<!--QuoteBegin--Renegade+Jul 30 2003, 10:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Renegade @ Jul 30 2003, 10:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Infinitum+Jul 30 2003, 02:33 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Infinitum @ Jul 30 2003, 02:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <b>I freaking HATE IDIOTS WHO COME IN AND RUIN PEOPLES KUNG-FU ONLY SERVERS >_<</b> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Best way to deal with that: Have one person named "Ref" standing around with an auto-shotty to blast anyone who violates the Kung-Fu only rules. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Haha! That's great <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Indeed, the first cs map I've played on ts was de_dust. As if any of you didn't know how to do this, you move that map's wad and cstrike's wad(if you bare to have cs installed) to the valve folder, then copy the map into your ts map folder.
The AkimboMK23s seem to have been powered down, but if anything I use singles with lasersight cause I usually play with realhud on.
the thing i love the most about TS is that after u get fragged 2-3 times or more with your style of guns u just go bezerk and take out that m60 and spray, btw am i the only one here who only uses 3rd peson 24/7? i find it too fast paced and hard in first <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> , mabye thats why im almost godlike with kung fu <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
LikuI, am the Somberlain.Join Date: 2003-01-10Member: 12128Members
M60? I don't have that in my line up. But I can't stand 3rd person. The only time I use it when the situation calls for Kung Fu or Katana use, and I usually never have to do that.
My favorit loadout is the katana and one unmodified socom. But if there is many people on the server and/or it's an small map then I might add an other socom. In worst case I might equip an submachine gun but I seldom take anything heavier than that. Love my stunts too much to do that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I just love the maps where there is plenty of room to jump and land. ts_Hammertime is one of my favorits. TS_Greenhous is to small and closed in for my taste. On a 20 player server you can count on that someone is standing behind you where ever you go on that map and there is nowhere to dive except straight forward ot backwards from the enemy.
One thing that annoys me is that you don't automaticly change to 3rd person view when you equip a melee weapon. Gonna try and see if I can find a script that does that.
One question I have though, is why don't they use high poly player models? Or possibly have some high poly pack? It seems like the HL engine can handle more then the 800 poly per model limit, since some weapon models I've seen have something like 1200 polys...
That Exsistence mod had the best models I've ever seen in HL, and it didn't lag at all even on my craptacular TNT2 because the player limit was 8 people or something.
Comments
Best way to deal with that: Have one person named "Ref" standing around with an auto-shotty to blast anyone who violates the Kung-Fu only rules. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Haha! That's great <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Akimbo SOCOM's with Laser Sight, it keeps me light, and I love how I have to click a bunch to shoot, not those lamers with Auto's. Grrr...
The AkimboMK23s seem to have been powered down, but if anything I use singles with lasersight cause I usually play with realhud on.
In worst case I might equip an submachine gun but I seldom take anything heavier than that. Love my stunts too much to do that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I just love the maps where there is plenty of room to jump and land. ts_Hammertime is one of my favorits. TS_Greenhous is to small and closed in for my taste. On a 20 player server you can count on that someone is standing behind you where ever you go on that map and there is nowhere to dive except straight forward ot backwards from the enemy.
One thing that annoys me is that you don't automaticly change to 3rd person view when you equip a melee weapon. Gonna try and see if I can find a script that does that.
One question I have though, is why don't they use high poly player models? Or possibly have some high poly pack? It seems like the HL engine can handle more then the 800 poly per model limit, since some weapon models I've seen have something like 1200 polys...
That Exsistence mod had the best models I've ever seen in HL, and it didn't lag at all even on my craptacular TNT2 because the player limit was 8 people or something.
/me now installs HL again