<b>Well, as long as there's nothing for me to respond to, it's hard to say much. Untill now, you're in the main hall of the control department, and the situation in that place has been described pretty fine already (with the corpses). Where the bullets in the corpses came from? You tell me <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> </b>
<span style='font-family:Courier'><span style='font-size:14pt;line-height:100%'><span style='color:blue'>"one of you had better stay by him, until you find a med station. then you can take him there and get him patched up.
I'm pretty certain about my suicide theory, though there is one thing im not sure about. If they were able to hold, aim and fire a very powerful gun, why couldn't they use a med station? It would have only needed one to get there, then he could have hleped the others. I guess we'll never know."</span></span></span>
Marik_SteeleTo rule in hell...Join Date: 2002-11-20Member: 9466Members
<span style='color:purple'> *I walk amond the dead, silent up until now. Hearing about the bullet wounds, I walk over to take a look myself.* "A person who wants to kill himself wouldn't shoot himself there. Too delayed, too much pain. They'd put the gun to their head. That's either a friendly-fire accident or the unfortunate result of a heated argument.
Either way, it means Ed's not the only one on this ship with a taste for exotic weapons. That could work for or against us."</span>
<span style='color:orange'>"Boggle, I've got an idea, but it'll put a bit of a drain on our res pool. Drop an armoury down here, I'll build it and then, drop me a shotgun, then, I'll take the comm over to where you are. I just need to strap him down so that he doesn't fall off."</span>
<span style='font-family:Courier'><span style='font-size:14pt;line-height:100%'><span style='color:blue'>"why would you want a shotty? I'm only a few rooms away, but it is a good idea. get one of the others to get him over here. I'll give you a waypoint. Im thinking that if whentever it was that did these things, if they knew about us and didnt want us here, we would know about it by now, so they are either not here at all or we haven't done anything wrong yet."</span></span></span>
<b> you can be the evil admiral if you want Vragnor, but make sure you have a decent reason for plotting against us </b>
<b>Vragnor, whatever you do, ask me first. The bullets are bad enough, no idea why they suddenly appeared, but don't start pulling the plot out of my hands even more. It's allright if your characters do stuff themselves, like taking choices. In fact, that's what makes the game interesting, but the effects on the surroundings will have to wait untill next time I come around <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> And special plot twists should be sent to me first, so I have a chance of averting catastrophes or make room for interesting happenings. The bullets would've been easier if I had had a chance to adjust the story for them beforehand.</b>
<i>Observing the room, it all looks terribly untouched. It looks like the aliens haven't been here since their first visit to the place. The corpses are getting old, the turned-over and splintered wooden tables in the large hallway you're all standing in have already been covered by a thin layer of dust. Even though the battle must've taken place mere hours ago, the place already seems aged a hundred years.</i>
<b>Well, I made a double-post because it seemed the first click hadnt been registered, and I might as well use both of them <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->.</b>
<b>Wow. The almighty xect refreshed after posting. Now we know how he got his postcount so high <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--></b>
<span style='color:blue'> *walks over to the dead bodies* *checks their hands for weapons* *flips them over* *sees no weapons* *props them back up against the wall* "Well, getting my hands a bit dirty for finding those pretty high cal weapons that did that was worth it...I think." *washes hands off with canteen water* *sighs* "Too bad. They don't have whatever weapon did that to them. Could of helped us a lot if we could get some fifty cal." </span>
<b>Lol, i was kidding bout the admiral thing. Shouldve stated i was being sarcastic <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> .</b>
<span style='color:white'> "Im still happy with good old Wynona" *Ed pets Wynona, notices a bit of Beastie in the barrell, Ed sweeps it out with his finger* "I think its time we moved out" *Ed heads in the direction he was ordered to go*</span>
<span style='color:purple'><b> * Walks in his direction.* " So far zippo.*</b></span>
<b> Tomorrow i'm going on holiday so i won't be able to post for 10 days, so don't finish the story with out me, someone can take over my character or i'll just adummy and follow you and heal you.</b>
<b>Ok, gonna boost the action a bit here, getting stale. We need to get to the point a bit quicker, so I'll do something that gets pretty close to a multi-characterjack.</b>
<i>You search trough the control department of the ship. Nothing interesting turned up in the search, most of the rooms looked as though they'd been abandoned for years, with a layer of dust covering everything. All you find is abandoned navigation equipment, scanners and outdated communication gear, all of it is powered down, and judging from the cobwebs, it has probably been that way for a long time.</i>
<span style='color:blue'> "Think we took a wrong turn guys. Kansas just went bye-bye from the looks of the stuff around in here." *wipes the cobwebs and dust of a piece of equipment* "Wow, this looks like what my brother used when he was a private. Same German manufacturer, except it looks a lot more plain than his." *pops open the battery slot* *sees no batteries, but sees insignias* "Figures, old piece of crap still uses 4 Double A batteries. Unless any of us have any, this thing ain't working." *tosses it aside* </span>
<span style='color:white'> "What the hell happened here? I knver knew about this section..." *Ed looks at a console, wipes some dust off and notices somthing odd* "What... The... Hell..." *Ed smacks the console, it flickers to life for a second* "This is older than I am! Piece of Sh--" *The console flickes again, Ed notices somthing odd on the display* "Why is it all in German?"</span>
<b>Ed, it didnt work last time you used it, it's been abandoned for years. You never used it. Sorry, but that part was cut in stone while you were still thinking boggle was dead.</b>
<span style='color:gray'><u>"Ah, these are all easy to fix. Just a second guys, dah?" *Gets out a small box, with some electronic things* "Just let me check if these things aren't destroyed from the inside" *opens up a few scanners, and a few communications gear* "All scanners seems to be working fine, but these communication gears.... I can only make a couple of them work, and since it's really old, it will only work as a walky-talky</u></span> <b>(sorry about spelling mistakes</b> " <span style='color:gray'><u>*Takes out a few batteries, and starts to fiddle with the internal circuits* "There, done. But these scanners have quite a short range.... But it will uncloak everything. The communication gear is just old, but has a long range, covering most of the ship"</u></span>
<span style='color:gray'><u>"Dah, but be VERY careful with these stuffs. We don't have any extra" *gives to viper one scanner and one walky-talky* "EXTREMELY CAREFUL"</u></span>
<span style='color:blue'> *blinks* "The things you guys carry...double A batteries, of all things..." *looks at Spin's creation* "Umm...what does it do exactly? Scan for radio waves or something? Or just decloak something everytime you turn it on to report in <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->" </span>
Comments
" What about the commander ? Do we leave him here ?"</span></b>
I'm pretty certain about my suicide theory, though there is one thing im not sure about. If they were able to hold, aim and fire a very powerful gun, why couldn't they use a med station? It would have only needed one to get there, then he could have hleped the others. I guess we'll never know."</span></span></span>
*I walk amond the dead, silent up until now. Hearing about the bullet wounds, I walk over to take a look myself.*
"A person who wants to kill himself wouldn't shoot himself there. Too delayed, too much pain. They'd put the gun to their head. That's either a friendly-fire accident or the unfortunate result of a heated argument.
