In 1.99 the marines get ion cannons, and to balance them, they wipe out the map completely along with everyone on it unless you are dancing on 3 lemons while singing "agga do". To counter this, the aliens get tele-tubbie babblers, that when spawned will annoy anything near it as much as possible, they cannot be killed and will never go away.......
<!--QuoteBegin--Beast+Jun 10 2003, 02:07 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Beast @ Jun 10 2003, 02:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> In 1.99 the marines get ion cannons, and to balance them, they wipe out the map completely along with everyone on it unless you are dancing on 3 lemons while singing "agga do". To counter this, the aliens get tele-tubbie babblers, that when spawned will annoy anything near it as much as possible, they cannot be killed and will never go away....... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
ROFL.
Dont forget Barney & Friends for when aliens have 3 hives.
CplDavisI hunt the arctic SnonosJoin Date: 2003-01-09Member: 12097Members
Marines have a little red button they can press. If they press it all the Aliens die.
To balance it the aliens also have a "stolen" little red button that they too can use when ever they want. Whoever presses it first wins! No more long annoying games.
-A new Marine weapon, the Omni-w00t, which transforms its target randomly into either a bottle of A1, a bag of charcoal, or a BBQ. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
-Electrified TFs now are so large that they block hallways.
-Skulks now have shoes (hey, if you had huge claws for feet, do you think YOU'D be comfortable?) <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
-New "Jenny Craig" version Gorge model <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
-Onos now replaced with "The Blob"---incredibly slow, but grows exponentially and envelops whatever it touches. Invincible except against Siege turrets, but only when they are turret farmed in marine start.
-Fade updated to look less like an upright cockroach and more like an actual alien <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->
-All alien names replaced with ones that are actually intelligent so as to increase TSA Marines' kill ratios and decrease time spent pondering(Marine1: "Fade? Who the hell named it a Fade?" Marine2: "Just shut up and shoot it, idiot!")
-New Skulk attack to replace Parasite: Facegrabber. Skulk shoots that nasty yellow buggar from "Alien" movies which attaches to your face. Seconds later a CPU-controlled Alien jumps out of your mangled corpse and proceeds to wreak bloody havoc on the poor marines (what with its acid blood, super strength and whatnot)
-Lerk flying tweaked to allow it to hover like a helicopter so it can shoot its spikes more accurately...and get shot to pieces.
-Commander ejection not only spams "OMG U NUB J00 IZ TEH SUX0R" on his screen but also limits him to using only the new Marine weapon for the rest of the round - the Potato Gun.
-Nuke re-implemented, but changed: it starts off active, hidden in the level somewhere and both teams must try to find it and program it to kill only the other team (don't ask me how, molecular biophysics isn't my strong suit)
-New map, ns_gladiator, added. Giant Colosseum level. Marines start in the gladiator pit, Comm is the Roman Emperor. Marines must fight Aliens, then fight each other to the death. Comm decides outcome of final fight (thumbs up, thumbs down).
-An official n00b server is created, which is really a "pitcher plant" of sorts: anyone who connects is delivered a shock through their mouse which fries them. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
New feature: Counter-Strike and Natural-Selection will now be combined to anger more gamers. Multiple server merging technology will be used to combine all of CS and NS servers together for one big game. There will be a rocketship on Earth for Counter-Strike players to jump into and fly to a nearby Natural Selection world (they would type in the IP address of the NS server in the rocketship's computer to fly there), while another rocketship in each NS map is available to fly back to the CS world. You would also use the rocketship to fly between different NS/CS servers (like one NS server to another, and one CS server to another). Rocketships require fifteen minutes to fly back (for more convenient annoyance) and will only allow one person to ride in (to prevent conflict of server interests). Also all instant messenger messages from Gooseman and Flayra will be broadcasted in the public servers in the form of something along the lines of Admin Mod coloured text. This way, you can see how hard they work on NS/CS 2.0, as well as how ruined their privacy has become.
Hmm. That's all very well, but I <i>demand</i> that you bring back the turrent of 0.001 fame! For the ignorant, a turrent is a squat cylinder of concrete cunningly disguised as... uh, a squat cylinder of concrete. Anything running into at high speed splatters their head open. Charging Onos, hidden turrent...
