Bashing Surge on the head. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Need a linux version, or, if fam could send along the source I'd take a (probably useless <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->) shot at compiling it under linux.
I think it needs a site and a irc channel <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
definitely. The server is always empty <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> Let's do some advertisement for the mod <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
InsaneAnomalyJoin Date: 2002-05-13Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
Jez: Check that you have the most recent version of arc_blargle in there, there was a spawn in the ground in the original that I had missed. It's at the same url as the old one.
1) Fix the crouch "exploit" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Remove crouching altogether? 2) Fix the fast-respawn exploit, that's where you kill yourself as soon as it's obvious you're going to die so that you respawn almost instantly. Perhaps a delay on suicide, like in NS1.1? 3) Hows about energy for the crowbar swings? That way there's more "skill" going into it, specifically when to swing your crowbar and when to save up. 4) I heard something about +use? You slow down when using it, I guess it affects crowbar reaction? 5) I know it's not you, but arc_donut needs more spawn points <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> 6) Don't drop the project <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
FamDiaper-Wearing Dog On A BallJoin Date: 2002-02-17Member: 222Members, NS1 Playtester, Contributor
Right. First off I need to say that I never expected this mod to be popular for more than about 3 days. But as you all seem to like it, I suppose I shall do some more work on it.
The problem I am faced with is that fixing quite a lot of the exploits currently in gameplay would mean including a client.dll, which would mean that people would have to download the mod before they played, rather than just jumping onto a server.
I am also thinking about putting a function on the crowbar secondary fire. But I have no idea what that could be. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
DY357LXPlaying since day 1. Still can't Comm.EnglandJoin Date: 2002-10-27Member: 1651Members, Constellation
I like the idea of teams. I think a "Click To Respawn" is needed. Because I was trying to remove that graph, adjust sensitivity and type various amusing comments. But got crowbared in the fave multiple times while doing so.
Either way, it was fun. Is voice chat enabled in there yet?
Bashing Surge on the head. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> You <b>know</b> that I totally owned that map. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Either way, it was fun. Is voice chat enabled in there yet?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--Hawkeye+Jun 19 2003, 06:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hawkeye @ Jun 19 2003, 06:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They had a nice mod for Quake 2 called QPong. It was pretty cool, and came out before "rollerball" movie came out. It was basically just team deathmatch only there were these huge balls released in the center of the "arena" that could be shot at and thrown at incredible velocities in the opposite direction. Of course it bounced, and could easily kill people when it hit them, but that's what made it so damn fun!
You had to get the ball through the other team's goal to win. You had all the original quake2 weapons available to you, and you could kill the other team members too of course. I thought that was a kickass mod.
One of my favorite things was to pick up the rail gun (more dmg = more force against ball), and shoot a ball incomming to me with an enemy team member trailing it. The effect is basically the ball suddenly changing direction and stopping with lots of nice gibs flying from behind the ball indicating the poor sap behind it was brutally obliterated.
They need such a mod for half-life. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Heh , Rocket Crowbar has a deathball (not to be confused with the UT 2003 famous mod) that rolls and bounces around crushing players. Since many of the mod's weapons were overkill the deathball can move quite violently when shot. Funniest thing to do is to throw an antifriction grenade at it , changing the map into a giant flipper with ennemies as bonus targets. A few people mastered the art of "deathball catching" using laser mines to keep it against walls or ceilings.
PulseTo create, to create and escape.Join Date: 2002-08-29Member: 1248Members, Constellation
God I loved RocketCrowbar. There should be an RC dedicated nano! You could even play it on the ARCHL maps (ever tried pressing reload while using the crowbar? FWOOM!).
<!--QuoteBegin--DY357LX+Jun 21 2003, 04:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DY357LX @ Jun 21 2003, 04:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I like the idea of teams. I think a "Click To Respawn" is needed. Because I was trying to remove that graph, adjust sensitivity and type various amusing comments. But got crowbared in the fave multiple times while doing so.
Either way, it was fun. Is voice chat enabled in there yet? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Click to respawn works and yes, voicecom does work as well.
Make 2nd fire like a chargeable hit, so that 1 hit will send them flying! <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
ArcHL = WIN BEST SIMPLE MOD EVER It's the simplest yet funniest mod concept I have seen so far <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Well, I played it. Here's my mini-<b>Budget Traitor</b>:
Visuals: <img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'> - (he basically adds on a rainbow trail coming out of your arse) Audio: <img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'> - It's just people yelling 'stop crouch-cheating comprox!' and then splatting. Gameplay: <img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'> - you run around like a snapperhead with a crowbar hitting people MonsE's Bias: <img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'> - Fam is my friend, so duuuhhhhh.
<b>Overall Treason:</b> <img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'> - even though each component is weird and cheesy, when you grab 4 friends and run around on the server wacking the living crap out of each other it becomes insanely fune and addictive. The sum of it's parts basically become more than the whole. GG Fam!
