How Do You Get This To Appear In Hl?

LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
<div class="IPBDescription">And HL Mods?</div> Ok, I've seen this on my friend's machine, but didn't pay attention to it. I played BumperCars and it had it, so I was like, why not enable it for all mods? But that's the thing I know not how to. Help? Here's a pic.
«1

Comments

  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
  • Racer1Racer1 Join Date: 2002-11-22 Member: 9615Members
    net_graph 3
    net_graph 1 or net_graph 2 will display differently formatted info.
    use net_graph 0 to turn it off

    cl_showfps 1 is an fps-only display in the upper right
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    edited April 2003
    no, thats net_graph 1. net_graph 3 doesnt have the line graph at the bottom, and i havent tried net_graph 2. enter it in the console or have it in the autoexec.cfg to enable it for whatever your current mod is.
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    Type this in console too-
    fps_max "99"
  • HWGuy_in_a_CanHWGuy_in_a_Can Join Date: 2003-02-10 Member: 13397Members
    net_graphpos 2 shows netgraph in the bottom middle. 0 is to the bottom right and 1 is to the bottom left.

    I've heard that net_graph is best for seeing latency but not for FPS. Can anyone confirm that?
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Actually DeAtH_tO_gOrDoN, if we're not aware of our systems, changing that isn't ALWAYS A GOOD THING. First, defaulty, if you have good FPS anyways, keep it default at 101. Second, if you don't cap the FPS and are around 50, check your cl_showfps and whatever fps you average to change your fps_max to it. Heck, I set fps_max to 40 in CS.
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    Seeing that it can actually slow your FPS down, I agree.

    I'm not sure if <b>cl_showfps 1</b> displays your FPS correctly, but it will surely not slow down your FPS like net_graph does.
  • PetitMortePetitMorte Join Date: 2002-11-06 Member: 7232Members
    edited April 2003
    I always play with netgraph 3 on. It gives you a good pictire of HOWyou're getting lagged... if you're getting lagged. It shows dropped packets, choke, in/out and FPS.

    Something that I have found (personal opinion ONLY here) is that netgraph1 and netgraph2 both have the visual display of network packet flow, and they both make my ping higher and my FPS lower.
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    Yes, if you're going to use net_graph, use net_graph 3. It doesn't affect your FPS. I couldn't tell much of a FPS difference from cl_showfps 1 and net_graph 3.
  • TheGlowTheGlow Join Date: 2002-11-22 Member: 9650Members
    Umm how is messing with fps_max a bad thing if you dont know your system. If you set it to 200, and your pc cant do 200, big whoop. Itll do what it can do.
    Like asking someone for $200. If all they give you is 5, no harm done. You asked.
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    The only thing that capping my FPS will do is cap my FPS peaks. I tested it and putting it at 99 did not hurt my FPS.
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    i'm stupid... what does "choke" mean ?
  • AsteriskAsterisk Join Date: 2003-02-22 Member: 13835Members, Constellation
    this is true but FPS droping suddenly can cause massive problems. running at always max FPS can cause it to change rapidly thus decreasing your game funs.
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    <!--QuoteBegin--SkinnY+Apr 25 2003, 12:33 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SkinnY @ Apr 25 2003, 12:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i'm stupid... what does "choke" mean ? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It's what MonsE does to people.
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    <!--QuoteBegin--Narfwak+Apr 24 2003, 07:38 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Narfwak @ Apr 24 2003, 07:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--SkinnY+Apr 25 2003, 12:33 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SkinnY @ Apr 25 2003, 12:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i'm stupid... what does "choke" mean ? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    It's what MonsE does to people. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    lol <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> i know that, i mean what does it mean in HL ?
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    if your fps_max is higher than your computer can support it will run at its max all the time, meaning lower in battles and much higher when nothings happening.

    only problem with that is that the game handleing is different if your fps is 30 versus 70, so to get the game to run at a smooth level, put the max at what your average is, so it wont go above it.

    if youre fps is constantly 15 (which feels kinda chunky) you will get used to it and not even notice it, but if your FPS ops from 90 to 15 to 90 you will definitely feel the chunkiness and get upset about it! so cap it to 20 or so and your game will run at a standardized rate.

    personally, my fps ranges from 25 to 70, so i have my fps_max set to 40 all the time, except with NS's building speed thing relational to FPS i have my use key scripted to set my fpsmax to 200 while it is pressed down! this way i get the irrationally higher FPS when it is needed, but a nice standardized gameplay otherwise.
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    Mines only 35 to 55 so no big changes.
  • RPGreg2600RPGreg2600 Join Date: 2003-03-16 Member: 14578Members
    I use net_graph 6...
  • TheGlowTheGlow Join Date: 2002-11-22 Member: 9650Members
    Mine stays between 60-80, so I have fps_max left at 100.
    I need more ram and a better 3d card though for the newer stuff.
  • Grimm_SpectorGrimm_Spector Join Date: 2002-11-01 Member: 3309Members, Constellation
    yea, I'm ignoring further posts, simply to say to the original poster of the thread...it's part of the HL engine, and it's not always showing because it's irritating, and gets in the way, especially in a game like NS when you need as much of the screen free as possible. I mean, how the hell would you even read that as a kharaa with the big yellow adrenaline meter in it? And for marines the upgrade icons would get in the way. If you want it, learn the console commands for halflife. I don't see why you'd need it.
  • Grimm_SpectorGrimm_Spector Join Date: 2002-11-01 Member: 3309Members, Constellation
    <!--QuoteBegin--Zel+Apr 25 2003, 12:44 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zel @ Apr 25 2003, 12:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> if your fps_max is higher than your computer can support it will run at its max all the time, meaning lower in battles and much higher when nothings happening.