But to prevent confusion (already there is much over the loss of the turrent) I feel that turrets should be renamed. I suggest the "SPINNEHGUNNEHAIMINGSHOTERGUN OTURNINGSHOOTYDEATHTHNG" option be taken into conisderation.
Meh, ripped from the other thread, can't remember by who, but damn hilarious anyways <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
- The aliens now have the ability to build a mircale (as seen in ages of empires) ... if it survives 500 years the aliens will default-win the game - Gameplay adapted ... 500-year games will now be plausible - Since so many "elite" hax0rz from cs decided to skip to ns, the marines can now "plant the bomb" which doesnt win them the round, but keeps ticking the rest of the game. - Hostages added - Commander renamed to VIP, he can only use a knife but since he's inside the comm chair knifing will damage his screen and limit his options
- lerk appearance changed to butterfly ... - all lerk attacks removed replaced with parasite - lerk adrenaline decreases dramatically which each flap of it's wings ... this is to prevent bunnyflying - lerk armor removed - lerk renamed to IFYOURNEWWASTE33RESONME
- the marines now have vampire teammates (as seen in vampireslayer) ... they can not die as the aliens are too ill equipped to drive a steak through their heart.
- cpu-controlled bouncing balls (no real purpose)
- marines now have x-ray goggles - female marine models
- siege range increased to reach the entire map - siege damaged decreased ... a siege now does 1 damage every 45 minutes
... eh I was bored, so slap me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
i reckon if FF is on, if you shoot upwards while the commander is looking at you, you should be able to kill him <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> instead of ejecting a commander...
Aliens should be able to morph into any form they like (like a tree or something) you should be able to blow open a wall in the spaceship and everything flys out of the whole like in alien resurrection! Buildings when they die should randomly blow up and blow holes in the spaceship , same thing happens as above <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> All weapons should pierce the ships hull and same thing happens as above Aliens when walking on the wall (skulks) should peirce the hull and same thing happens
... Ok lets just open the doors to outside - alot quicker, Hehehehehe
aliens also need to have laser eyed onos that fire lasers and can acid puke on the floor to trip marines up making them vulnerable for a whole minute but to balancwe this marines get oil slicks that they can lay and light with a lighter
what a hevy cartoon lol ns should have a trogdor model tho <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
- Lightsaber damage increased to 1.337k damage, but chance to cut yourself in have has been increased by 13,37% - The gorge can now fly, eat up it's own teammates, and order other teammates to go Onos instantly, OC's now spawn skulks, movement chambers work like skulk-a-pults and sensory has a new upgrade: Pwny00 - Gives 150 % chance of doing 1,377k damage and adds 1,337% energy regen. - New alien: Sheep - Sheep Attack: Eat grass - Sheep Attack: Goat, spawns babblers that look, eat and act like goats. - Sheep Attack: God, summons Flayra and has the abilty to instant-code new creatures / attacks. - Sheep Attack: Marine Mode, instantly turn into a marine with teh r41lgun
(quote) sucky ducky '- The gorge can now fly, eat up it's own teammates, '
update.= which steals all their res and gives it to the gorge which in turn = <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> eats <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> and turns into <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
<!--QuoteBegin--K-16+Jun 10 2003, 07:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (K-16 @ Jun 10 2003, 07:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> New feature: Counter-Strike and Natural-Selection will now be combined to anger more gamers. Multiple server merging technology will be used to combine all of CS and NS servers together for one big game. There will be a rocketship on Earth for Counter-Strike players to jump into and fly to a nearby Natural Selection world (they would type in the IP address of the NS server in the rocketship's computer to fly there), while another rocketship in each NS map is available to fly back to the CS world. You would also use the rocketship to fly between different NS/CS servers (like one NS server to another, and one CS server to another). Rocketships require fifteen minutes to fly back (for more convenient annoyance) and will only allow one person to ride in (to prevent conflict of server interests). Also all instant messenger messages from Gooseman and Flayra will be broadcasted in the public servers in the form of something along the lines of Admin Mod coloured text. This way, you can see how hard they work on NS/CS 2.0, as well as how ruined their privacy has become. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> 1.99 will in fact be a giant battle between NS and CS - spaceships full of aliens&marines land in the middle of a battle between cts and terrorists, the marines are shocked at how uncivilised ppl on earth have become (ie they all awp ****) and so must ally with the aliens (now featuring trogdor) to kill them all, the CSers must bomb the comm chair and defuse all the hives.
