as an idea. I certainly haven't had a lot of time to get to know Flayra's style, but it seems that it doesn't fit the mold of the game. There is little to no blood in the game. Dead bodies don't explode anymore. When marines die, they don't scream... they simply fall over. But now we have Onos' <b>eating</b> humans. Seems to be bending the self implied rules a bit.
Since changes are being made to the gameplay, I'm sure things will balance out better. However, I certainly would hate being the marines on a losing game, especially if the aliens are feeling a little sadistic, and simply continually devour/digest the marines, without actually attacking them. There's one feeling worse than losing: the feeling of being hopeless, doomed to failure before even beginning.
<!--QuoteBegin--enfurno+Feb 24 2003, 09:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (enfurno @ Feb 24 2003, 09:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> if im stuck in his belly and still alive, then i still have my rifle...so i should be able to bust a few rounds in him just for kicks right <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Did you not read Fayra's post? he said that the marine CANNOT ATTACK while in an onos's belly. Have fun doing nothing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
An afterthought, perhaps this would be considered more useful than goring them twice because you also swallow their 33res GL that cant be picked up again <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
-Cool! -Make so that if sum1 'kills' themselve than tack a 30sec respawn penalty onto respawn time delay. -Slow down the onos. I think they move too fast and think they should be made to move slower, easier to avoid being swallowed.
<span style='color:yellow'> </span> this sounds great, but what if the marine can knife while inside, and the onos can poo the marine out. got toliet paper? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--QuoteBegin--Chips^+Feb 23 2003, 05:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chips^ @ Feb 23 2003, 05:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It does seem a bit gimicky and silly, and it seems only serves to annoy the marine and add hilarity to the alien team "omz 1 eat t3h ha l1l1230l1203lewfkdp9fj" :\ <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I agree.
If it does get added, disabling the console 'kill' command is a must. If you don't disable it, don't bother to add the ability.
<!--QuoteBegin--sekdar+Feb 24 2003, 04:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sekdar @ Feb 24 2003, 04:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Onos (at least in 1.04) are GAME ENDERS, you're not supposed to be able to win against them unless your opponents are complete and utter idiots. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I see this as like a spade-kill in DoD: it's neat (and humiliating to the victim) but it's not going to affect 99.99% of games.
no the kill command is there for a reason, you should make the ono kill the the marine when devoured! I mean the stomach acid or something is there to kill <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> , Great Idea though devour
<!--QuoteBegin--Kazyras+Feb 23 2003, 05:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kazyras @ Feb 23 2003, 05:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Good idea on paper, but probably bad in practice.
Since Onos are nearly invincible, swallowed marines will know that their chance of being rescued is next to nil and they'll probably just type "kill" in the console.
Also, why wouldn't the marine be able to fire his weapon while inside the beast? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> that would be my only concern, but I guess that would be up to the server admins to watch for, and punish players that do it.
God 14 pages. I don't have the time to read it all. But, i'll only use this ability if I face a HA/HMG marine when near death. Why? Because primal scream + gore is so much more effective.
What's with the needing to take out marines suiciding or f4ing? If I understand this attack correctly, an Onos can only devour one person at a time. If that person suicides or f4s they are no longer in the Onos's stomach. Therefore the Onos is able to eat someone else much faster than if they'd waited to be digested. So, if someone gets eaten suiciding would be the absolute worst thing to do because it means the Onos could just eat another teammate, much faster than if the marine had suicided!
It's like running to the respawn to get health when you're infected - it may be counter-intuitive but it makes sense if you think about it.
It's been said <i>WAY</i> too many times to count that the "kill" command can be and will be disabled when a marine is being eaten. Also, it has been said that the Onos can eat Heavy Armored marines, but they will be slowed down dramatically. Also, it has also been said that you are in no condition to be able to fire your weapon or use your knife while inside an Onos' belly, since you will be in the dark, crushed, asphyxiating (that's read suffocating: deprived of oxygen), and burning from the stomach acid dissolving your very skin. Ever heard of a rabbit escaping from a snake after being swallowed whole? Don't think so. Not even the Monty Python rabbit could escape the insides of a snake. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Besides, the marine would be getting free hits in on the onos.