Comments
<a href='http://hosting.downloaden.com/jezpuh/archl/maps/arc_crazy_science.zip' target='_blank'>http://hosting.downloaden.com/jezpuh/archl...azy_science.zip</a>
<a href='http://hosting.downloaden.com/jezpuh/archl/maps/arc_soccer.zip' target='_blank'>http://hosting.downloaden.com/jezpuh/archl.../arc_soccer.zip</a>
<img src='http://contaminated.net/nsworld/dbstuf/arc_donut1.jpg' border='0' alt='user posted image'>
<img src='http://contaminated.net/nsworld/dbstuf/arc_donut2.jpg' border='0' alt='user posted image'>
<img src='http://contaminated.net/nsworld/dbstuf/arc_donut3.jpg' border='0' alt='user posted image'>
For all Nano's and IP's with mods listed, go here:
<a href='http://www.gametiger.net/search?game=all&server=nano-&count=10' target='_blank'>http://www.gametiger.net/search?game=all&s...=nano-&count=10</a>
Bashing Surge on the head. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
1) Fix the crouch "exploit" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Remove crouching altogether?
2) Fix the fast-respawn exploit, that's where you kill yourself as soon as it's obvious you're going to die so that you respawn almost instantly. Perhaps a delay on suicide, like in NS1.1?
3) Hows about energy for the crowbar swings? That way there's more "skill" going into it, specifically when to swing your crowbar and when to save up.
4) I heard something about +use? You slow down when using it, I guess it affects crowbar reaction?
5) I know it's not you, but arc_donut needs more spawn points <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
6) Don't drop the project <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
That's all that pops to mind.
every ARCHL file I can find.
<a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ARCHL/' target='_blank'>ARCHL Directory</a>
<a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ARCHL/ARCHL_b2.zip' target='_blank'>ARCHL_b2.zip</a>
<a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ARCHL/arc_blargle.zip' target='_blank'>arc_blargle.zip</a>
<a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ARCHL/arc_crazy_science.zip' target='_blank'>arc_crazy_science.zip</a>
<a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ARCHL/arc_donut.zip' target='_blank'>arc_donut.zip</a>
<a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ARCHL/arc_soccer.zip' target='_blank'>arc_soccer.zip</a>
<a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ARCHL/arc_grocerystore.zip' target='_blank'>arc_grocerystore.zip</a>
EDIT: Added arc_grocerystore.zip
If Fam wants to add this URL's to his first post he is more than welcome to.
If you have new maps to add then simply PM me and I'll upload them.
The problem I am faced with is that fixing quite a lot of the exploits currently in gameplay would mean including a client.dll, which would mean that people would have to download the mod before they played, rather than just jumping onto a server.
I am also thinking about putting a function on the crowbar secondary fire. But I have no idea what that could be. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
1) Spectating
2) Teams
Imagine it, red Freemans and blue Freemans all running around, and you have to try to avoid hitting your own team, and try to hit the enemy team!
Because I was trying to remove that graph, adjust sensitivity
and type various amusing comments. But got crowbared in the fave multiple
times while doing so.
Either way, it was fun. Is voice chat enabled in there yet?
<a href='http://users.skynet.be/fa221745/arc_grocerystore.zip' target='_blank'>http://users.skynet.be/fa221745/arc_grocerystore.zip</a>
Bashing Surge on the head. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
You <b>know</b> that I totally owned that map. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Voice Chat was working last time I played.
You had to get the ball through the other team's goal to win. You had all the original quake2 weapons available to you, and you could kill the other team members too of course. I thought that was a kickass mod.
One of my favorite things was to pick up the rail gun (more dmg = more force against ball), and shoot a ball incomming to me with an enemy team member trailing it. The effect is basically the ball suddenly changing direction and stopping with lots of nice gibs flying from behind the ball indicating the poor sap behind it was brutally obliterated.
They need such a mod for half-life. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Heh , Rocket Crowbar has a deathball (not to be confused with the UT 2003 famous mod) that rolls and bounces around crushing players. Since many of the mod's weapons were overkill the deathball can move quite violently when shot. Funniest thing to do is to throw an antifriction grenade at it , changing the map into a giant flipper with ennemies as bonus targets.
A few people mastered the art of "deathball catching" using laser mines to keep it against walls or ceilings.
Because I was trying to remove that graph, adjust sensitivity
and type various amusing comments. But got crowbared in the fave multiple
times while doing so.
Either way, it was fun. Is voice chat enabled in there yet? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Click to respawn works and yes, voicecom does work as well.
I am an octopus, blargle fwoop!
<a href='http://www.evolutionarily.org/archl' target='_blank'>http://www.evolutionarily.org/archl</a>
BEST SIMPLE MOD EVER
It's the simplest yet funniest mod concept I have seen so far <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
VERY gg Fam.
oh *bump*
Visuals: <img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'> - (he basically adds on a rainbow trail coming out of your arse)
Audio: <img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'> - It's just people yelling 'stop crouch-cheating comprox!' and then splatting.
Gameplay: <img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'> - you run around like a snapperhead with a crowbar hitting people
MonsE's Bias: <img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'> - Fam is my friend, so duuuhhhhh.
<b>Overall Treason:</b> <img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'> - even though each component is weird and cheesy, when you grab 4 friends and run around on the server wacking the living crap out of each other it becomes insanely fune and addictive. The sum of it's parts basically become more than the whole. GG Fam!