to make it more biased towards NS, all spawning will stay relative to their own games, ie CS ppl stay dead <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
When Natural-Selection does reach version 1.99 I do believe it will rock majorly! I think it will be on the HL2 engine, have vechicles, wide ranged maps, more varitey of buildings, more aliens, different classed marines, a very cool command mode. Not to mention upgraded current items. Maybe a way to mount you welder to you LMG. Oh ya and the welder could cut open some walls to allow marines good spots to hit the hive and hit it hard! Woo Hoo! <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo-->
wep 1: BURNINATOR (health spray) wep 2: BABBLERS ( Spawn peasants to burninate) wep 3: CHANGE TO MAN ( Marine disguise) wep 4: TROGDOR THEME TUNE (primal scream)
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> and it can fly ofcourse
Comments
To counter this, the aliens get tele-tubbie babblers, that when spawned will annoy anything near it as much as possible, they cannot be killed and will never go away.......
To counter this, the aliens get tele-tubbie babblers, that when spawned will annoy anything near it as much as possible, they cannot be killed and will never go away....... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
ROFL.
Dont forget Barney & Friends for when aliens have 3 hives.
To balance it the aliens also have a "stolen" little red button that they too can use when ever they want. Whoever presses it first wins!
No more long annoying games.
-A new Marine weapon, the Omni-w00t, which transforms its target randomly into either a bottle of A1, a bag of charcoal, or a BBQ. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
-Electrified TFs now are so large that they block hallways.
-Skulks now have shoes (hey, if you had huge claws for feet, do you think YOU'D be comfortable?) <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
-New "Jenny Craig" version Gorge model <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
-Onos now replaced with "The Blob"---incredibly slow, but grows exponentially and envelops whatever it touches. Invincible except against Siege turrets, but only when they are turret farmed in marine start.
-Fade updated to look less like an upright cockroach and more like an actual alien <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->
-All alien names replaced with ones that are actually intelligent so as to increase TSA Marines' kill ratios and decrease time spent pondering(Marine1: "Fade? Who the hell named it a Fade?" Marine2: "Just shut up and shoot it, idiot!")
-New Skulk attack to replace Parasite: Facegrabber. Skulk shoots that nasty yellow buggar from "Alien" movies which attaches to your face. Seconds later a CPU-controlled Alien jumps out of your mangled corpse and proceeds to wreak bloody havoc on the poor marines (what with its acid blood, super strength and whatnot)
-Lerk flying tweaked to allow it to hover like a helicopter so it can shoot its spikes more accurately...and get shot to pieces.
-Commander ejection not only spams "OMG U NUB J00 IZ TEH SUX0R" on his screen but also limits him to using only the new Marine weapon for the rest of the round - the Potato Gun.
-Nuke re-implemented, but changed: it starts off active, hidden in the level somewhere and both teams must try to find it and program it to kill only the other team (don't ask me how, molecular biophysics isn't my strong suit)
-New map, ns_gladiator, added. Giant Colosseum level. Marines start in the gladiator pit, Comm is the Roman Emperor. Marines must fight Aliens, then fight each other to the death. Comm decides outcome of final fight (thumbs up, thumbs down).
-Tank added to Marines team. To balance, OMFGUBERHUGEMEGAGIANTULTRALARGEONOS Alien added. <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
-An official n00b server is created, which is really a "pitcher plant" of sorts: anyone who connects is delivered a shock through their mouse which fries them. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
That's all for now...who else has some?
Imagine the possibilities...
-Marines can now have milkshake machines underslung under their weapon for the long days waiting for the last lamer alien to die
-Marines can have milkshake machine powered yougurt cannons
-Flashbangs that only work on your teamates
-Aliens can now have hormones and...**** themselves to make more aliens like the hermaphodites they are
I hope we can have some very productive gaming in 1.99!
- If a marine kills too many skulks at once, he gets a wanted rating, and the uber-space-cops come after him with spork cannons.
- Marines can ride skulks, and do drive-by shootings on other marines, then zoom up ramps and flip in the air.
- If a marine is riding a skulk, and another marine +uses him, he punches him in the face, knocks him off the skulk, and steals it.
But to prevent confusion (already there is much over the loss of the turrent) I feel that turrets should be renamed. I suggest the "SPINNEHGUNNEHAIMINGSHOTERGUN OTURNINGSHOOTYDEATHTHNG" option be taken into conisderation.