Also, the whole F4 problem. I think this could be solved by removing the command all together. If you <i>really</i> feel like being a ****, and going back to the start up room, just make them hit retry, as mentioned earlier. Also, take away paralyze. It stinks. How the hell are you suppose to use it against jet packers who are flying at the top of the room in rafters, who are raining down fiery death with the grenade gun, or laying down a hail of heavy machine gun bullets? I say, the dreadlocks be used to grab the marine and pull it into its mouth, since they lack opposable thumbs. Great idea! I can't wait to go eat some marines! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
<!--QuoteBegin--Wing Zero+Feb 25 2003, 02:15 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wing Zero @ Feb 25 2003, 02:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's been said <i>WAY</i> too many times to count that the "kill" command can be and will be disabled when a marine is being eaten. Also, it has been said that the Onos can eat Heavy Armored marines, but they will be slowed down dramatically. Also, it has also been said that you are in no condition to be able to fire your weapon or use your knife while inside an Onos' belly, <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> this is also just us messing around with the idea, all flayra has said is that the onos will be able to eat people, effectly putting him out of the game for 10-15 seconds
GrendelAll that is fear...Join Date: 2002-07-19Member: 970Members, NS1 Playtester, Contributor, NS2 Playtester
I have several fat northern ****ards ready to record an obligatory belch, to denote the completion of digestion.
Perhaps it might be possible for marines to regain weapons afterwards as well, if they don't mind getting their hands dirty and perhaps taking some damage from noxious fumes. Or maybe the Onos should just leave a Kharaa equivalent to a landmine...(think momentary sv_friction changes).
I'm surprised that this hasn't been said before, but: no fecal matter shall be excreted from Onos! That's disgusting, though funny. That stuff doesn't belong in this game. It's silly. They would never add that in. Stop suggesting it, even in jest. It's been said too much already.
LOL! thats so god damn awesome. I don't care if flayra was high or thinking hard. All that matter is i eat some marines. ^^ u always hear skulks eating marines.. lol onos.. MAN THAT IS SOOO AWESOME LOL! im laffing my **** off thinging about it..
The marine should slowly move through the Onos like...
First 10 seconds of being swallowed, the marine can use his gun to damage the Onos From the middle period the marine should be able to use his knife and see if he can kill the Onos Last few seconds the Marine cannot use anything and is slowly burned to death in the acids of the Onos
I guess so.... maybe something like that would be cool...
1st of all the Onos running straight towards a SMART HA marine means certain death. Why? IF he's armed with either a shotgun or HMG, he will be smart and jump to avoid charge damage. He will continually shoot and damage the Onos MORE then the Onos can do to him.
2nd Devour adds in a new element of play for the Onos. Harrasment. He can continually run around, grab a marine then run off. This provides the Aliens with a new way to attack the Marine's resources.
3rd, Devour allows Alien players to brag about their "l337" eating skillz...
4th Devour makes Marine players WORK together
5th Devour will also make Marines move in FORMATION
Ex: Onos charges at marines for the HA marines, light armor marines stand and sacrafice themselves to be eaten by the Onos. HA marines finish off the Onos.
The Devour will force marines to also not go ALL out HA. A mix of regular marines, combined with HA marines makes sure that you will keep those HA marines protected.
Here is my counter-system
Skulk = L Marine Fade > L Marine HA Marine > Skulk and Fade Onos > HA Marine L Marine > Onos
Also you will notice that if Devour replaces PS, it will be a complete even game in late game. Bile bombs can be negated through offensive HA marines pushing foward, and L marines can be foward gaurds to protect the HA marines.
So how *do* people know when an onos is done devouring somebody? Here's my vote...
Sound effect..... massive *BELLLLLLCH*. And a helmet flies out of the <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> 's mouth <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Comments
This ability will add a little more to onos besides charging in like a tank... Another option could probably be when the human is finally devoured...the ono will get some health back?? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
At this point in time... I'd like to point out... that 'onos' is both singular and plural.
For example: OH GOD THE ONOS ARE COMING!!!
or: Haha stupid Onos got stuck in the door.
Exactly, you've just proven my point that the original bite/horn will be rendered useless. Given the choice between instantly killing someone or devouring them and them having to wait twice as long to respawn, which would you choose? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
but you can only swallow on marine at a time(and hopefully some cool down time between meals) your gonna need something to attack with in the mean time.
also it would make sense that the onos couldn't charge when digesting a large meal, similar to a python after consuming any medium sized rodent...
