Natural Selection 1.99

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Comments

  • TeddyBearTeddyBear Join Date: 2003-06-07 Member: 17089Members
    ow ow, how about ns-helpsupllies? ...

    since so many players are bothered about the fact that they have to aim for themselves, you can now order the mechanical arms (undetectable by cheating death, punkbuster or any other client), these robotic arms actually lift your own arms and make your fingers press the right buttons ...
    also supplied is the uranium-bar ... since wallhacks are a bit outdated you can actually melt your walls away and simply walk through with the uranium bar (still looking for ways to actually implement this)

    - gorge renamed to onos, this is just to stop the problem of them getting killed early in the game ('hey theres an onos around the corner' - 'WHAT?')
    - onos renamed to noobskulk ... just for fun ('theres a noobskulk around the corner!!!' - 'YAY' - *splat*)

    - yuri is now a marine class (marine classes introduced) ... he uses mindcontrol but since the aliens think with the hivemind he can only manipulate his own teammates

    - turrets are now built in clusters ... you cant build less then 15 turrets at one time.
    - the hud now suggest the losing team to f4 after 5 minutes.

    - as seen in gta the aliens can now steal the marine's car
    - bullet-time introduced, this is automatically activated when the client is lagging too much (not much change, this just seems a bit smoother)

    - whenever you kill someone the game will now automatically taunt 5000 times and spam ROFL and LOL
    - servers can now activate an "auto-admin" ... this is a "elite"-name that always joins the winning team, randomly slaps and slays people and changes the map to ns_siege004 after 5 minutes of playing a normal map.

    - the hud will not just say "we need builders" when there is no gorge anymore, it will scream "GO GORGEEEEEEEE!!11ONE1!!" when not everyone is a gorge
    - all maps replaced by ns_siege004 lookalikes, maps that can be constructed by 3-year olds with braindamage but seem to amuse most people.

    ...
  • policeunit7policeunit7 Join Date: 2003-06-12 Member: 17303Members
    edited June 2003
    How about a hovering Llama that should make up for the hover bikes, and the llama can mount a siege cannon woot! <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo-->



    Oh yes and turret so called "farms" will spawn a new already built turret every minute or so. (Porking turrets)
  • ObliteraterObliterater Join Date: 2002-11-22 Member: 9652Members
    in 1.99...

    The onos will have 60000 health and armor but move at 1/4 its current speed and its attacks will be: Parasite, Paralyze, Rawr and Stand there looking scary. None of them will do damage or much of anything usefull but the hitboxes on it will be greatly increased, effectivly making it a unkillable wall. It will also have a paralyze turret on its head that does 25 damage and has a very fast ROF and of course paralyzes things. It will be useable by all players.

    The aliens will be able to evolve into a creature known as a Bomb. When it is done evolving it explodes. Lerks, however will be able to carry these as eggs into the marine base then run away as it blows up there base.


    To balance this Marines get additional turret classes. The first is called the Turrant. It shoots bees that carry exploding snarks that have lasers attached to their heads.

    The second is a flamethrower turret and it hovars without flapping. It also occasionaly drops to the ground and smashes marines under it becasue that is very funny.

    Finaly, the marines get Duct Tape. This lets them have MANY new and exiting strategys. They can Duct Tape thier entire base to the cieling, which costs more res to buy all the tape, but is hard to kill. They can Duct Tape turrets to the walls for added Defence. They can Duct Tape stupid rambos to the comm chair as a kind of whiney "OMG comm u Newb" turrant. They can Duct Tape nukes to the enemy hive and then run away, and finaly they can sneak up on gorges, Duct Tape them to the ground and then sit there and laugh and knife them.
  • TeddyBearTeddyBear Join Date: 2003-06-07 Member: 17089Members
    <!--QuoteBegin--Obliterater+Jun 16 2003, 06:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Obliterater @ Jun 16 2003, 06:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Finaly, the marines get Duct Tape. This lets them have MANY new and exiting strategys. They can Duct Tape thier entire base to the cieling, which costs more res to buy all the tape, but is hard to kill. They can Duct Tape turrets to the walls for added Defence. They can Duct Tape stupid rambos to the comm chair as a kind of whiney "OMG comm u Newb" turrant. They can Duct Tape nukes to the enemy hive and then run away, and finaly they can sneak up on gorges, Duct Tape them to the ground and then sit there and laugh and knife them. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That should soooooooo be implemented! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
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