Either way, it means Ed's not the only one on this ship with a taste for exotic weapons. That could work for or against us."</span>
*Gives the commander a pistol.*
" Come on Shade and Viper, let's take a look."
*Starts walking off left.*</b></span>
<b> you can be the evil admiral if you want Vragnor, but make sure you have a decent reason for plotting against us </b>
" Want me and Night to take to comm to you Boggle ? while Viper covers us ?"</b></span>
<b>Well, I made a double-post because it seemed the first click hadnt been registered, and I might as well use both of them <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->.</b>
*walks over to the dead bodies*
*checks their hands for weapons*
*flips them over*
*sees no weapons*
*props them back up against the wall*
"Well, getting my hands a bit dirty for finding those pretty high cal weapons that did that was worth it...I think."
*washes hands off with canteen water*
*sighs*
"Too bad. They don't have whatever weapon did that to them. Could of helped us a lot if we could get some fifty cal."
</span>
" When at training camp this guy, he was huge, he was the only one allowed to use a .50 gun. "</span></b>
When i said 12 mm, i reffering to a 9mm just 3 mm longer lol
*Ed pets Wynona, notices a bit of Beastie in the barrell, Ed sweeps it out with his finger*
"I think its time we moved out"
*Ed heads in the direction he was ordered to go*</span>
* Walks in his direction.*
" So far zippo.*</b></span>
<b> Tomorrow i'm going on holiday so i won't be able to post for 10 days, so don't finish the story with out me, someone can take over my character or i'll just adummy and follow you and heal you.</b>
<i>You search trough the control department of the ship. Nothing interesting turned up in the search, most of the rooms looked as though they'd been abandoned for years, with a layer of dust covering everything. All you find is abandoned navigation equipment, scanners and outdated communication gear, all of it is powered down, and judging from the cobwebs, it has probably been that way for a long time.</i>
"Think we took a wrong turn guys. Kansas just went bye-bye from the looks of the stuff around in here."
*wipes the cobwebs and dust of a piece of equipment*
"Wow, this looks like what my brother used when he was a private. Same German manufacturer, except it looks a lot more plain than his."
*pops open the battery slot*
*sees no batteries, but sees insignias*
"Figures, old piece of crap still uses 4 Double A batteries. Unless any of us have any, this thing ain't working."
*tosses it aside*
</span>
*Ed looks at a console, wipes some dust off and notices somthing odd*
"What... The... Hell..."
*Ed smacks the console, it flickers to life for a second*
"This is older than I am! Piece of Sh--"
*The console flickes again, Ed notices somthing odd on the display*
"Why is it all in German?"</span>
<b>Edited from a post of Idiocy</b>
<span style='color:gray'><u>"Ah, these are all easy to fix. Just a second guys, dah?"
*Gets out a small box, with some electronic things*
"Just let me check if these things aren't destroyed from the inside"
*opens up a few scanners, and a few communications gear*
"All scanners seems to be working fine, but these communication gears.... I can only make a couple of them work, and since it's really old, it will only work as a walky-talky</u></span> <b>(sorry about spelling mistakes</b> "
<span style='color:gray'><u>*Takes out a few batteries, and starts to fiddle with the internal circuits*
"There, done. But these scanners have quite a short range.... But it will uncloak everything. The communication gear is just old, but has a long range, covering most of the ship"</u></span>
*gives to viper one scanner and one walky-talky*
"EXTREMELY CAREFUL"</u></span>
*Trys to make a hybrid between the two*
*Done and hopes it works*
"AHAHAHAHHAHA ph3r my l337 scanner walky-talky thing!!"</b></span>
<b>Xect PLEASE tell me it works.</b> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
*blinks*
"The things you guys carry...double A batteries, of all things..."
*looks at Spin's creation*
"Umm...what does it do exactly? Scan for radio waves or something? Or just decloak something everytime you turn it on to report in <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->"
</span>