I'm also surprised this was brough forward as an idea. I certainly haven't had a lot of time to get to know Flayra's style, but it seems that it doesn't fit the mold of the game. There is little to no blood in the game. Dead bodies don't explode anymore. When marines die, they don't scream... they simply fall over. But now we have Onos' <b>eating</b> humans. Seems to be bending the self implied rules a bit.
Since changes are being made to the gameplay, I'm sure things will balance out better. However, I certainly would hate being the marines on a losing game, especially if the aliens are feeling a little sadistic, and simply continually devour/digest the marines, without actually attacking them. There's one feeling worse than losing: the feeling of being hopeless, doomed to failure before even beginning.
mmm, humans
Did you not read Fayra's post? he said that the marine CANNOT ATTACK while in an onos's belly. Have fun doing nothing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
(PS havent read past page 7)
-Cool!
-Make so that if sum1 'kills' themselve than tack a 30sec respawn penalty onto respawn time delay.
-Slow down the onos. I think they move too fast and think they should be made to move slower, easier to avoid being swallowed.
I agree.
If it does get added, disabling the console 'kill' command is a must. If you don't disable it, don't bother to add the ability.
I see this as like a spade-kill in DoD: it's neat (and humiliating to the victim) but it's not going to affect 99.99% of games.
Since Onos are nearly invincible, swallowed marines will know that their chance of being rescued is next to nil and they'll probably just type "kill" in the console.
Also, why wouldn't the marine be able to fire his weapon while inside the beast? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
that would be my only concern, but I guess that would be up to the server admins to watch for, and punish players that do it.
But, i'll only use this ability if I face a HA/HMG marine when near death. Why? Because primal scream + gore is so much more effective.
It's like running to the respawn to get health when you're infected - it may be counter-intuitive but it makes sense if you think about it.
Also, the whole F4 problem. I think this could be solved by removing the command all together. If you <i>really</i> feel like being a ****, and going back to the start up room, just make them hit retry, as mentioned earlier. Also, take away paralyze. It stinks. How the hell are you suppose to use it against jet packers who are flying at the top of the room in rafters, who are raining down fiery death with the grenade gun, or laying down a hail of heavy machine gun bullets? I say, the dreadlocks be used to grab the marine and pull it into its mouth, since they lack opposable thumbs. Great idea! I can't wait to go eat some marines!
<!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
this is also just us messing around with the idea, all flayra has said is that the onos will be able to eat people, effectly putting him out of the game for 10-15 seconds
Perhaps it might be possible for marines to regain weapons afterwards as well, if they don't mind getting their hands dirty and perhaps taking some damage from noxious fumes. Or maybe the Onos should just leave a Kharaa equivalent to a landmine...(think momentary sv_friction changes).
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
grendel gets today's cookie
<img src='http://www.vu.union.edu/~torresj/images/cookie.gif' border='0' alt='user posted image'>
That's excellent <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
The marine should slowly move through the Onos like...
First 10 seconds of being swallowed, the marine can use his gun to damage the Onos
From the middle period the marine should be able to use his knife and see if he can kill the Onos
Last few seconds the Marine cannot use anything and is slowly burned to death in the acids of the Onos
I guess so.... maybe something like that would be cool...
1st of all the Onos running straight towards a SMART HA marine means certain death. Why? IF he's armed with either a shotgun or HMG, he will be smart and jump to avoid charge damage. He will continually shoot and damage the Onos MORE then the Onos can do to him.
2nd Devour adds in a new element of play for the Onos. Harrasment. He can continually run around, grab a marine then run off. This provides the Aliens with a new way to attack the Marine's resources.
3rd, Devour allows Alien players to brag about their "l337" eating skillz...
4th Devour makes Marine players WORK together
5th Devour will also make Marines move in FORMATION
Ex: Onos charges at marines for the HA marines, light armor marines stand and sacrafice themselves to be eaten by the Onos. HA marines finish off the Onos.
The Devour will force marines to also not go ALL out HA. A mix of regular marines, combined with HA marines makes sure that you will keep those HA marines protected.
Here is my counter-system
Skulk = L Marine
Fade > L Marine
HA Marine > Skulk and Fade
Onos > HA Marine
L Marine > Onos
Also you will notice that if Devour replaces PS, it will be a complete even game in late game. Bile bombs can be negated through offensive HA marines pushing foward, and L marines can be foward gaurds to protect the HA marines.
Sound effect..... massive *BELLLLLLCH*. And a helmet flies out of the <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> 's mouth <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->