    only problem with that is that the game handleing is different if your fps is 30 versus 70, so to get the game to run at a smooth level, put the max at what your average is, so it wont go above it.

    if youre fps is constantly 15 (which feels kinda chunky) you will get used to it and not even notice it, but if your FPS ops from 90 to 15 to 90 you will definitely feel the chunkiness and get upset about it! so cap it to 20 or so and your game will run at a standardized rate.

    personally, my fps ranges from 25 to 70, so i have my fps_max set to 40 all the time, except with NS's building speed thing relational to FPS i have my use key scripted to set my fpsmax to 200 while it is pressed down! this way i get the irrationally higher FPS when it is needed, but a nice standardized gameplay otherwise. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    sorry to double post, but I must say that's a huge exploit, and if I caught you doing stuff like that on my server, you'd be banned permanently.
  • KazyrasKazyras Join Date: 2002-11-23 Member: 9722Members
    Yes, having a good computer and a high frame rate is a big bad cheat. fps_max 200 is the same as fps_max 100 as HL will never try to render more than 100 frames per second.

    choke is the % of packets lost/not sent due to network saturation.
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    edited April 2003
    <!--QuoteBegin--Grimm Spector+Apr 24 2003, 10:41 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Grimm Spector @ Apr 24 2003, 10:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I must say that's a huge exploit, and if I caught you doing stuff like that on my server, you'd be banned permanently. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    i am quite truthfully stunned that you would say that! please explain your reasoning that my changing of fps_max is an exploit, i really want to know how getting random 30 to 80 fps while building and 40.0 while running is considered an exploit.

    <!--QuoteBegin--Kazyras+--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kazyras)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->choke is the % of packets lost/not sent due to network saturation. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> and i dont agree with that, although i am unclear what choke is, often i have 100 and it shows itself as significant lag, but not anywhere near disconnection-levels. if choke was equal to packet loss many of the players wouldve been disconnected.
  • KazyrasKazyras Join Date: 2002-11-23 Member: 9722Members
    You're right, it's not a percentage. It's the number of updates not sent in either direction because the communication link is saturated.

    Adjusting rate values (rate, cl_rate, cl_cmdrate, cl_updaterate) should fix it, but it can also be caused by a server with a bad sv_maxrate for its connection.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Grimm Speccor, you're talking like you thought him setting fps_max 200 would make him build super duper fast. You might as well ban everyone with a good graphics card. It is NOT POSSIBLE for anyone in HL to get over "99" fps. And he said that he doesn't get higher than 70 anyway.
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    You people need to read my VSYNC/FPS guide.

    Link here: <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=28768' target='_blank'>Roob's Vsync/fps guide</a>

    First up, your friend has either a coincidental value of 29.9 for his fps, or he is running win2k/winXP with his monitor resolution at 60Hz in game (whatever it is in windows). Read the guide (link above) to help with this issue.

    Secondly, DO NOT SET YOUR FPS LOW. In NS 1.0x fps governs jetpack thrust, number of touches that charge and leap do per second (hence damage), building speed, and AFAIK other things too. setting your FPS low is a surefire way to not be able to use jetpacks, never get leap kills (leap is incredibly powerful, 350-400 damage per leap at FPS = 100!!), and frustrate your commander by taking hours to build structures.

    Thirdly, use "cl_showfps 1" instead of any of the net_graphs. I used net_graph 3 for a long time but have found a (slight) performance gain with net_graph disabled. Reason: Your computer doesn't need to keep checking the values and updating them on your screen.

    Fourth and finally, READ THE GUIDE! I've seen a lot of myths and falsehoods in this thread and I don't have time to dispel them all now!
  • AaronAaron vroom vroom der party startah Join Date: 2002-11-05 Member: 7020Members
    People, there are tons of sites that explain Half Life fps and network settings, and how to tweak them, I don't think it needs to be rehashed here.
  • AaronAaron vroom vroom der party startah Join Date: 2002-11-05 Member: 7020Members
    And to followup... framerate-based features in NS are BUGS and will supposedly be fixed in 1.1 (I'll leave it up to you to decide whether a "bug" is an "exploit" or not...) Don't be surprised if you get kicked for insane flying/leaping/building abilities...
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    Besides it's 100 fps max not 99 (reported as 99.9)


    <span style='color:red'> <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=28768' target='_blank'>Read Roob's Vsync/fps guide</a></span>
  • JBoyJBoy Join Date: 2002-09-27 Member: 1357Members
    Well just thought I’d throw my two cents in. I don't see what Aaron’s problem is with posting a link to something useful where someone is already looking so I’m going to ignore him.

    <a href='http://forums.firearmsmod.com/showthread.php?s=&threadid=34464' target='_blank'>http://forums.firearmsmod.com/showthread.p...&threadid=34464</a>

    This is a link to "the net code guide" in the Firearms forum. It explains how half-life works in terms of fps and it's effects on your connection in the game. It’s an interesting read (and nice and long).

    I posted the link in response to why you should keep your fps_max set at a low average value, which is thoroughly explained there. Really, you could set your fps to something around 24 and it would be like watching a movie. Even though its low, your brain "fills in the holes" so you don’t notice. But if its high and it drops down in times of action and is just sporadic in general, then your brain can't process the visual data it's getting as well and you really notice it.

    So yeah, that's that.
Sign In or Register to comment.