[mreq]total Protoss Marine Conversion
xexe
Join Date: 2003-03-27 Member: 14921Members
<div class="IPBDescription">Lets try again</div> Ok after a 50 post debate we have come down to marines will be our next victim for a conversion.
We are going to hopefull get a team assembled and make a Protoss total marine conversion
So first of all i need some voluteers willing to do it now i am good at giving colour to black and white textured models and stuff and i will attemp some texturing and i will supply all ref pics so and i think Delarosa said he will help me in this.Well here is a list of people i need to help me
1)Animator (to animate the new protoss people and weapons)
2)A modeler( a one that doesnt rely on polys for detail and one able to do a good psi blade)
3)A skinner (just to give me some back up)
4)and maybe another modeler coz this is going to be big i will post some ref pics below
<img src='http://members.optusnet.com.au/xexe/prot%20ref%20copy.jpg' border='0' alt='user posted image'>
<img src='http://members.optusnet.com.au/xexe/pro%20concept.jpg' border='0' alt='user posted image'>
and i will get more just bare with me
We are going to hopefull get a team assembled and make a Protoss total marine conversion
So first of all i need some voluteers willing to do it now i am good at giving colour to black and white textured models and stuff and i will attemp some texturing and i will supply all ref pics so and i think Delarosa said he will help me in this.Well here is a list of people i need to help me
1)Animator (to animate the new protoss people and weapons)
2)A modeler( a one that doesnt rely on polys for detail and one able to do a good psi blade)
3)A skinner (just to give me some back up)
4)and maybe another modeler coz this is going to be big i will post some ref pics below
<img src='http://members.optusnet.com.au/xexe/prot%20ref%20copy.jpg' border='0' alt='user posted image'>
<img src='http://members.optusnet.com.au/xexe/pro%20concept.jpg' border='0' alt='user posted image'>
and i will get more just bare with me
Comments
A Dragoon-ish thing could be a Resource tower.. heh
<img src='http://www.ones-and-zeros.org/malambis/pics/protoss.gif' border='0' alt='user posted image'>
<img src='http://www.ones-and-zeros.org/malambis/pics/protoss2.gif' border='0' alt='user posted image'>
<img src='http://www.ones-and-zeros.org/malambis/pics/protoss3.jpg' border='0' alt='user posted image'>
You, are, for, any, because, and several other words are actually MADE UP OF MORE THAN 1-2 LETTERS. And even that aside stop making up random letter combinations in the future. I can barely understand what you are trying to say hmh sds f d y n sav.
Use 3ds Max if you have it. If not, use Milkshape.
so milkshape it is
so milkshape it is <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
errr.. you're not supposed to talk about that here.
And if ne one else wants a part then just email me at mickohawk48@hotmail.com
good idea we need it to be as trans parent as possible so it gives that feeling like it is a real psi blade so if u guys could put a reply saying count me on or something so i can write ur anems down adn plz put what ur good at
Thankyou u guys for ur suggestions adn ideas and plz leave a contact if u want to get involved
-xexe^
Now i will supply a quick concept drawing of one just so u get the basic outline and i willt ry and start to model the psi blade but it will be my first go
<img src='http://www.blizzard.com/ghost/images/screens/ss06.jpg' border='0' alt='user posted image'>
This looks like a pistol or something:
<img src='http://www.blizzard.com/ghost/images/screens/ss05.jpg' border='0' alt='user posted image'>
tf=pylon
turet=photon cannon
cc= nexus
armory=<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
ip = warp gate thing
i was thinking make the zealot have a psi blade, when he fires lmg he looses off a blade or 50 like bullets- small charged particles
same for pistol but bigger
tf=pylon
turet=photon cannon
cc= nexus
armory=<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
ip = warp gate thing
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Or
TF = forge
Armory = shield battery or pylon <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Arms lab = cybernetics core
Prototype lab = robotics facility or citadel of adun
Observatory = Well that observatory <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Does it really have to be just like in SC ?
I think forge would be the most suitable structure for TF.
But those structures are never going to be converted in NS, so i think this is pointless <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->