Meh, ripped from the other thread, can't remember by who, but damn hilarious anyways <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
- Gameplay adapted ... 500-year games will now be plausible
- Since so many "elite" hax0rz from cs decided to skip to ns, the marines can now "plant the bomb" which doesnt win them the round, but keeps ticking the rest of the game.
- Hostages added
- Commander renamed to VIP, he can only use a knife but since he's inside the comm chair knifing will damage his screen and limit his options
- lerk appearance changed to butterfly ...
- all lerk attacks removed replaced with parasite
- lerk adrenaline decreases dramatically which each flap of it's wings ... this is to prevent bunnyflying
- lerk armor removed
- lerk renamed to IFYOURNEWWASTE33RESONME
- the marines now have vampire teammates (as seen in vampireslayer) ... they can not die as the aliens are too ill equipped to drive a steak through their heart.
- cpu-controlled bouncing balls (no real purpose)
- marines now have x-ray goggles
- female marine models
- siege range increased to reach the entire map
- siege damaged decreased ... a siege now does 1 damage every 45 minutes
... eh I was bored, so slap me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Aliens should be able to morph into any form they like (like a tree or something)
you should be able to blow open a wall in the spaceship and everything flys out of the whole like in alien resurrection!
Buildings when they die should randomly blow up and blow holes in the spaceship , same thing happens as above <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
All weapons should pierce the ships hull and same thing happens as above
Aliens when walking on the wall (skulks) should peirce the hull and same thing happens
... Ok lets just open the doors to outside - alot quicker, Hehehehehe
Meh, ripped from the other thread, can't remember by who, but damn hilarious anyways <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
TROGDOR RULEZ!
Add Trogdor!!!!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Heres the moddeling guide for the devs (Put sound on and enjoy):
<a href='http://homestarrunner.com/sbemail58.html' target='_blank'>Trogdor guide</a>
And here is TROGDOR!!!!ONEONE!! :
<a href='http://www.homestarrunner.com/trogdor.html' target='_blank'>Trogdor game</a>
what a hevy cartoon lol
ns should have a trogdor model tho <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
- Lightsaber damage increased to 1.337k damage, but chance to cut yourself in have has been increased by 13,37%
- The gorge can now fly, eat up it's own teammates, and order other teammates to go Onos instantly, OC's now spawn skulks, movement chambers work like skulk-a-pults and sensory has a new upgrade: Pwny00 - Gives 150 % chance of doing 1,377k damage and adds 1,337% energy regen.
- New alien: Sheep
- Sheep Attack: Eat grass
- Sheep Attack: Goat, spawns babblers that look, eat and act like goats.
- Sheep Attack: God, summons Flayra and has the abilty to instant-code new creatures / attacks.
- Sheep Attack: Marine Mode, instantly turn into a marine with teh r41lgun
- female marine models
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
'- The gorge can now fly, eat up it's own teammates, '
update.= which steals all their res and gives it to the gorge
which in turn = <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> eats <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> and turns into <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
Look here for exampel: <a href='http://home.no/birde/onos4.html' target='_blank'>Me like banana gun marine</a>
And for the rines there should be the awesomest guy ever! Strong BAD!!!!!111!!1
1.99 will in fact be a giant battle between NS and CS - spaceships full of aliens&marines land in the middle of a battle between cts and terrorists, the marines are shocked at how uncivilised ppl on earth have become (ie they all awp ****) and so must ally with the aliens (now featuring trogdor) to kill them all, the CSers must bomb the comm chair and defuse all the hives.
to make it more biased towards NS, all spawning will stay relative to their own games, ie CS ppl stay dead <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I think it will be on the HL2 engine, have vechicles, wide ranged maps, more varitey of buildings, more aliens, different classed marines, a very cool command mode. Not to mention upgraded current items. Maybe a way to mount you welder to you LMG. Oh ya and the welder could cut open some walls to allow marines good spots to hit the hive and hit it hard! Woo Hoo! <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo-->
wep 1: BURNINATOR (health spray)
wep 2: BABBLERS ( Spawn peasants to burninate)
wep 3: CHANGE TO MAN ( Marine disguise)
wep 4: TROGDOR THEME TUNE (primal scream)
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> and it can fly ofcourse